Player Matchup

Sol
Sol
ArcArtisan
Sol
Level 26
God Stats
5W - 1L
1,771 SR
Queue Stats
70W - 61L
1,651 Elo+
Solo
Nemesis
Nemesis
Doctor Toots
Nemesis
Level 8
God Stats
5W - 4L
1,500 SR
Queue Stats
28W - 27L
1,582 Elo+
Solo
Jing Wei
Jing Wei
FaKe_Toxicity
Jing Wei
Level 4
God Stats
1W - 0L
1,199 SR
Queue Stats
2W - 0L
1,709 Elo+
Party 3
Chaac
Chaac
LoloMongo27
Chaac
Level 8
God Stats
1W - 1L
1,316 SR
Queue Stats
47W - 57L
1,602 Elo+
Solo
Heimdallr
Heimdallr
burst-speedy032
Heimdallr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 11
1,457 SR
1,609 Elo+

VS

Team Averages
Level 22
1,553 SR
1,582 Elo+
Izanami
Izanami
Hypertoniccc
Izanami
Level 12
God Stats
8W - 5L
1,975 SR
Queue Stats
13W - 11L
1,731 Elo+
Solo
Bellona
Bellona
I-Hate-Sunshine
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,440 Elo+
Party 1
Janus
Janus
OhDearPandaMan
Janus
Level 23
God Stats
4W - 8L
1,332 SR
Queue Stats
95W - 107L
1,628 Elo+
Party 2
Fenrir
Fenrir
bloodassassin537
Fenrir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,440 Elo+
Party 1
Terra
Terra
luffy_danger
Terra
Level 32
God Stats
12W - 14L
1,457 SR
Queue Stats
223W - 258L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 1
12,563
698
19,262
14,463
5,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Doctor Toots
Nemesis
17
8 / 1 / 5
10,874
604
10,282
12,253
4,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
FaKe_Toxicity
Jing Wei
11
1 / 7 / 6
8,237
458
1,240
9,471
2,585
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 7 / 7
8,105
450
3,686
13,090
5,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
burst-speedy032
Heimdallr
13
1 / 8 / 4
8,159
453
1,114
10,634
3,385

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hypertoniccc
Izanami
4
0 / 3 / 0
5,743
319
737
2,631
699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 5 / 0
9,045
503
4,576
12,156
8,439
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
12 / 4 / 5
10,879
604
14,908
11,747
4,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
7 / 7 / 5
9,537
530
6,868
14,878
5,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 6 / 7
8,740
486
4,774
17,636
11,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
40
24
Kills
23
25
Deaths
25
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
14
2
1
7.25
W
Nemesis
Doctor Toots
Nemesis
8
1
5
10.5
W
Jing Wei
FaKe_Toxicity
Jing Wei
1
7
6
0.57
L
Izanami
Hypertoniccc
Izanami
0
3
0
0
L
2
5
0
0.4
W
0
7
7
0.5
L
12
4
5
3.63
L
7
7
5
1.36
W
Heimdallr
burst-speedy032
Heimdallr
1
8
4
0.38
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,584
Damage
31,863
59,911
Taken
59,048
21,621
Mitigated
30,348
18,705
Healing
7,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,262
7,811
0
10,069
14,463
5,240
9,420
2,194
12,269
110,170
0
W
Nemesis
Doctor Toots
Nemesis
10,282
4,250
0
5,066
12,253
4,843
0
2,600
9,653
0
63,214
W
Jing Wei
FaKe_Toxicity
Jing Wei
1,240
772
0
1,284
9,471
2,585
821
4,589
4,882
0
33,562
L
Izanami
Hypertoniccc
Izanami
737
605
0
240
2,631
699
0
1,849
782
0
4,921
L
4,576
2,334
0
448
12,156
8,439
3,811
3,581
8,575
0
46,143
W
3,686
955
0
2,286
13,090
5,568
572
5,210
7,880
0
23,815
L
14,908
1,669
0
1,308
11,747
4,275
2,623
3,442
8,305
62,082
0
L
6,868
2,371
0
1,387
14,878
5,604
322
5,316
9,562
0
33,233
W
Heimdallr
burst-speedy032
Heimdallr
1,114
621
0
0
10,634
3,385
704
5,089
5,545
0
13,849
L
4,774
515
776
3,330
17,636
11,331
1,447
5,074
12,562
31,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,938
Gold Earned
43,944
407
Minions Killed
311
0
Camps Cleared
0
1,641,373
Distance Traveled
1,398,449
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,563
698
176
10
0
317,385
2
W
Nemesis
10,874
604
110
6
0
376,732
0
W
Jing Wei
8,237
458
61
3
0
309,055
2
L
Izanami
5,743
319
7
0
0
43,365
0
L
Bellona
9,045
503
87
5
0
282,718
0
W
Chaac
8,105
450
36
2
0
364,233
2
L
Janus
10,879
604
111
6
0
353,280
0
L
Fenrir
9,537
530
53
3
0
331,181
0
W
Heimdallr
8,159
453
24
1
0
273,968
0
L
Terra
8,740
486
53
3
0
387,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role