Player Matchup

Mercury
Mercury
Adepti
Mercury
Level 2
God Stats
5W - 5L
1,500 SR
Queue Stats
51W - 31L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
CrimsonBird2001
Xbalanque
Level 33
God Stats
6W - 14L
1,457 SR
Queue Stats
172W - 186L
1,464 Elo+
Party 1
Kuzenbo
Kuzenbo
Dangerwaves
Kuzenbo
Level 26
God Stats
20W - 31L
1,555 SR
Queue Stats
102W - 139L
1,482 Elo+
Party 1
Yemoja
Yemoja
Jetrage
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
schumppy
Kukulkan
Level 17
God Stats
206W - 164L
1,454 SR
Queue Stats
435W - 454L
1,417 Elo+
Solo
Team Averages
Level 17
1,493 SR
1,473 Elo+

VS

Team Averages
Level 15
1,381 SR
1,444 Elo+
Loki
Loki
Elcryss21
Loki
Level 15
God Stats
0W - 4L
1,123 SR
Queue Stats
23W - 23L
1,401 Elo+
Party 3
Cerberus
Cerberus
Embry16
Cerberus
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Hera
Hera
HunnyBunzzz
Hera
Level 26
God Stats
2W - 5L
1,496 SR
Queue Stats
122W - 134L
1,378 Elo+
Party 3
Bellona
Bellona
draigon2003
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,511 Elo+
Solo
Chaac
Chaac
elpanchoo1
Chaac
Level 13
God Stats
1W - 3L
1,285 SR
Queue Stats
18W - 13L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Adepti
Mercury
20
19 / 0 / 2
14,550
633
22,322
17,603
7,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
CrimsonBird2001
Xbalanque
17
1 / 2 / 5
10,155
442
12,010
17,205
5,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Dangerwaves
Kuzenbo
18
3 / 3 / 2
11,132
484
11,042
15,846
18,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Jetrage
Yemoja
15
1 / 0 / 3
9,579
416
4,132
9,591
8,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
schumppy
Kukulkan
20
4 / 3 / 3
12,621
549
9,507
11,050
4,957
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
5 / 10 / 1
10,080
438
8,787
19,970
7,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Embry16
Cerberus
14
0 / 8 / 1
8,553
372
9,274
17,064
10,727
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 3 / 1
10,209
444
11,418
10,212
4,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
draigon2003
Bellona
15
0 / 4 / 1
8,179
356
5,055
14,166
10,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
16
0 / 3 / 1
9,541
415
12,291
21,213
15,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
28
Kills
8
8
Deaths
28
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
Adepti
Mercury
19
0
2
20
W
Xbalanque
CrimsonBird2001
Xbalanque
1
2
5
1.75
W
Kuzenbo
Dangerwaves
Kuzenbo
3
3
2
1.33
L
Loki
5
10
1
0.55
L
Cerberus
Embry16
Cerberus
0
8
1
0.06
L
3
3
1
1.17
W
Yemoja
Jetrage
Yemoja
1
0
3
2.5
L
Bellona
draigon2003
Bellona
0
4
1
0.13
L
Chaac
0
3
1
0.17
W
Kukulkan
schumppy
Kukulkan
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,013
Damage
46,825
71,295
Taken
82,625
44,747
Mitigated
49,399
25,370
Healing
23,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Adepti
Mercury
22,322
14,462
0
8,055
17,603
7,226
1,296
5,008
12,545
0
131,022
W
Xbalanque
CrimsonBird2001
Xbalanque
12,010
6,029
0
4,480
17,205
5,720
976
5,880
11,325
0
82,607
W
Kuzenbo
Dangerwaves
Kuzenbo
11,042
3,478
279
4,192
15,846
18,795
364
2,745
12,537
60,696
0
L
Loki
8,787
2,630
0
3,578
19,970
7,856
0
7,248
12,652
0
61,991
L
Cerberus
Embry16
Cerberus
9,274
310
0
2,736
17,064
10,727
0
3,997
13,067
45,719
0
L
11,418
2,759
0
2,024
10,212
4,932
0
1,894
8,250
71,702
0
W
Yemoja
Jetrage
Yemoja
4,132
1,146
1,998
3,382
9,591
8,049
150
3,111
6,480
12,628
0
L
Bellona
draigon2003
Bellona
5,055
1,286
0
2,131
14,166
10,523
280
7,436
6,130
0
36,205
L
Chaac
12,291
2,001
0
13,091
21,213
15,361
0
3,368
17,845
0
70,823
W
Kukulkan
schumppy
Kukulkan
9,507
380
0
2,984
11,050
4,957
400
3,948
7,102
97,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,037
Gold Earned
46,562
604
Minions Killed
518
0
Camps Cleared
0
2,202,718
Distance Traveled
1,975,857
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,550
633
173
8
0
577,321
6
W
Xbalanque
10,155
442
158
7
0
419,825
1
W
Kuzenbo
11,132
484
87
4
0
395,015
6
L
Loki
10,080
438
98
4
0
387,667
1
L
Cerberus
8,553
372
103
4
0
359,010
1
L
Hera
10,209
444
139
6
0
400,579
3
W
Yemoja
9,579
416
8
0
0
412,797
0
L
Bellona
8,179
356
69
3
0
389,974
0
L
Chaac
9,541
415
109
5
0
438,627
10
W
Kukulkan
12,621
549
178
8
0
397,760
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role