Player Matchup

Arachne
Arachne
Pokifan1
Arachne
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
StinkyPete69
Nike
Level 118
God Stats
14W - 8L
1,888 SR
Queue Stats
479W - 445L
1,648 Elo+
Party 1
Artemis
Artemis
Sweetish
Artemis
Level 152
God Stats
31W - 18L
1,483 SR
Queue Stats
376W - 354L
1,674 Elo+
Party 1
Ymir
Ymir
punkred16
Ymir
Level 118
God Stats
64W - 54L
1,523 SR
Queue Stats
559W - 531L
1,639 Elo+
Party 1
Eset
Eset
smkl
Eset
Level 102
God Stats
26W - 24L
1,633 SR
Queue Stats
351W - 339L
1,619 Elo+
Party 1
Team Averages
Level 111
1,606 SR
1,616 Elo+

VS

Team Averages
Level 134
1,593 SR
1,587 Elo+
Thor
Thor
B33CH1998
Thor
Level 87
God Stats
2W - 1L
1,687 SR
Queue Stats
54W - 48L
1,522 Elo+
Solo
Osiris
Osiris
BookOfNeg
Osiris
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 77L
1,625 Elo+
Party 2
Nox
Nox
HidroKing
Nox
Level 160
God Stats
4W - 6L
1,285 SR
Queue Stats
93W - 92L
1,568 Elo+
Solo
Yemoja
Yemoja
JoeIsNEG
Yemoja
Level 157
God Stats
15W - 10L
1,991 SR
Queue Stats
432W - 230L
1,719 Elo+
Party 2
Heimdallr
Heimdallr
churchieq
Heimdallr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Pokifan1
Arachne
13
6 / 0 / 1
7,855
604
8,824
8,149
4,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 2 / 0
6,744
519
5,796
8,055
5,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Sweetish
Artemis
11
0 / 4 / 2
6,448
496
6,462
9,329
2,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
10
0 / 1 / 4
6,433
495
3,174
9,946
7,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
smkl
Eset
11
2 / 3 / 1
6,705
516
3,978
6,290
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
1 / 4 / 0
5,427
417
1,221
7,443
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
BookOfNeg
Osiris
12
1 / 0 / 1
6,737
518
4,167
10,469
6,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 1 / 2
7,489
576
5,109
5,952
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
JoeIsNEG
Yemoja
11
4 / 2 / 1
6,687
514
6,772
8,538
4,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
churchieq
Heimdallr
12
2 / 1 / 3
6,844
526
8,741
9,589
3,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
8
Kills
10
10
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
1
4
0
0.25
L
Osiris
BookOfNeg
Osiris
1
0
1
1.5
L
2
1
2
3
L
Yemoja
JoeIsNEG
Yemoja
4
2
1
2.25
W
Arachne
Pokifan1
Arachne
6
0
1
6.5
W
0
2
0
0
W
Artemis
Sweetish
Artemis
0
4
2
0.25
L
Heimdallr
churchieq
Heimdallr
2
1
3
3.5
W
Ymir
0
1
4
2
W
Eset
smkl
Eset
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,234
Damage
26,010
41,769
Taken
41,991
22,569
Mitigated
18,318
13,788
Healing
15,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
1,221
562
0
2,764
7,443
2,469
0
812
6,587
0
20,182
L
Osiris
BookOfNeg
Osiris
4,167
1,740
0
6,169
10,469
6,028
608
0
10,073
0
36,294
L
5,109
750
0
643
5,952
1,944
0
1,753
4,011
51,455
0
L
Yemoja
JoeIsNEG
Yemoja
6,772
1,453
894
2,565
8,538
4,728
0
2,755
5,637
21,366
0
W
Arachne
Pokifan1
Arachne
8,824
4,909
0
4,276
8,149
4,952
0
1,857
6,246
0
56,714
W
5,796
1,341
0
3,012
8,055
5,287
0
518
7,497
0
41,508
W
Artemis
Sweetish
Artemis
6,462
3,084
0
3,067
9,329
2,744
290
1,785
7,544
0
38,432
L
Heimdallr
churchieq
Heimdallr
8,741
4,969
0
2,224
9,589
3,149
0
1,450
8,135
0
45,151
W
Ymir
3,174
411
0
2,652
9,946
7,335
0
3,521
6,373
20,482
0
W
Eset
smkl
Eset
3,978
515
108
673
6,290
2,251
0
3,840
2,228
32,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,185
Gold Earned
33,184
371
Minions Killed
375
0
Camps Cleared
0
1,312,298
Distance Traveled
1,088,580
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,427
417
48
4
0
167,169
1
L
Osiris
6,737
518
83
6
0
238,299
3
L
Nox
7,489
576
126
10
0
243,258
4
L
Yemoja
6,687
514
34
3
0
206,566
5
W
Arachne
7,855
604
91
7
0
294,321
3
W
Nike
6,744
519
89
7
0
252,716
0
W
Artemis
6,448
496
86
7
0
231,631
4
L
Heimdallr
6,844
526
84
6
0
233,288
3
W
Ymir
6,433
495
25
2
0
256,841
4
W
Eset
6,705
516
80
6
0
276,789
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role