Player Matchup

Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DSGxDarkStar
Ra
Level 115
God Stats
0W - 3L
1,296 SR
Queue Stats
154W - 145L
1,517 Elo+
Party 1
King Arthur
King Arthur
MIint Cobra
King Arthur
Level 119
God Stats
3W - 11L
1,367 SR
Queue Stats
141W - 136L
1,254 Elo+
Party 1
Chaac
Chaac
RichTuber
Chaac
Level 89
God Stats
8W - 7L
1,493 SR
Queue Stats
543W - 515L
1,501 Elo+
Solo
Ao Kuang
Ao Kuang
burbslayer5000
Ao Kuang
Level 113
God Stats
1W - 1L
1,688 SR
Queue Stats
32W - 24L
1,551 Elo+
Party 1
Team Averages
Level 116
1,469 SR
1,465 Elo+

VS

Team Averages
Level 72
1,448 SR
1,545 Elo+
Xbalanque
Xbalanque
BigEZ44
Xbalanque
Level 127
God Stats
20W - 10L
1,855 SR
Queue Stats
353W - 293L
1,643 Elo+
Party 2
Nemesis
Nemesis
TDK PROPANE
Nemesis
Level 61
God Stats
10W - 14L
1,081 SR
Queue Stats
167W - 159L
1,453 Elo+
Solo
Cerberus
Cerberus
TheBlueKnight_Z
Cerberus
Level 47
God Stats
56W - 34L
1,712 SR
Queue Stats
579W - 513L
1,665 Elo+
Party 2
Erlang Shen
Erlang Shen
emerald492
Erlang Shen
Level 64
God Stats
4W - 4L
1,309 SR
Queue Stats
288W - 281L
1,416 Elo+
Party 2
Kukulkan
Kukulkan
sarcofunes503
Kukulkan
Level 63
God Stats
11W - 8L
1,282 SR
Queue Stats
758W - 718L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
2 / 6 / 4
11,916
477
10,082
18,896
5,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
1 / 6 / 0
12,468
499
13,128
18,559
7,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
MIint Cobra
King Arthur
16
1 / 8 / 2
10,367
415
10,036
22,205
23,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
RichTuber
Chaac
15
3 / 7 / 3
9,582
383
10,707
29,851
24,894
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
19
2 / 6 / 3
11,882
475
4,846
20,301
11,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BigEZ44
Xbalanque
20
11 / 3 / 8
15,177
607
15,575
16,394
7,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
TDK PROPANE
Nemesis
20
7 / 0 / 9
13,907
556
11,811
14,377
7,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
18
1 / 3 / 17
13,246
530
19,471
26,137
31,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Erlang Shen
emerald492
Erlang Shen
20
9 / 3 / 7
14,916
597
20,220
26,145
20,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
sarcofunes503
Kukulkan
20
5 / 1 / 8
14,188
568
17,000
10,061
4,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
82
9
Kills
33
33
Deaths
10
12
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
6
4
0.67
W
Xbalanque
BigEZ44
Xbalanque
11
3
8
5
L
1
6
0
0.17
L
King Arthur
MIint Cobra
King Arthur
1
8
2
0.25
L
Chaac
RichTuber
Chaac
3
7
3
0.64
W
Nemesis
TDK PROPANE
Nemesis
7
0
9
11.5
W
Cerberus
1
3
17
3.17
L
Ao Kuang
2
6
3
0.58
W
Erlang Shen
emerald492
Erlang Shen
9
3
7
4.17
W
Kukulkan
sarcofunes503
Kukulkan
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,799
Damage
84,077
109,812
Taken
93,114
72,896
Mitigated
71,678
30,933
Healing
38,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,082
2,522
373
7,429
18,896
5,973
3,004
8,826
10,008
0
97,193
W
Xbalanque
BigEZ44
Xbalanque
15,575
8,950
0
6,236
16,394
7,119
9,225
2,375
13,878
0
123,188
L
13,128
1,342
2,088
5,557
18,559
7,648
0
5,485
12,864
108,701
0
L
King Arthur
MIint Cobra
King Arthur
10,036
1,820
0
1,444
22,205
23,138
422
5,671
16,433
0
56,026
L
Chaac
RichTuber
Chaac
10,707
1,972
571
5,268
29,851
24,894
0
12,728
16,904
0
44,069
W
Nemesis
TDK PROPANE
Nemesis
11,811
4,625
0
8,112
14,377
7,690
2,294
2,025
12,066
0
91,699
W
Cerberus
19,471
1,622
0
9,821
26,137
31,529
718
3,995
21,908
50,782
0
L
Ao Kuang
4,846
1,661
0
8,203
20,301
11,243
0
5,318
14,891
82,294
13,500
W
Erlang Shen
emerald492
Erlang Shen
20,220
10,966
0
10,946
26,145
20,746
490
4,999
20,553
8,466
94,444
W
Kukulkan
sarcofunes503
Kukulkan
17,000
1,750
1,431
2,248
10,061
4,594
1,161
3,937
5,792
98,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,215
Gold Earned
71,434
721
Minions Killed
715
0
Camps Cleared
0
2,124,568
Distance Traveled
2,500,603
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,916
477
175
7
0
357,642
11
W
Xbalanque
15,177
607
176
7
0
489,368
1
L
Ra
12,468
499
208
8
0
443,588
9
L
King Arthur
10,367
415
98
4
0
399,217
0
L
Chaac
9,582
383
80
3
0
452,022
2
W
Nemesis
13,907
556
139
6
0
580,489
2
W
Cerberus
13,246
530
83
3
0
484,201
6
L
Ao Kuang
11,882
475
160
6
0
472,099
2
W
Erlang Shen
14,916
597
145
6
0
464,715
4
W
Kukulkan
14,188
568
172
7
0
481,830
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role