Player Matchup

Set
Set
Fox-Dragon-18-X
Set
Level 27
God Stats
7W - 2L
1,450 SR
Queue Stats
111W - 92L
1,283 Elo+
Party 2
Scylla
Scylla
GN4RLYSW4G
Scylla
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 163L
1,186 Elo+
Party 1
Bellona
Bellona
GarmerGodX
Bellona
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
530W - 521L
1,359 Elo+
Party 2
Sobek
Sobek
Ricki Newportz
Sobek
Level 15
God Stats
5W - 8L
1,333 SR
Queue Stats
5W - 9L
1,254 Elo+
Party 1
Apollo
Apollo
SHOOT 2 KI11 U
Apollo
Level 88
God Stats
7W - 2L
1,838 SR
Queue Stats
550W - 498L
1,415 Elo+
Party 1
Team Averages
Level 55
1,524 SR
1,299 Elo+

VS

Team Averages
Level 44
1,477 SR
1,357 Elo+
Cu Chulainn
Cu Chulainn
Cdub_100
Cu Chulainn
Level 45
God Stats
21W - 15L
1,550 SR
Queue Stats
119W - 133L
1,515 Elo+
Solo
Fenrir
Fenrir
II NOVAGUARD II
Fenrir
Level 47
God Stats
2W - 6L
1,571 SR
Queue Stats
104W - 88L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
Jaykayzack
Sun Wukong
Level 44
God Stats
25W - 51L
1,322 SR
Queue Stats
588W - 729L
1,274 Elo+
Solo
Chiron
Chiron
Toxic-Prodigy23_
Chiron
Level 34
God Stats
3W - 4L
1,505 SR
Queue Stats
6W - 12L
1,249 Elo+
Party 3
Merlin
Merlin
Turbo9393
Merlin
Level 49
God Stats
2W - 7L
1,434 SR
Queue Stats
16W - 34L
1,279 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 5
9,534
530
6,666
11,267
5,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
GN4RLYSW4G
Scylla
15
9 / 6 / 4
10,058
559
12,533
9,099
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
GarmerGodX
Bellona
17
9 / 2 / 5
11,079
616
11,957
13,154
14,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 2 / 9
8,357
464
3,953
8,671
5,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
10 / 1 / 4
9,529
529
9,520
7,597
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cdub_100
Cu Chulainn
12
3 / 8 / 0
8,279
460
6,546
15,386
10,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
3 / 6 / 0
8,737
485
2,580
13,041
7,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Jaykayzack
Sun Wukong
9
0 / 6 / 1
6,420
357
3,873
13,526
7,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 6 / 1
7,963
442
7,647
16,117
5,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Turbo9393
Merlin
13
3 / 6 / 0
8,269
459
6,765
9,313
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
32
Kills
11
11
Deaths
32
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Cdub_100
Cu Chulainn
3
8
0
0.38
W
4
0
5
6.5
W
Scylla
GN4RLYSW4G
Scylla
9
6
4
1.83
W
Bellona
GarmerGodX
Bellona
9
2
5
5.75
L
3
6
0
0.5
L
Sun Wukong
Jaykayzack
Sun Wukong
0
6
1
0.08
W
0
2
9
2.25
W
10
1
4
12
L
2
6
1
0.42
L
Merlin
Turbo9393
Merlin
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,629
Damage
27,411
49,788
Taken
67,383
31,947
Mitigated
33,774
13,476
Healing
13,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Cdub_100
Cu Chulainn
6,546
2,192
0
1,650
15,386
10,936
0
3,716
11,579
0
32,003
W
6,666
3,428
0
5,784
11,267
5,025
0
245
10,972
0
61,836
W
Scylla
GN4RLYSW4G
Scylla
12,533
1,653
0
191
9,099
2,917
0
1,455
7,569
53,359
0
W
Bellona
GarmerGodX
Bellona
11,957
4,609
0
4,265
13,154
14,465
818
1,805
11,261
0
65,401
L
2,580
813
105
2,162
13,041
7,700
0
2,360
10,593
0
51,017
L
Sun Wukong
Jaykayzack
Sun Wukong
3,873
678
0
2,182
13,526
7,425
0
4,277
9,117
0
17,760
W
3,953
344
0
2,065
8,671
5,523
36
1,685
6,911
17,065
0
W
9,520
3,797
0
1,171
7,597
4,017
418
1,575
5,978
0
60,885
L
7,647
2,641
840
6,924
16,117
5,046
861
3,092
12,903
0
44,516
L
Merlin
Turbo9393
Merlin
6,765
946
0
0
9,313
2,667
357
2,578
6,695
42,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,557
Gold Earned
39,668
441
Minions Killed
330
0
Camps Cleared
0
1,766,758
Distance Traveled
1,520,449
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,279
460
55
3
0
315,068
0
W
Set
9,534
530
102
6
0
389,009
3
W
Scylla
10,058
559
84
5
0
299,282
0
W
Bellona
11,079
616
141
8
0
351,452
0
L
Fenrir
8,737
485
84
5
0
323,028
2
L
Sun Wukong
6,420
357
38
2
0
275,599
3
W
Sobek
8,357
464
31
2
0
376,739
0
W
Apollo
9,529
529
83
5
0
350,276
6
L
Chiron
7,963
442
72
4
0
303,023
0
L
Merlin
8,269
459
81
5
0
303,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role