Player Matchup

Hel
Hel
DreamedDoughnut
Hel
Level 86
God Stats
4W - 4L
1,463 SR
Queue Stats
38W - 35L
1,462 Elo+
Party 1
Pele
Pele
FallTadpole9392
Pele
Level 79
God Stats
4W - 4L
1,589 SR
Queue Stats
60W - 79L
1,408 Elo+
Party 1
Jing Wei
Jing Wei
emaopkong
Jing Wei
Level 100
God Stats
3W - 3L
1,545 SR
Queue Stats
56W - 67L
1,490 Elo+
Party 1
Nu Wa
Nu Wa
xXF3ArTh3LiViNG
Nu Wa
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 70L
1,305 Elo+
Party 1
Team Averages
Level 96
1,524 SR
1,416 Elo+

VS

Team Averages
Level 84
1,555 SR
1,403 Elo+
Mulan
Mulan
DrFreeze86
Mulan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
KaBarKarrUSMC
Baron Samedi
Level 124
God Stats
1W - 2L
1,542 SR
Queue Stats
1W - 4L
1,276 Elo+
Solo
Aphrodite
Aphrodite
YooLeeboo
Aphrodite
Level 26
God Stats
2W - 9L
1,262 SR
Queue Stats
10W - 14L
1,421 Elo+
Solo
Mercury
Mercury
zergcorruptor
Mercury
Level 158
God Stats
2W - 3L
1,917 SR
Queue Stats
139W - 144L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 3
8,376
838
5,967
8,358
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 3
8,147
815
4,857
8,300
4,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
emaopkong
Jing Wei
13
1 / 2 / 5
7,638
764
6,239
6,746
2,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 5 / 3
8,272
827
8,799
10,993
4,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
5 / 3 / 3
8,514
851
8,958
11,180
8,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
KaBarKarrUSMC
Baron Samedi
13
1 / 2 / 3
7,545
755
6,423
7,854
4,412
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
YooLeeboo
Aphrodite
14
3 / 4 / 4
8,208
821
7,389
8,198
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
13
3 / 3 / 0
7,429
743
4,950
6,437
2,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
12
Kills
12
12
Deaths
12
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mulan
5
3
3
2.17
W
5
3
3
2.17
W
3
2
3
2.25
L
Baron Samedi
KaBarKarrUSMC
Baron Samedi
1
2
3
1.25
L
Aphrodite
YooLeeboo
Aphrodite
3
4
4
1.25
W
Jing Wei
emaopkong
Jing Wei
1
2
5
1.75
W
3
5
3
0.9
L
Mercury
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,862
Damage
27,720
34,397
Taken
33,669
13,962
Mitigated
18,895
12,147
Healing
11,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
8,958
594
0
2,335
11,180
8,155
390
3,851
6,953
75
31,504
W
5,967
189
3,587
3,949
8,358
3,208
476
3,246
4,938
23,083
0
W
4,857
417
0
1,228
8,300
4,334
514
3,550
4,622
0
22,570
L
Baron Samedi
KaBarKarrUSMC
Baron Samedi
6,423
730
696
1,158
7,854
4,412
280
3,796
3,835
26,373
0
L
Aphrodite
YooLeeboo
Aphrodite
7,389
476
3,240
3,551
8,198
3,709
114
2,837
5,163
24,438
0
W
Jing Wei
emaopkong
Jing Wei
6,239
3,386
0
611
6,746
2,356
784
2,571
4,059
0
20,558
W
8,799
2,418
48
2,724
10,993
4,064
1,158
4,182
6,689
31,453
0
L
Mercury
4,950
1,349
0
564
6,437
2,619
469
3,714
2,523
0
19,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,433
Gold Earned
31,696
171
Minions Killed
166
10
Camps Cleared
9
737,335
Distance Traveled
710,371
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,514
851
48
5
4
181,902
1
W
Hel
8,376
838
37
4
4
204,763
0
W
Pele
8,147
815
41
4
2
193,147
1
L
Baron Samedi
7,545
755
46
5
1
186,359
1
L
Aphrodite
8,208
821
44
4
2
178,901
1
W
Jing Wei
7,638
764
36
4
2
176,690
1
W
Nu Wa
8,272
827
57
6
2
162,735
0
L
Mercury
7,429
743
28
3
2
163,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role