Player Matchup

Cerberus
Cerberus
NateBot9000
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 26L
1,630 Elo+
Solo
Nemesis
Nemesis
PlantMySeed1
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,675 Elo+
Solo
Da Ji
Da Ji
ShadowEclipzzYT
Da Ji
Level 13
God Stats
19W - 19L
1,539 SR
Queue Stats
44W - 42L
1,499 Elo+
Solo
Ah Puch
Ah Puch
not_using_dis
Ah Puch
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,638 Elo+
Party 1
Hou Yi
Hou Yi
wigglyorchid
Hou Yi
Level 17
God Stats
2W - 2L
1,763 SR
Queue Stats
5W - 4L
1,819 Elo+
Party 1
Team Averages
Level 13
1,560 SR
1,652 Elo+

VS

Team Averages
Level 24
1,735 SR
1,657 Elo+
Neith
Neith
AcidDrip4816
Neith
Level 17
God Stats
4W - 2L
1,916 SR
Queue Stats
12W - 9L
1,887 Elo+
Solo
Bacchus
Bacchus
RegularMarkers
Bacchus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 164L
1,807 Elo+
Solo
Hachiman
Hachiman
SensiSenpai
Hachiman
Level 22
God Stats
1W - 1L
1,954 SR
Queue Stats
1W - 2L
1,365 Elo+
Solo
Awilix
Awilix
TheShizz1994
Awilix
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,718 Elo+
Solo
Chang'e
Chang'e
capuchita1
Chang'e
Level 28
God Stats
3W - 0L
1,805 SR
Queue Stats
90W - 109L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NateBot9000
Cerberus
14
3 / 2 / 3
7,952
468
8,428
15,283
6,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
PlantMySeed1
Nemesis
3
0 / 4 / 0
4,911
289
494
2,594
447
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 2 / 2
9,041
532
9,832
12,439
5,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
17
10 / 3 / 1
10,127
596
14,389
12,344
6,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
12
3 / 6 / 3
7,321
431
4,606
11,458
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
8,569
504
5,373
10,897
3,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 3 / 5
8,589
505
6,735
12,923
7,613
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
SensiSenpai
Hachiman
14
4 / 4 / 0
8,534
502
4,489
10,506
3,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
14
5 / 5 / 0
9,165
539
3,703
12,144
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Chang'e
capuchita1
Chang'e
15
3 / 3 / 6
8,521
501
11,287
8,549
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
20
Kills
16
17
Deaths
20
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
5
2
0.2
L
Cerberus
NateBot9000
Cerberus
3
2
3
2.25
L
Nemesis
PlantMySeed1
Nemesis
0
4
0
0
W
4
3
5
2.17
W
Hachiman
SensiSenpai
Hachiman
4
4
0
1
L
4
2
2
2.5
W
Awilix
5
5
0
1
W
Chang'e
capuchita1
Chang'e
3
3
6
2
L
Ah Puch
10
3
1
3.5
L
Hou Yi
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,749
Damage
31,587
54,118
Taken
55,019
22,507
Mitigated
21,560
20,945
Healing
15,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,373
2,204
0
1,559
10,897
3,828
2,036
6,810
4,087
0
45,233
L
Cerberus
NateBot9000
Cerberus
8,428
1,029
185
7,340
15,283
6,279
455
8,896
6,387
40,827
0
L
Nemesis
PlantMySeed1
Nemesis
494
320
0
99
2,594
447
0
0
2,594
0
2,225
W
6,735
765
563
2,135
12,923
7,613
484
4,844
8,079
31,304
0
W
Hachiman
SensiSenpai
Hachiman
4,489
3,063
0
3,027
10,506
3,484
1,254
3,675
6,831
0
39,612
L
9,832
3,301
0
4,067
12,439
5,265
0
1,107
11,332
0
61,616
W
Awilix
3,703
1,632
0
2,117
12,144
4,094
0
3,890
8,254
0
35,922
W
Chang'e
capuchita1
Chang'e
11,287
625
2,286
4,077
8,549
2,541
456
3,598
4,951
55,569
0
L
Ah Puch
14,389
386
0
6,601
12,344
6,521
894
0
12,344
65,606
0
L
Hou Yi
4,606
2,237
0
2,653
11,458
3,995
489
8,019
3,439
0
33,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,352
Gold Earned
43,378
337
Minions Killed
385
0
Camps Cleared
0
1,295,887
Distance Traveled
1,518,815
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,569
504
93
5
0
274,767
0
L
Cerberus
7,952
468
63
4
0
333,427
5
L
Nemesis
4,911
289
5
0
0
75,605
1
W
Bacchus
8,589
505
37
2
0
313,774
4
W
Hachiman
8,534
502
90
5
0
268,602
2
L
Da Ji
9,041
532
103
6
0
318,999
2
W
Awilix
9,165
539
71
4
0
331,084
1
W
Chang'e
8,521
501
94
6
0
330,588
2
L
Ah Puch
10,127
596
104
6
0
284,197
2
L
Hou Yi
7,321
431
62
4
0
283,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role