Player Matchup

Artemis
Artemis
HU50N
Artemis
Level 16
God Stats
29W - 16L
1,500 SR
Queue Stats
233W - 169L
1,403 Elo+
Solo
Cabrakan
Cabrakan
XDntBlnkX
Cabrakan
Level 106
God Stats
10W - 8L
1,591 SR
Queue Stats
701W - 680L
1,546 Elo+
Solo
Kukulkan
Kukulkan
thedunnanater
Kukulkan
Level 8
God Stats
1W - 0L
1,835 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 43
1,642 SR
1,483 Elo+

VS

Team Averages
Level 17
1,517 SR
1,628 Elo+
Cthulhu
Cthulhu
MasterJiro
Cthulhu
Level 16
God Stats
0W - 2L
1,501 SR
Queue Stats
1W - 9L
1,584 Elo+
Solo
Danzaburou
Danzaburou
oiProCluTcHo
Danzaburou
Level 29
God Stats
30W - 38L
1,569 SR
Queue Stats
111W - 156L
1,511 Elo+
Solo
Fenrir
Fenrir
ytkitten
Fenrir
Level 6
God Stats
1W - 6L
1,482 SR
Queue Stats
11W - 22L
1,788 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HU50N
Artemis
13
6 / 1 / 10
9,842
820
10,036
7,160
2,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
XDntBlnkX
Cabrakan
13
9 / 2 / 10
9,889
824
9,006
11,934
12,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
thedunnanater
Kukulkan
12
4 / 4 / 13
9,101
758
9,852
8,504
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MasterJiro
Cthulhu
9
0 / 6 / 6
7,404
617
5,976
10,928
8,293
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
oiProCluTcHo
Danzaburou
11
5 / 5 / 2
8,832
736
9,318
11,024
3,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
ytkitten
Fenrir
10
2 / 8 / 3
7,826
652
3,116
12,695
10,091
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
19
Kills
7
7
Deaths
19
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
HU50N
Artemis
6
1
10
11
L
Cthulhu
MasterJiro
Cthulhu
0
6
6
0.5
W
Cabrakan
XDntBlnkX
Cabrakan
9
2
10
7
L
Danzaburou
oiProCluTcHo
Danzaburou
5
5
2
1.2
W
Kukulkan
thedunnanater
Kukulkan
4
4
13
2.63
L
Fenrir
ytkitten
Fenrir
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,894
Damage
18,410
27,598
Taken
34,647
19,182
Mitigated
22,306
2,475
Healing
5,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
HU50N
Artemis
10,036
4,914
0
0
7,160
2,916
1,254
1,049
6,111
0
46,036
L
Cthulhu
MasterJiro
Cthulhu
5,976
550
0
270
10,928
8,293
0
6,813
3,900
15,417
0
W
Cabrakan
XDntBlnkX
Cabrakan
9,006
1,818
0
1,589
11,934
12,948
134
3,728
8,206
16,471
0
L
Danzaburou
oiProCluTcHo
Danzaburou
9,318
2,750
111
4,114
11,024
3,922
0
5,200
5,624
0
23,802
W
Kukulkan
thedunnanater
Kukulkan
9,852
1,585
240
646
8,504
3,318
387
1,277
7,227
29,291
0
L
Fenrir
ytkitten
Fenrir
3,116
601
147
1,085
12,695
10,091
0
6,150
6,245
0
14,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,832
Gold Earned
24,062
124
Minions Killed
69
0
Camps Cleared
0
651,335
Distance Traveled
544,340
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,842
820
58
5
0
225,929
1
L
Cthulhu
7,404
617
24
2
0
194,091
1
W
Cabrakan
9,889
824
17
1
0
230,566
4
L
Danzaburou
8,832
736
25
2
0
176,399
1
W
Kukulkan
9,101
758
49
4
0
194,840
0
L
Fenrir
7,826
652
20
2
0
173,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role