Player Matchup

Bacchus
Bacchus
BXMBXR
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
DarrenDaSavage01
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Kutthroat749740
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
XxSepticKey23xX
Chaac
Level 29
God Stats
23W - 18L
1,867 SR
Queue Stats
131W - 99L
1,692 Elo+
Party 1
Nemesis
Nemesis
bluejuju012
Nemesis
Level 29
God Stats
3W - 5L
1,511 SR
Queue Stats
360W - 377L
1,436 Elo+
Party 1
Team Averages
Level 13
1,576 SR
1,526 Elo+

VS

Team Averages
Level 17
1,444 SR
1,394 Elo+
Ymir
Ymir
DropTheWorld1998
Ymir
Level 27
God Stats
21W - 17L
1,186 SR
Queue Stats
46W - 40L
1,143 Elo+
Solo
Agni
Agni
FROSTViteLOOD
Agni
Level 19
God Stats
21W - 18L
1,503 SR
Queue Stats
33W - 31L
1,361 Elo+
Solo
Kukulkan
Kukulkan
Harlqui
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Neith
Neith
RoyalPainNMy101
Neith
Level 29
God Stats
41W - 32L
1,530 SR
Queue Stats
133W - 115L
1,468 Elo+
Solo
Eset
Eset
deathemperor35
Eset
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BXMBXR
Bacchus
7
0 / 12 / 2
5,682
379
1,887
15,466
7,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 8 / 1
6,230
415
1,485
6,464
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 12 / 2
5,425
362
1,481
15,924
7,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
10 / 3 / 1
8,617
574
8,413
12,551
11,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
bluejuju012
Nemesis
12
3 / 4 / 4
7,136
476
7,137
11,217
5,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 2
9,345
623
7,091
7,133
5,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
3 / 6 / 5
7,323
488
6,024
8,740
2,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Harlqui
Kukulkan
12
10 / 4 / 5
8,169
545
9,588
6,967
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
8 / 1 / 2
8,007
534
4,079
4,465
2,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
2 / 4 / 7
7,141
476
3,787
5,405
2,236
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
15
Kills
30
39
Deaths
15
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BXMBXR
Bacchus
0
12
2
0.08
L
2
8
1
0.31
W
7
0
2
8
W
3
6
5
0.92
W
Kukulkan
Harlqui
Kukulkan
10
4
5
3.13
L
0
12
2
0.08
W
8
1
2
9
L
10
3
1
3.5
L
Nemesis
bluejuju012
Nemesis
3
4
4
1.25
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,403
Damage
30,569
61,622
Taken
32,710
34,148
Mitigated
14,735
8,824
Healing
4,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BXMBXR
Bacchus
1,887
535
0
185
15,466
7,990
163
7,560
7,906
9,585
0
L
1,485
241
31
416
6,464
1,678
0
1,106
5,358
15,204
0
W
7,091
2,914
0
1,049
7,133
5,121
983
717
6,303
48,496
0
W
6,024
1,012
256
1,516
8,740
2,479
0
621
7,894
35,786
0
W
Kukulkan
Harlqui
Kukulkan
9,588
1,433
0
0
6,967
2,493
92
1,216
5,576
34,047
0
L
1,481
498
0
182
15,924
7,316
42
4,751
11,173
13,767
0
W
4,079
2,274
0
1,676
4,465
2,406
1,464
616
3,827
0
39,118
L
8,413
2,232
0
4,417
12,551
11,404
1,195
6,911
5,640
0
36,134
L
Nemesis
bluejuju012
Nemesis
7,137
3,091
0
3,593
11,217
5,760
617
6,162
5,055
0
36,370
W
3,787
1,034
0
322
5,405
2,236
1,028
1,683
3,722
19,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,090
Gold Earned
39,985
169
Minions Killed
299
0
Camps Cleared
0
1,402,900
Distance Traveled
1,254,913
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,682
379
15
1
0
267,919
6
L
Ra
6,230
415
20
1
0
239,164
2
W
Ymir
9,345
623
85
6
0
300,405
3
W
Agni
7,323
488
60
4
0
256,188
1
W
Kukulkan
8,169
545
59
4
0
270,105
1
L
Ares
5,425
362
13
1
0
260,257
2
W
Neith
8,007
534
76
5
0
248,290
4
L
Chaac
8,617
574
63
4
0
326,073
0
L
Nemesis
7,136
476
58
4
0
309,487
0
W
Eset
7,141
476
19
1
0
179,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role