Player Matchup

Bellona
Bellona
Galaxy-Flash2
Bellona
Level 35
God Stats
28W - 30L
1,556 SR
Queue Stats
77W - 91L
1,497 Elo+
Party 1
Apollo
Apollo
SosaOtf4kt
Apollo
Level 34
God Stats
5W - 7L
1,468 SR
Queue Stats
62W - 76L
1,471 Elo+
Party 1
Fenrir
Fenrir
X_x-kurokos-x_X
Fenrir
Level 16
God Stats
9W - 9L
1,422 SR
Queue Stats
17W - 19L
1,419 Elo+
Party 1
Neith
Neith
kelz5013
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,139 Elo+
Solo
Thor
Thor
ziiziiis77
Thor
Level 14
God Stats
21W - 24L
1,495 SR
Queue Stats
67W - 84L
1,444 Elo+
Party 1
Team Averages
Level 21
1,488 SR
1,394 Elo+

VS

Team Averages
Level 24
1,429 SR
1,494 Elo+
Artemis
Artemis
Marksman Ares
Artemis
Level 25
God Stats
0W - 1L
1,506 SR
Queue Stats
11W - 12L
1,477 Elo+
Solo
Jing Wei
Jing Wei
Mr Waddles5353
Jing Wei
Level 18
God Stats
0W - 2L
1,295 SR
Queue Stats
7W - 7L
1,456 Elo+
Solo
Geb
Geb
PaulEdgardo22
Geb
Level 26
God Stats
8W - 8L
1,536 SR
Queue Stats
24W - 18L
1,495 Elo+
Solo
Ra
Ra
SaltyNecromancer
Ra
Level 23
God Stats
1W - 2L
1,308 SR
Queue Stats
30W - 13L
1,507 Elo+
Solo
Hun Batz
Hun Batz
the1theonlystood
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
5 / 0 / 1
8,164
628
5,724
8,589
7,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
SosaOtf4kt
Apollo
10
0 / 3 / 1
5,965
459
2,697
6,774
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 3 / 2
7,412
570
4,955
9,194
3,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
kelz5013
Neith
9
0 / 4 / 0
5,307
408
1,647
4,350
1,462
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 0 / 0
6,700
515
3,726
5,742
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
1
0 / 0 / 0
2,511
193
0
0
0
Jing Wei
12
0 / 1 / 0
6,526
502
2,836
8,175
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 0 / 0
5,043
388
1,352
2,569
1,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 2 / 3
7,970
613
8,010
7,976
3,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
4 / 6 / 1
7,179
552
6,062
11,322
4,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
9
Kills
10
10
Deaths
9
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
5
0
1
5.5
L
Artemis
0
0
0
0
L
Jing Wei
0
1
0
0
L
0
0
0
0
L
6
2
3
3.75
W
Apollo
SosaOtf4kt
Apollo
0
3
1
0.17
W
3
3
2
1.33
W
Neith
kelz5013
Neith
0
4
0
0
L
4
6
1
0.75
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,749
Damage
18,260
34,649
Taken
30,042
16,011
Mitigated
11,094
8,019
Healing
10,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
5,724
1,883
0
1,082
8,589
7,041
1,028
1,392
7,197
0
47,217
L
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
2,836
1,555
0
3,201
8,175
2,692
18
0
8,100
0
35,672
L
1,352
35
0
1,398
2,569
1,089
0
0
2,469
13,002
0
L
8,010
485
285
3,689
7,976
3,095
120
0
7,926
53,758
0
W
Apollo
SosaOtf4kt
Apollo
2,697
1,376
0
2,125
6,774
2,263
754
3,227
3,547
0
30,161
W
4,955
1,922
0
3,001
9,194
3,427
0
1,636
7,558
0
34,711
W
Neith
kelz5013
Neith
1,647
334
0
523
4,350
1,462
316
3,107
1,243
0
18,819
L
6,062
2,682
0
1,878
11,322
4,218
334
0
11,172
0
33,048
W
3,726
0
0
1,288
5,742
1,818
410
0
5,742
0
33,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,548
Gold Earned
29,229
300
Minions Killed
266
0
Camps Cleared
0
1,248,281
Distance Traveled
1,044,258
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,164
628
88
7
0
282,073
0
L
Artemis
2,511
193
0
0
0
0
0
L
Jing Wei
6,526
502
69
5
0
258,920
0
L
Geb
5,043
388
13
1
0
289,042
3
L
Ra
7,970
613
107
8
0
248,714
0
W
Apollo
5,965
459
60
5
0
225,038
1
W
Fenrir
7,412
570
67
5
0
282,386
0
W
Neith
5,307
408
33
3
0
220,208
0
L
Hun Batz
7,179
552
77
6
0
247,582
1
W
Thor
6,700
515
52
4
0
238,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role