Player Matchup

Achilles
Achilles
BecomeMonke
Achilles
Level 25
God Stats
2W - 2L
1,581 SR
Queue Stats
2W - 2L
1,379 Elo+
Party 1
Cabrakan
Cabrakan
ProdigyxHavoc7
Cabrakan
Level 84
God Stats
11W - 4L
1,843 SR
Queue Stats
50W - 42L
1,584 Elo+
Party 1
Hera
Hera
RoachBoii22
Hera
Level 78
God Stats
3W - 0L
1,652 SR
Queue Stats
11W - 11L
1,559 Elo+
Party 1
Team Averages
Level 62
1,692 SR
1,508 Elo+

VS

Team Averages
Level 56
1,483 SR
1,462 Elo+
Thor
Thor
SnowierTooth315
Thor
Level 26
God Stats
2W - 3L
1,475 SR
Queue Stats
221W - 238L
1,574 Elo+
Party 2
Artio
Artio
thedarksith23
Artio
Level 122
God Stats
4W - 3L
1,630 SR
Queue Stats
210W - 237L
1,556 Elo+
Party 2
Nox
Nox
xMa1r1m
Nox
Level 20
God Stats
39W - 34L
1,345 SR
Queue Stats
80W - 107L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BecomeMonke
Achilles
11
5 / 1 / 9
7,778
778
5,268
4,650
3,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
11
4 / 0 / 8
8,322
832
6,699
7,258
5,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
5 / 2 / 6
7,592
759
6,724
4,725
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 2
5,873
587
4,392
8,061
3,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
0 / 6 / 3
5,844
584
2,533
10,612
6,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Nox
10
2 / 3 / 1
6,505
651
2,950
5,486
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
14
Kills
3
3
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
BecomeMonke
Achilles
5
1
9
9.5
W
Cabrakan
4
0
8
8
W
5
2
6
4
L
1
5
2
0.4
L
0
6
3
0.25
L
Nox
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,691
Damage
9,875
16,633
Taken
24,159
10,473
Mitigated
11,927
6,324
Healing
2,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BecomeMonke
Achilles
5,268
1,861
717
717
4,650
3,302
702
1,373
3,135
0
14,428
W
Cabrakan
6,699
1,104
260
3,283
7,258
5,704
203
1,773
5,361
15,076
0
W
6,724
1,432
361
986
4,725
1,467
437
1,924
2,767
29,712
0
L
4,392
474
0
462
8,061
3,119
0
3,778
4,208
0
13,426
L
2,533
548
370
1,144
10,612
6,895
0
6,732
3,682
10,752
1,816
L
Nox
2,950
334
0
937
5,486
1,913
0
2,917
2,519
18,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,692
Gold Earned
18,222
99
Minions Killed
82
0
Camps Cleared
0
533,397
Distance Traveled
486,078
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,778
778
27
3
0
200,077
1
W
Cabrakan
8,322
832
22
2
0
174,094
0
W
Hera
7,592
759
50
5
0
159,226
1
L
Thor
5,873
587
12
1
0
171,373
1
L
Artio
5,844
584
26
3
0
155,470
1
L
Nox
6,505
651
44
4
0
159,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role