Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Berel K2
Hachiman
Level 66
God Stats
17W - 23L
1,314 SR
Queue Stats
391W - 500L
1,370 Elo+
Party 1
Cerberus
Cerberus
Devilwining
Cerberus
Level 85
God Stats
15W - 19L
1,425 SR
Queue Stats
156W - 182L
1,445 Elo+
Solo
Nu Wa
Nu Wa
Teus K2
Nu Wa
Level 67
God Stats
3W - 3L
1,788 SR
Queue Stats
578W - 683L
1,405 Elo+
Party 1
Thanatos
Thanatos
zKaiuhh
Thanatos
Level 63
God Stats
37W - 46L
1,470 SR
Queue Stats
635W - 710L
1,420 Elo+
Party 1
Team Averages
Level 82
1,499 SR
1,428 Elo+

VS

Team Averages
Level 57
1,364 SR
1,390 Elo+
Artemis
Artemis
BDM2405
Artemis
Level 86
God Stats
2W - 5L
1,258 SR
Queue Stats
128W - 121L
1,417 Elo+
Party 3
Baron Samedi
Baron Samedi
SarysBR
Baron Samedi
Level 67
God Stats
10W - 6L
1,546 SR
Queue Stats
165W - 167L
1,441 Elo+
Solo
Erlang Shen
Erlang Shen
XsDaftXs
Erlang Shen
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,389 Elo+
Party 2
Thanatos
Thanatos
XsSocrazymanXs
Thanatos
Level 48
God Stats
3W - 0L
1,305 SR
Queue Stats
8W - 12L
1,354 Elo+
Party 2
Ymir
Ymir
dubalpro
Ymir
Level 25
God Stats
14W - 27L
1,210 SR
Queue Stats
97W - 109L
1,349 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
3 / 5 / 5
8,808
419
12,040
14,637
7,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
Berel K2
Hachiman
16
3 / 5 / 2
9,528
454
11,459
15,843
5,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cerberus
Devilwining
Cerberus
17
4 / 3 / 1
10,420
496
10,748
20,238
21,547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
Teus K2
Nu Wa
14
2 / 4 / 5
8,994
428
12,944
10,101
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
zKaiuhh
Thanatos
14
2 / 7 / 3
8,824
420
10,727
16,829
6,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BDM2405
Artemis
20
7 / 1 / 4
11,968
570
13,052
15,657
7,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
SarysBR
Baron Samedi
16
3 / 5 / 10
10,094
481
12,441
20,951
8,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
XsDaftXs
Erlang Shen
19
5 / 2 / 3
11,792
562
14,413
14,884
10,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
17
6 / 6 / 9
10,870
518
10,795
15,772
10,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
14
3 / 0 / 11
9,739
464
5,703
12,295
11,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
14
Kills
24
24
Deaths
14
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
5
5
1.1
W
Artemis
BDM2405
Artemis
7
1
4
9
L
Hachiman
Berel K2
Hachiman
3
5
2
0.8
L
Cerberus
Devilwining
Cerberus
4
3
1
1.5
W
Baron Samedi
SarysBR
Baron Samedi
3
5
10
1.6
L
Nu Wa
Teus K2
Nu Wa
2
4
5
1.13
W
Erlang Shen
XsDaftXs
Erlang Shen
5
2
3
3.25
W
Thanatos
6
6
9
1.75
W
Ymir
3
0
11
8.5
L
Thanatos
zKaiuhh
Thanatos
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,918
Damage
56,404
77,648
Taken
79,559
44,392
Mitigated
48,262
35,818
Healing
35,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
12,040
2,715
0
5,365
14,637
7,230
0
4,714
9,923
0
43,669
W
Artemis
BDM2405
Artemis
13,052
7,070
0
10,391
15,657
7,151
1,524
1,182
14,315
0
94,468
L
Hachiman
Berel K2
Hachiman
11,459
4,409
0
5,891
15,843
5,913
0
2,591
13,252
0
59,882
L
Cerberus
Devilwining
Cerberus
10,748
707
0
10,017
20,238
21,547
0
2,015
18,223
64,901
0
W
Baron Samedi
SarysBR
Baron Samedi
12,441
1,142
1,624
8,632
20,951
8,955
360
5,485
15,076
73,806
0
L
Nu Wa
Teus K2
Nu Wa
12,944
3,515
0
2,589
10,101
3,626
295
5,306
4,795
50,249
0
W
Erlang Shen
XsDaftXs
Erlang Shen
14,413
7,540
0
4,149
14,884
10,080
756
7,545
7,197
0
86,540
W
Thanatos
10,795
3,427
0
9,090
15,772
10,867
1,619
4,266
11,282
0
65,900
W
Ymir
5,703
597
0
1,343
12,295
11,209
669
3,882
7,997
17,803
0
L
Thanatos
zKaiuhh
Thanatos
10,727
2,263
0
11,956
16,829
6,076
0
3,518
13,311
0
54,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,574
Gold Earned
54,463
488
Minions Killed
563
0
Camps Cleared
0
1,827,078
Distance Traveled
1,873,343
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,808
419
56
3
0
410,435
6
W
Artemis
11,968
570
149
7
0
349,984
2
L
Hachiman
9,528
454
95
5
0
334,245
5
L
Cerberus
10,420
496
154
7
0
348,596
4
W
Baron Samedi
10,094
481
125
6
0
354,913
2
L
Nu Wa
8,994
428
100
5
0
342,807
1
W
Erlang Shen
11,792
562
162
8
0
399,524
2
W
Thanatos
10,870
518
113
5
0
366,392
4
W
Ymir
9,739
464
14
1
0
402,530
1
L
Thanatos
8,824
420
83
4
0
390,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role