Player Matchup

Fenrir
Fenrir
AvariceDemon
Fenrir
Level 29
God Stats
60W - 50L
1,731 SR
Queue Stats
126W - 151L
1,475 Elo+
Party 1
Ganesha
Ganesha
Propayne0420
Ganesha
Level 27
God Stats
40W - 27L
1,592 SR
Queue Stats
347W - 377L
1,661 Elo+
Party 1
Merlin
Merlin
Sublimetoast
Merlin
Level 20
God Stats
7W - 6L
1,534 SR
Queue Stats
113W - 101L
1,656 Elo+
Party 1
Jing Wei
Jing Wei
Whisper645
Jing Wei
Level 11
God Stats
14W - 10L
1,754 SR
Queue Stats
80W - 101L
1,405 Elo+
Party 1
Baba Yaga
Baba Yaga
YouMayCallMeGod
Baba Yaga
Level 18
God Stats
6W - 7L
1,733 SR
Queue Stats
128W - 132L
1,549 Elo+
Solo
Team Averages
Level 21
1,669 SR
1,549 Elo+

VS

Team Averages
Level 17
1,539 SR
1,571 Elo+
Kukulkan
Kukulkan
AntwonSwan
Kukulkan
Level 27
God Stats
31W - 24L
1,622 SR
Queue Stats
68W - 68L
1,505 Elo+
Solo
Eset
Eset
Chestnut458
Eset
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,527 Elo+
Party 2
Erlang Shen
Erlang Shen
Pinkbandage
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,547 Elo+
Party 2
Awilix
Awilix
Ratonsote
Awilix
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,775 Elo+
Solo
Skadi
Skadi
TealMoggie
Skadi
Level 15
God Stats
8W - 12L
1,572 SR
Queue Stats
23W - 41L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
6 / 1 / 2
8,718
1,090
3,750
5,520
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Propayne0420
Ganesha
15
0 / 1 / 14
9,265
1,158
8,645
11,168
9,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
15
5 / 0 / 8
8,954
1,119
15,035
4,808
1,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Whisper645
Jing Wei
13
0 / 4 / 4
7,510
939
1,302
6,884
2,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
YouMayCallMeGod
Baba Yaga
15
4 / 1 / 8
9,270
1,159
9,947
7,258
2,777
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

312

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AntwonSwan
Kukulkan
15
2 / 4 / 4
9,008
1,126
9,665
8,611
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 3
8,272
1,034
7,910
6,203
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Pinkbandage
Erlang Shen
13
0 / 6 / 4
7,433
929
6,510
16,861
8,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Ratonsote
Awilix
10
0 / 0 / 0
5,090
636
0
0
0
Skadi
14
3 / 3 / 4
8,344
1,043
7,545
11,338
3,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
15
Kills
7
7
Deaths
15
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AntwonSwan
Kukulkan
2
4
4
1
W
Fenrir
6
1
2
7
L
2
2
3
1.75
L
Erlang Shen
Pinkbandage
Erlang Shen
0
6
4
0.33
W
Ganesha
Propayne0420
Ganesha
0
1
14
7
L
Awilix
Ratonsote
Awilix
0
0
0
0
W
Merlin
5
0
8
9
L
Skadi
3
3
4
1.67
W
Jing Wei
Whisper645
Jing Wei
0
4
4
0.5
W
Baba Yaga
YouMayCallMeGod
Baba Yaga
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,679
Damage
31,630
35,638
Taken
43,013
18,437
Mitigated
17,226
6,499
Healing
4,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AntwonSwan
Kukulkan
9,665
896
592
325
8,611
2,628
0
5,773
2,838
46,119
0
W
Fenrir
3,750
734
0
723
5,520
2,093
0
2,804
2,641
0
8,798
L
7,910
888
0
471
6,203
2,090
0
3,940
2,263
20,820
0
L
Erlang Shen
Pinkbandage
Erlang Shen
6,510
2,957
0
1,698
16,861
8,852
0
13,928
2,933
663
9,582
W
Ganesha
Propayne0420
Ganesha
8,645
725
903
1,903
11,168
9,393
0
4,638
6,330
18,304
0
L
Awilix
Ratonsote
Awilix
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
15,035
558
0
218
4,808
1,698
0
2,867
1,891
32,857
0
L
Skadi
7,545
5,570
0
1,075
11,338
3,656
0
9,986
1,352
0
17,776
W
Jing Wei
Whisper645
Jing Wei
1,302
1,302
0
1,504
6,884
2,476
0
2,593
4,291
0
15,810
W
Baba Yaga
YouMayCallMeGod
Baba Yaga
9,947
831
0
1,248
7,258
2,777
0
5,310
1,898
25,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,717
Gold Earned
38,147
155
Minions Killed
145
4
Camps Cleared
8
786,076
Distance Traveled
576,417
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,008
1,126
80
10
1
150,620
1
W
Fenrir
8,718
1,090
15
2
1
172,567
0
L
Eset
8,272
1,034
34
4
0
157,172
0
L
Erlang Shen
7,433
929
10
1
2
134,471
1
W
Ganesha
9,265
1,158
0
0
0
169,755
0
L
Awilix
5,090
636
0
0
0
0
0
W
Merlin
8,954
1,119
66
8
1
151,290
0
L
Skadi
8,344
1,043
21
3
5
134,154
0
W
Jing Wei
7,510
939
41
5
1
135,913
0
W
Baba Yaga
9,270
1,159
33
4
1
156,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role