Player Matchup

Achilles
Achilles
Biifurcaptor
Achilles
Level 18
God Stats
5W - 7L
1,831 SR
Queue Stats
83W - 84L
1,484 Elo+
Solo
Mulan
Mulan
Kapalarann
Mulan
Level 7
God Stats
5W - 9L
1,436 SR
Queue Stats
12W - 16L
1,433 Elo+
Solo
Anubis
Anubis
LukeNester
Anubis
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 14L
1,348 Elo+
Solo
Danzaburou
Danzaburou
Nawoshi
Danzaburou
Level 15
God Stats
6W - 5L
1,608 SR
Queue Stats
56W - 55L
1,507 Elo+
Solo
Hel
Hel
yaIIa
Hel
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,575 SR
1,454 Elo+

VS

Team Averages
Level 24
1,532 SR
1,506 Elo+
Neith
Neith
CoTar421
Neith
Level 23
God Stats
14W - 21L
1,440 SR
Queue Stats
31W - 48L
1,412 Elo+
Party 1
Anubis
Anubis
Ghostliermantis
Anubis
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
180W - 184L
1,357 Elo+
Solo
Fenrir
Fenrir
Shayders
Fenrir
Level 16
God Stats
4W - 5L
1,500 SR
Queue Stats
275W - 274L
1,497 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheGreatNorse
Cu Chulainn
Level 50
God Stats
3W - 10L
1,380 SR
Queue Stats
336W - 359L
1,501 Elo+
Party 1
Cthulhu
Cthulhu
matheryo
Cthulhu
Level 5
God Stats
3W - 7L
1,840 SR
Queue Stats
64W - 80L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Biifurcaptor
Achilles
15
2 / 7 / 1
8,953
407
8,434
24,308
30,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
7
1 / 2 / 0
6,898
314
1,129
5,163
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
LukeNester
Anubis
15
1 / 9 / 1
9,450
430
14,434
20,682
10,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Nawoshi
Danzaburou
17
5 / 3 / 1
10,700
486
12,127
12,715
4,568
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
yaIIa
Hel
14
2 / 1 / 4
8,371
381
9,163
10,622
7,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CoTar421
Neith
15
0 / 1 / 0
9,266
421
2,232
10,863
3,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 2 / 4
13,867
630
25,580
24,440
11,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Shayders
Fenrir
19
5 / 2 / 6
11,777
535
9,836
19,376
10,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
TheGreatNorse
Cu Chulainn
20
5 / 0 / 4
12,356
562
13,495
15,393
12,936
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
matheryo
Cthulhu
14
0 / 6 / 2
9,245
420
3,610
14,030
9,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
11
Kills
20
22
Deaths
11
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
Biifurcaptor
Achilles
2
7
1
0.36
W
Neith
CoTar421
Neith
0
1
0
0
W
10
2
4
6
L
Mulan
1
2
0
0.5
L
Anubis
LukeNester
Anubis
1
9
1
0.17
L
Danzaburou
Nawoshi
Danzaburou
5
3
1
1.83
W
Fenrir
Shayders
Fenrir
5
2
6
4
W
Cu Chulainn
TheGreatNorse
Cu Chulainn
5
0
4
7
W
Cthulhu
matheryo
Cthulhu
0
6
2
0.17
L
Hel
yaIIa
Hel
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,287
Damage
54,753
73,490
Taken
84,102
53,609
Mitigated
49,126
27,025
Healing
39,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Biifurcaptor
Achilles
8,434
2,033
0
4,878
24,308
30,239
0
6,968
17,269
0
48,872
W
Neith
CoTar421
Neith
2,232
273
0
5,232
10,863
3,959
1,103
2,089
8,337
0
68,915
W
25,580
672
0
18,184
24,440
11,892
1,656
11,745
12,399
113,000
0
L
Mulan
1,129
181
0
2,366
5,163
1,515
0
0
5,163
0
19,504
L
Anubis
LukeNester
Anubis
14,434
683
0
7,341
20,682
10,257
287
12,453
8,229
62,628
0
L
Danzaburou
Nawoshi
Danzaburou
12,127
5,129
0
4,674
12,715
4,568
739
4,742
7,729
0
71,679
W
Fenrir
Shayders
Fenrir
9,836
1,990
774
8,583
19,376
10,586
3,194
2,123
17,156
0
95,523
W
Cu Chulainn
TheGreatNorse
Cu Chulainn
13,495
2,391
303
4,972
15,393
12,936
1,325
3,763
11,145
0
100,428
W
Cthulhu
matheryo
Cthulhu
3,610
224
209
1,260
14,030
9,753
333
2,881
10,785
16,773
0
L
Hel
yaIIa
Hel
9,163
1,075
3,546
4,220
10,622
7,030
247
5,027
5,595
36,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,372
Gold Earned
56,511
418
Minions Killed
627
0
Camps Cleared
0
1,664,789
Distance Traveled
2,099,875
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,953
407
70
3
0
380,702
2
W
Neith
9,266
421
121
6
0
455,044
0
W
Anubis
13,867
630
189
9
0
374,501
1
L
Mulan
6,898
314
41
2
0
121,175
1
L
Anubis
9,450
430
120
5
0
334,631
5
L
Danzaburou
10,700
486
131
6
0
398,850
1
W
Fenrir
11,777
535
126
6
0
443,417
0
W
Cu Chulainn
12,356
562
166
8
0
424,025
3
W
Cthulhu
9,245
420
25
1
0
402,888
2
L
Hel
8,371
381
56
3
0
429,431
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role