Player Matchup

Discordia
Discordia
KingsDivergent
Discordia
Level 25
God Stats
5W - 4L
1,428 SR
Queue Stats
7W - 6L
1,274 Elo+
Party 2
Cupid
Cupid
LegalTreason
Cupid
Level 25
God Stats
7W - 5L
1,584 SR
Queue Stats
7W - 7L
1,260 Elo+
Party 2
Fenrir
Fenrir
Xx_ButterSoap_PR
Fenrir
Level 28
God Stats
9W - 5L
1,600 SR
Queue Stats
126W - 125L
1,349 Elo+
Solo
Team Averages
Level 26
1,537 SR
1,295 Elo+

VS

Team Averages
Level 33
1,268 SR
1,292 Elo+
Artio
Artio
SimplyEyeso
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Skavenger8
Danzaburou
Level 32
God Stats
11W - 14L
1,132 SR
Queue Stats
77W - 110L
1,186 Elo+
Party 1
Baba Yaga
Baba Yaga
eazie13
Baba Yaga
Level 41
God Stats
3W - 9L
1,171 SR
Queue Stats
165W - 230L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KingsDivergent
Discordia
15
7 / 3 / 11
10,909
727
15,822
8,033
2,960
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
8 / 1 / 11
11,071
738
14,734
11,141
4,672
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
6 / 2 / 11
10,689
713
8,570
12,753
5,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
9,324
622
4,455
17,629
14,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Skavenger8
Danzaburou
13
4 / 6 / 1
10,496
700
7,967
17,407
6,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
eazie13
Baba Yaga
12
1 / 9 / 5
9,226
615
9,192
13,663
5,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
21
Kills
6
6
Deaths
21
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
KingsDivergent
Discordia
7
3
11
4.17
W
8
1
11
13.5
L
1
6
4
0.5
L
Danzaburou
Skavenger8
Danzaburou
4
6
1
0.75
W
6
2
11
5.75
L
Baba Yaga
eazie13
Baba Yaga
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,126
Damage
21,614
31,927
Taken
48,699
12,925
Mitigated
26,214
8,194
Healing
7,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
KingsDivergent
Discordia
15,822
1,536
380
1,331
8,033
2,960
604
4,353
3,680
53,951
0
W
14,734
7,240
834
2,646
11,141
4,672
1,512
4,399
6,742
0
41,198
L
4,455
612
201
2,754
17,629
14,007
363
5,730
11,899
14,337
0
L
Danzaburou
Skavenger8
Danzaburou
7,967
2,639
111
2,293
17,407
6,859
1,544
5,943
11,464
0
29,742
W
8,570
2,037
0
3,003
12,753
5,293
156
4,923
7,830
0
26,604
L
Baba Yaga
eazie13
Baba Yaga
9,192
1,014
0
1,682
13,663
5,348
1,004
4,182
9,481
35,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,669
Gold Earned
29,046
168
Minions Killed
112
0
Camps Cleared
0
768,942
Distance Traveled
679,688
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,909
727
89
6
0
209,082
2
W
Cupid
11,071
738
45
3
0
231,286
2
L
Artio
9,324
622
19
1
0
241,089
0
L
Danzaburou
10,496
700
50
3
0
218,923
0
W
Fenrir
10,689
713
34
2
0
328,574
2
L
Baba Yaga
9,226
615
43
3
0
219,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role