Player Matchup

Ullr
Ullr
AthleticYeti5
Ullr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 57L
1,852 Elo+
Party 2
Cthulhu
Cthulhu
Poläris
Cthulhu
Level 159
God Stats
18W - 4L
1,715 SR
Queue Stats
103W - 62L
1,652 Elo+
Party 2
Thoth
Thoth
nayeons_aSS
Thoth
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,500 Elo+
Party 2
Team Averages
Level 148
1,572 SR
1,668 Elo+

VS

Team Averages
Level 149
1,643 SR
1,817 Elo+
King Arthur
King Arthur
Hardline8431
King Arthur
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 83L
1,570 Elo+
Solo
Sun Wukong
Sun Wukong
ItsAHardNoxLif3
Sun Wukong
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 160L
1,940 Elo+
Party 1
Chaac
Chaac
gaming fan 2548
Chaac
Level 160
God Stats
9W - 3L
1,928 SR
Queue Stats
69W - 15L
1,940 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 12
12,893
586
15,479
21,086
20,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Poläris
Cthulhu
19
9 / 1 / 8
14,480
658
27,112
22,186
40,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
10 / 1 / 9
14,901
677
25,698
12,350
7,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hardline8431
King Arthur
15
2 / 3 / 3
11,643
529
10,273
34,480
37,125
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
ItsAHardNoxLif3
Sun Wukong
14
3 / 11 / 3
12,287
559
19,294
29,711
22,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
2 / 6 / 4
12,210
555
15,469
30,108
17,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
20
Kills
7
7
Deaths
20
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
5
12
1.4
L
King Arthur
Hardline8431
King Arthur
2
3
3
1.17
L
Sun Wukong
ItsAHardNoxLif3
Sun Wukong
3
11
3
0.41
W
Cthulhu
Poläris
Cthulhu
9
1
8
13
L
2
6
4
0.67
W
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,289
Damage
45,036
55,622
Taken
94,299
68,343
Mitigated
77,111
14,207
Healing
24,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,479
7,208
0
4,810
21,086
20,484
2,320
0
20,462
0
43,540
L
King Arthur
Hardline8431
King Arthur
10,273
1,278
0
7,924
34,480
37,125
0
17,468
16,356
0
36,421
L
Sun Wukong
ItsAHardNoxLif3
Sun Wukong
19,294
4,022
0
4,735
29,711
22,475
0
16,462
12,724
0
53,933
W
Cthulhu
Poläris
Cthulhu
27,112
3,872
1,211
5,395
22,186
40,772
141
0
21,869
57,734
0
L
15,469
4,872
0
12,168
30,108
17,511
0
17,426
12,269
0
74,762
W
25,698
981
0
2,791
12,350
7,087
552
109
12,016
97,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,274
Gold Earned
36,140
234
Minions Killed
187
0
Camps Cleared
0
1,252,896
Distance Traveled
1,130,461
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,893
586
57
3
0
376,960
0
L
King Arthur
11,643
529
44
2
0
392,808
2
L
Sun Wukong
12,287
559
57
3
0
369,795
2
W
Cthulhu
14,480
658
57
3
0
447,517
1
L
Chaac
12,210
555
86
4
0
367,858
3
W
Thoth
14,901
677
120
5
0
428,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role