Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
ImJustHereToKS
Vulcan
Level 147
God Stats
13W - 12L
1,519 SR
Queue Stats
412W - 328L
1,580 Elo+
Party 3
Kali
Kali
MN Beast 218
Kali
Level 43
God Stats
1W - 2L
1,160 SR
Queue Stats
26W - 37L
1,413 Elo+
Party 1
Aphrodite
Aphrodite
ProdigalPilgrim
Aphrodite
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 27L
1,719 Elo+
Party 3
Anubis
Anubis
Skeller135
Anubis
Level 146
God Stats
5W - 2L
1,500 SR
Queue Stats
450W - 473L
1,422 Elo+
Party 1
Team Averages
Level 102
1,436 SR
1,527 Elo+

VS

Team Averages
Level 79
1,500 SR
1,586 Elo+
Izanami
Izanami
Baraquiel2
Izanami
Level 140
God Stats
0W - 4L
1,500 SR
Queue Stats
179W - 148L
1,597 Elo+
Party 2
Fenrir
Fenrir
Crista Lauda
Fenrir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 74L
1,467 Elo+
Solo
Yemoja
Yemoja
asmod33
Yemoja
Level 73
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 56L
1,597 Elo+
Party 2
Bacchus
Bacchus
l3rett1
Bacchus
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
51W - 60L
1,675 Elo+
Solo
Bellona
Bellona
masterdoom10
Bellona
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 68L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
20
3 / 7 / 21
14,726
640
13,057
30,736
48,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
15 / 6 / 13
17,459
759
51,467
22,001
13,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 7 / 15
16,690
726
25,559
30,032
15,642
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
ProdigalPilgrim
Aphrodite
20
0 / 2 / 21
14,772
642
10,253
22,239
27,868
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
Skeller135
Anubis
20
6 / 4 / 18
16,716
727
26,684
23,572
13,322
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baraquiel2
Izanami
20
12 / 6 / 10
18,767
816
41,944
29,760
10,641
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
8
1 / 4 / 1
9,674
421
3,309
5,879
2,515
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
asmod33
Yemoja
20
1 / 8 / 16
12,912
561
11,387
27,249
22,446
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
l3rett1
Bacchus
20
5 / 8 / 15
14,797
643
22,063
50,681
53,217
Bellona
masterdoom10
Bellona
20
7 / 9 / 17
15,053
654
28,010
33,399
24,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
85
35
Kills
26
26
Deaths
35
88
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
7
21
1.93
L
Izanami
Baraquiel2
Izanami
12
6
10
2.83
L
Fenrir
1
4
1
0.38
W
15
6
13
3.58
W
11
7
15
2.64
W
Aphrodite
ProdigalPilgrim
Aphrodite
0
2
21
5.25
W
Anubis
Skeller135
Anubis
6
4
18
3.75
L
Yemoja
asmod33
Yemoja
1
8
16
1.13
L
Bacchus
l3rett1
Bacchus
5
8
15
1.56
L
Bellona
masterdoom10
Bellona
7
9
17
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,020
Damage
106,713
128,580
Taken
146,968
118,551
Mitigated
113,000
69,259
Healing
57,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
13,057
3,572
702
3,591
30,736
48,398
516
7,169
23,005
21,908
0
L
Izanami
Baraquiel2
Izanami
41,944
32,353
3,787
9,098
29,760
10,641
2,285
21,797
7,963
0
116,446
L
Fenrir
3,309
383
302
725
5,879
2,515
0
3,964
1,915
0
4,995
W
51,467
11,101
5,566
7,915
22,001
13,321
2,807
4,944
17,057
99,990
0
W
25,559
13,221
2,659
14,269
30,032
15,642
693
7,838
20,862
0
37,341
W
Aphrodite
ProdigalPilgrim
Aphrodite
10,253
96
13,274
13,851
22,239
27,868
141
8,037
14,202
18,012
0
W
Anubis
Skeller135
Anubis
26,684
699
0
7,432
23,572
13,322
921
5,897
17,675
68,825
0
L
Yemoja
asmod33
Yemoja
11,387
2,675
10,831
3,266
27,249
22,446
323
17,704
9,545
30,778
0
L
Bacchus
l3rett1
Bacchus
22,063
1,403
2,722
19,542
50,681
53,217
88
36,722
13,959
43,276
0
L
Bellona
masterdoom10
Bellona
28,010
4,410
4,804
2,855
33,399
24,181
166
21,274
12,125
537
44,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,363
Gold Earned
71,203
231
Minions Killed
271
0
Camps Cleared
0
2,142,293
Distance Traveled
1,523,461
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,726
640
9
0
0
439,890
0
L
Izanami
18,767
816
161
7
0
372,527
0
L
Fenrir
9,674
421
6
0
0
78,955
0
W
Vulcan
17,459
759
106
5
0
459,943
1
W
Kali
16,690
726
22
1
0
419,623
3
W
Aphrodite
14,772
642
9
0
0
435,961
0
W
Anubis
16,716
727
85
4
0
386,876
1
L
Yemoja
12,912
561
34
1
0
312,746
0
L
Bacchus
14,797
643
32
1
0
366,544
3
L
Bellona
15,053
654
38
2
0
392,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role