Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FeedingSolo
Ah Muzen Cab
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 7L
1,887 Elo+
Solo
Odin
Odin
SkyLegendBob
Odin
Level 25
God Stats
7W - 1L
1,857 SR
Queue Stats
26W - 9L
1,731 Elo+
Party 2
Terra
Terra
SlyBlubMaster
Terra
Level 27
God Stats
13W - 13L
1,737 SR
Queue Stats
89W - 75L
1,617 Elo+
Party 2
Nemesis
Nemesis
kitsune-bm
Nemesis
Level 29
God Stats
36W - 24L
1,671 SR
Queue Stats
233W - 190L
1,673 Elo+
Solo
Cerberus
Cerberus
xxvegta74
Cerberus
Level 8
God Stats
2W - 2L
1,711 SR
Queue Stats
3W - 13L
1,666 Elo+
Solo
Team Averages
Level 21
1,695 SR
1,715 Elo+

VS

Team Averages
Level 21
1,497 SR
1,529 Elo+
Cu Chulainn
Cu Chulainn
I Eat Pousay
Cu Chulainn
Level 24
God Stats
8W - 3L
1,760 SR
Queue Stats
140W - 152L
1,702 Elo+
Solo
Set
Set
MuggyMinotaur61
Set
Level 20
God Stats
0W - 3L
1,208 SR
Queue Stats
107W - 167L
1,173 Elo+
Solo
Pele
Pele
Reigth
Pele
Level 16
God Stats
3W - 12L
1,326 SR
Queue Stats
90W - 128L
1,388 Elo+
Party 1
Bacchus
Bacchus
TheGalin
Bacchus
Level 23
God Stats
26W - 26L
1,601 SR
Queue Stats
126W - 168L
1,518 Elo+
Party 1
Apollo
Apollo
YoungBuck99
Apollo
Level 24
God Stats
17W - 16L
1,589 SR
Queue Stats
238W - 267L
1,865 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FeedingSolo
Ah Muzen Cab
13
10 / 2 / 2
8,356
597
11,892
7,364
2,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 3
5,930
424
2,095
6,734
4,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 1 / 4
6,458
461
3,026
9,116
5,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
kitsune-bm
Nemesis
13
4 / 0 / 2
7,686
549
5,033
8,741
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
xxvegta74
Cerberus
8
1 / 6 / 2
5,641
403
1,666
7,473
2,431
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
I Eat Pousay
Cu Chulainn
14
5 / 0 / 2
8,475
605
11,145
8,663
7,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 9 / 4
5,967
426
2,649
9,267
4,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
Reigth
Pele
12
5 / 6 / 1
7,800
557
4,426
10,010
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
TheGalin
Bacchus
9
0 / 0 / 4
6,419
459
3,485
7,652
4,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
10
0 / 1 / 0
6,123
437
2,061
6,376
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
16
Kills
10
10
Deaths
16
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
FeedingSolo
Ah Muzen Cab
10
2
2
5.5
L
Cu Chulainn
I Eat Pousay
Cu Chulainn
5
0
2
6
L
0
9
4
0.22
L
Pele
Reigth
Pele
5
6
1
0.92
W
0
1
3
1.5
W
1
1
4
3
L
Bacchus
TheGalin
Bacchus
0
0
4
2
L
Apollo
0
1
0
0
W
Nemesis
kitsune-bm
Nemesis
4
0
2
5
W
Cerberus
xxvegta74
Cerberus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,712
Damage
23,766
39,428
Taken
41,968
17,788
Mitigated
21,808
8,712
Healing
10,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
FeedingSolo
Ah Muzen Cab
11,892
5,072
0
1,112
7,364
2,630
1,000
2,051
5,238
0
56,072
L
Cu Chulainn
I Eat Pousay
Cu Chulainn
11,145
2,356
0
2,058
8,663
7,451
332
752
7,736
9,449
48,532
L
2,649
1,534
0
44
9,267
4,748
647
1,298
7,947
0
20,078
L
Pele
Reigth
Pele
4,426
896
0
2,612
10,010
3,205
0
327
9,658
0
32,878
W
2,095
316
0
1,600
6,734
4,041
0
426
6,033
0
21,702
W
3,026
798
394
4,221
9,116
5,246
396
1,651
7,367
17,499
0
L
Bacchus
TheGalin
Bacchus
3,485
514
111
2,416
7,652
4,608
394
462
7,190
11,517
0
L
Apollo
2,061
1,229
0
3,225
6,376
1,796
0
1,853
4,523
0
30,926
W
Nemesis
kitsune-bm
Nemesis
5,033
2,534
0
1,270
8,741
3,440
0
500
8,191
0
54,561
W
Cerberus
xxvegta74
Cerberus
1,666
371
0
115
7,473
2,431
0
524
6,874
17,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,071
Gold Earned
34,784
294
Minions Killed
296
0
Camps Cleared
0
1,272,990
Distance Traveled
1,230,076
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,356
597
91
7
0
249,145
0
L
Cu Chulainn
8,475
605
109
8
0
271,180
0
L
Set
5,967
426
45
3
0
243,601
0
L
Pele
7,800
557
57
4
0
256,577
4
W
Odin
5,930
424
45
3
0
259,355
2
W
Terra
6,458
461
30
2
0
243,456
3
L
Bacchus
6,419
459
24
2
0
307,256
1
L
Apollo
6,123
437
61
4
0
151,462
0
W
Nemesis
7,686
549
95
7
0
289,404
2
W
Cerberus
5,641
403
33
2
0
231,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role