Player Matchup

Anubis
Anubis
Didmissmate
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 89L
1,221 Elo+
Party 2
Yemoja
Yemoja
FreeCuddle4U
Yemoja
Level 28
God Stats
5W - 17L
1,592 SR
Queue Stats
16W - 66L
1,184 Elo+
Party 2
Danzaburou
Danzaburou
Ruisuko
Danzaburou
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 47
1,531 SR
1,302 Elo+

VS

Team Averages
Level 46
1,589 SR
1,426 Elo+
Cthulhu
Cthulhu
Achilleus07
Cthulhu
Level 29
God Stats
3W - 2L
1,525 SR
Queue Stats
13W - 15L
1,283 Elo+
Party 1
Da Ji
Da Ji
DubbD
Da Ji
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Ra
Ra
Witerion
Ra
Level 56
God Stats
3W - 5L
1,743 SR
Queue Stats
271W - 302L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 10 / 2
8,511
567
3,983
12,821
5,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Yemoja
13
0 / 4 / 4
9,229
615
6,620
12,162
9,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Ruisuko
Danzaburou
14
6 / 5 / 0
10,834
722
13,887
12,528
4,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Achilleus07
Cthulhu
14
5 / 3 / 11
10,884
726
8,382
14,406
12,950
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
DubbD
Da Ji
14
8 / 2 / 4
10,800
720
7,843
9,019
3,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 2 / 9
11,655
777
12,089
10,436
4,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
19
19
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Achilleus07
Cthulhu
5
3
11
3.5
L
Anubis
0
10
2
0.1
W
Da Ji
DubbD
Da Ji
8
2
4
5
L
Yemoja
0
4
4
0.5
L
Danzaburou
Ruisuko
Danzaburou
6
5
0
1.2
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,490
Damage
28,314
37,511
Taken
33,861
19,498
Mitigated
20,234
6,459
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Achilleus07
Cthulhu
8,382
484
0
0
14,406
12,950
0
4,231
10,175
23,379
0
L
Anubis
3,983
0
357
1,346
12,821
5,671
143
5,342
7,319
10,670
0
W
Da Ji
DubbD
Da Ji
7,843
1,892
0
242
9,019
3,120
0
3,324
5,695
0
41,169
L
Yemoja
6,620
793
1,024
1,777
12,162
9,444
404
5,834
6,106
27,929
0
L
Danzaburou
Ruisuko
Danzaburou
13,887
7,199
0
1,955
12,528
4,383
885
8,647
3,575
0
45,264
W
12,089
673
3,876
5,074
10,436
4,164
1,631
3,210
7,226
67,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,574
Gold Earned
33,339
105
Minions Killed
193
0
Camps Cleared
0
604,854
Distance Traveled
821,979
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,884
726
34
2
0
268,599
1
L
Anubis
8,511
567
8
1
0
161,064
1
W
Da Ji
10,800
720
40
3
0
274,082
0
L
Yemoja
9,229
615
34
2
0
220,164
1
L
Danzaburou
10,834
722
63
4
0
223,626
3
W
Ra
11,655
777
119
8
0
279,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role