Player Matchup

Merlin
Merlin
Champ4563
Merlin
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
FancyFeets
Kukulkan
Level 16
God Stats
1W - 1L
1,706 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
Grievousz
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
JordanAYAYAYA
Izanami
Level 17
God Stats
5W - 6L
1,500 SR
Queue Stats
255W - 202L
1,655 Elo+
Party 3
Chaac
Chaac
neorellik2625
Chaac
Level 61
God Stats
1W - 1L
1,258 SR
Queue Stats
33W - 29L
1,008 Elo+
Party 2
Team Averages
Level 54
1,493 SR
1,433 Elo+

VS

Team Averages
Level 75
1,595 SR
1,493 Elo+
Ymir
Ymir
Busted7878
Ymir
Level 12
God Stats
19W - 20L
1,656 SR
Queue Stats
107W - 109L
1,523 Elo+
Party 1
Baba Yaga
Baba Yaga
NotDiego
Baba Yaga
Level 43
God Stats
36W - 35L
1,551 SR
Queue Stats
61W - 89L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
RataDeCloaka
Danzaburou
Level 159
God Stats
21W - 37L
1,369 SR
Queue Stats
295W - 289L
1,490 Elo+
Solo
Bellona
Bellona
TaserFace29
Bellona
Level 54
God Stats
32W - 31L
1,612 SR
Queue Stats
639W - 608L
1,474 Elo+
Party 1
Apollo
Apollo
YuckJody
Apollo
Level 108
God Stats
11W - 6L
1,786 SR
Queue Stats
306W - 279L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Champ4563
Merlin
10
1 / 1 / 2
5,604
560
3,545
3,160
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
FancyFeets
Kukulkan
9
0 / 2 / 0
4,643
464
2,152
2,604
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Grievousz
Cerberus
9
4 / 0 / 4
6,077
608
6,526
5,629
3,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
11
4 / 0 / 2
6,151
615
4,556
3,010
818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 1
5,143
514
3,034
7,088
2,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,682
468
927
7,046
2,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
NotDiego
Baba Yaga
9
0 / 2 / 0
5,254
525
1,835
5,345
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
RataDeCloaka
Danzaburou
9
0 / 2 / 0
5,292
529
2,687
7,492
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
TaserFace29
Bellona
11
3 / 0 / 1
6,476
648
3,206
5,002
3,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
YuckJody
Apollo
10
1 / 2 / 1
5,942
594
1,932
5,657
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
4
5
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Merlin
Champ4563
Merlin
1
1
2
2
W
Kukulkan
FancyFeets
Kukulkan
0
2
0
0
W
Cerberus
Grievousz
Cerberus
4
0
4
6
W
Izanami
4
0
2
5
L
Baba Yaga
NotDiego
Baba Yaga
0
2
0
0
L
Danzaburou
RataDeCloaka
Danzaburou
0
2
0
0
L
Bellona
TaserFace29
Bellona
3
0
1
3.5
L
Apollo
YuckJody
Apollo
1
2
1
0.75
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,813
Damage
10,587
21,491
Taken
30,542
8,488
Mitigated
12,441
5,663
Healing
7,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
927
330
0
331
7,046
2,565
0
2,757
4,185
8,910
0
W
Merlin
Champ4563
Merlin
3,545
73
0
250
3,160
872
0
1,189
1,821
28,609
0
W
Kukulkan
FancyFeets
Kukulkan
2,152
175
0
0
2,604
804
0
29
2,575
13,719
0
W
Cerberus
Grievousz
Cerberus
6,526
410
0
2,253
5,629
3,378
0
727
4,880
20,860
0
W
Izanami
4,556
3,243
0
1,862
3,010
818
0
129
2,881
0
29,683
L
Baba Yaga
NotDiego
Baba Yaga
1,835
0
0
1,536
5,345
1,648
0
2,449
2,603
24,568
0
L
Danzaburou
RataDeCloaka
Danzaburou
2,687
1,533
0
3,119
7,492
1,668
0
2,869
4,623
0
29,965
L
Bellona
TaserFace29
Bellona
3,206
1,067
0
1,174
5,002
3,969
0
2,089
2,913
1,813
29,242
L
Apollo
YuckJody
Apollo
1,932
882
0
1,266
5,657
2,591
0
1,619
3,995
0
35,555
W
3,034
941
0
1,298
7,088
2,616
0
535
6,543
0
31,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,618
Gold Earned
27,646
278
Minions Killed
294
0
Camps Cleared
0
988,445
Distance Traveled
968,952
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,682
468
18
2
0
216,208
2
W
Merlin
5,604
560
64
6
0
187,381
4
W
Kukulkan
4,643
464
30
3
0
195,839
3
W
Cerberus
6,077
608
40
4
0
209,209
3
W
Izanami
6,151
615
70
7
0
192,497
2
L
Baba Yaga
5,254
525
60
6
0
187,750
2
L
Danzaburou
5,292
529
65
7
0
159,471
3
L
Bellona
6,476
648
76
8
0
202,589
6
L
Apollo
5,942
594
75
8
0
202,934
0
W
Chaac
5,143
514
74
7
0
203,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role