Player Matchup

Osiris
Osiris
AVanityAffair
Osiris
Level 67
God Stats
12W - 10L
1,558 SR
Queue Stats
31W - 31L
1,540 Elo+
Party 3
Horus
Horus
BillyBiscuit
Horus
Level 66
God Stats
14W - 10L
1,828 SR
Queue Stats
32W - 29L
1,576 Elo+
Party 3
Hachiman
Hachiman
Bunker Uncle306
Hachiman
Level 68
God Stats
1W - 2L
1,754 SR
Queue Stats
28W - 36L
1,509 Elo+
Party 2
Ymir
Ymir
Hybridizm
Ymir
Level 129
God Stats
5W - 6L
1,818 SR
Queue Stats
136W - 154L
1,485 Elo+
Solo
Nox
Nox
theBushGoliath
Nox
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 37L
1,556 Elo+
Party 2
Team Averages
Level 91
1,692 SR
1,533 Elo+

VS

Team Averages
Level 108
1,604 SR
1,501 Elo+
Izanami
Izanami
AdookieBaptism
Izanami
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,513 Elo+
Solo
Loki
Loki
EVOL Hydra
Loki
Level 79
God Stats
13W - 13L
1,613 SR
Queue Stats
146W - 145L
1,420 Elo+
Party 1
Chernobog
Chernobog
JingWei
Chernobog
Level 121
God Stats
2W - 0L
1,541 SR
Queue Stats
58W - 41L
1,555 Elo+
Party 1
Eset
Eset
SilkyMink
Eset
Level 77
God Stats
2W - 0L
1,732 SR
Queue Stats
94W - 81L
1,599 Elo+
Party 1
Baron Samedi
Baron Samedi
TalonLamb
Baron Samedi
Level 108
God Stats
9W - 11L
1,633 SR
Queue Stats
27W - 31L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 9 / 3
9,957
766
11,035
20,264
12,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 7 / 8
9,079
698
6,445
20,237
17,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
16
1 / 3 / 3
8,596
661
10,717
17,259
6,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
14
3 / 4 / 5
8,782
676
7,496
16,906
15,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 4 / 4
7,559
581
3,126
9,944
5,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 13
11,299
869
12,122
6,847
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
3 / 3 / 20
10,255
789
7,899
13,443
6,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
JingWei
Chernobog
18
8 / 3 / 9
11,443
880
22,964
13,175
6,684
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
16
6 / 4 / 17
11,112
855
14,218
10,778
3,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
TalonLamb
Baron Samedi
16
4 / 1 / 16
10,420
802
18,910
8,010
4,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
102
11
Kills
27
27
Deaths
11
23
Assists
75
Player
Kills
Deaths
Assists
KDA
L
6
9
3
0.83
W
6
0
13
12.5
L
1
7
8
0.71
L
Hachiman
1
3
3
0.83
W
3
3
20
4.33
L
Ymir
3
4
5
1.38
W
Chernobog
JingWei
Chernobog
8
3
9
4.17
W
Eset
6
4
17
3.63
W
Baron Samedi
TalonLamb
Baron Samedi
4
1
16
12
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,819
Damage
76,113
84,610
Taken
52,253
57,508
Mitigated
24,626
11,847
Healing
19,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,035
3,481
0
794
20,264
12,494
0
8,950
10,659
145
18,819
W
12,122
5,828
0
2,760
6,847
2,872
2,612
1,201
5,619
0
44,638
L
6,445
3,442
3,648
3,162
20,237
17,649
18
7,962
11,629
0
11,829
L
Hachiman
10,717
4,120
0
3,051
17,259
6,842
0
3,244
13,783
0
42,969
W
7,899
2,191
0
291
13,443
6,881
390
3,861
9,378
0
16,462
L
Ymir
7,496
642
0
1,192
16,906
15,174
0
7,228
9,132
23,355
0
W
Chernobog
JingWei
Chernobog
22,964
15,927
0
7,090
13,175
6,684
3,066
880
12,218
0
63,491
W
Eset
14,218
336
1,012
1,015
10,778
3,983
1,052
3,127
7,514
27,028
0
W
Baron Samedi
TalonLamb
Baron Samedi
18,910
1,527
4,012
3,373
8,010
4,206
354
1,144
6,775
26,156
0
L
3,126
248
0
0
9,944
5,349
0
3,952
5,778
17,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,973
Gold Earned
54,529
188
Minions Killed
288
6
Camps Cleared
7
964,334
Distance Traveled
1,207,697
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,957
766
15
1
2
184,630
0
W
Izanami
11,299
869
87
7
3
228,601
2
L
Horus
9,079
698
9
1
1
204,628
0
L
Hachiman
8,596
661
75
6
1
209,615
3
W
Loki
10,255
789
19
1
0
257,316
0
L
Ymir
8,782
676
40
3
1
201,877
3
W
Chernobog
11,443
880
109
8
2
250,331
2
W
Eset
11,112
855
36
3
0
234,058
0
W
Baron Samedi
10,420
802
37
3
2
237,391
2
L
Nox
7,559
581
49
4
1
163,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role