Player Matchup

Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
FreeXOmega
King Arthur
Level 148
God Stats
8W - 8L
1,500 SR
Queue Stats
390W - 382L
1,632 Elo+
Party 1
Medusa
Medusa
Mashedpotathoe
Medusa
Level 95
God Stats
10W - 5L
1,500 SR
Queue Stats
96W - 101L
1,458 Elo+
Party 2
Geb
Geb
Monkeyman120
Geb
Level 119
God Stats
5W - 6L
1,866 SR
Queue Stats
145W - 145L
1,498 Elo+
Party 2
Nemesis
Nemesis
TooDankToStank
Nemesis
Level 140
God Stats
11W - 12L
1,374 SR
Queue Stats
545W - 569L
1,470 Elo+
Party 1
Team Averages
Level 126
1,548 SR
1,512 Elo+

VS

Team Averages
Level 74
1,606 SR
1,510 Elo+
Cthulhu
Cthulhu
AFreakinHotDog
Cthulhu
Level 126
God Stats
1W - 1L
1,669 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Hercules
Hercules
Jimjim3411
Hercules
Level 55
God Stats
4W - 16L
1,259 SR
Queue Stats
379W - 378L
1,494 Elo+
Solo
Skadi
Skadi
The Vapr
Skadi
Level 62
God Stats
4W - 2L
1,755 SR
Queue Stats
24W - 26L
1,535 Elo+
Party 3
Loki
Loki
TheFlixz
Loki
Level 68
God Stats
19W - 14L
1,849 SR
Queue Stats
110W - 84L
1,522 Elo+
Party 3
Anubis
Anubis
YuryaBoi
Anubis
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 6 / 2
9,843
518
11,840
12,019
3,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
FreeXOmega
King Arthur
17
5 / 3 / 1
10,539
555
23,810
18,986
15,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 3 / 1
9,081
478
7,288
12,215
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 4 / 1
7,916
417
4,339
16,130
12,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 5 / 2
8,747
460
3,707
12,184
6,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 5
10,002
526
12,184
16,164
12,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Jimjim3411
Hercules
17
3 / 3 / 1
10,110
532
7,956
27,622
20,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
The Vapr
Skadi
14
4 / 3 / 5
8,566
451
10,600
8,797
2,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
17
3 / 3 / 3
9,580
504
6,356
13,745
5,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
YuryaBoi
Anubis
18
6 / 2 / 4
10,530
554
11,706
9,022
4,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
11
Kills
21
21
Deaths
11
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
6
2
0.5
W
5
0
5
7.5
L
King Arthur
FreeXOmega
King Arthur
5
3
1
1.83
W
Hercules
Jimjim3411
Hercules
3
3
1
1.17
L
1
3
1
0.5
L
1
4
1
0.38
W
Skadi
The Vapr
Skadi
4
3
5
2.17
W
Loki
3
3
3
1.5
L
2
5
2
0.6
W
Anubis
YuryaBoi
Anubis
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,984
Damage
48,802
71,534
Taken
75,350
42,177
Mitigated
45,493
16,714
Healing
37,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,840
508
108
1,626
12,019
3,368
98
5,807
6,212
61,639
0
W
12,184
969
315
9,134
16,164
12,178
389
2,669
13,447
48,941
0
L
King Arthur
FreeXOmega
King Arthur
23,810
2,987
0
4,821
18,986
15,026
157
3,196
15,790
0
85,766
W
Hercules
Jimjim3411
Hercules
7,956
3,521
0
16,380
27,622
20,769
471
3,894
23,498
0
65,809
L
7,288
2,756
0
6,312
12,215
4,579
0
4,304
7,911
0
66,230
L
4,339
401
0
1,781
16,130
12,948
0
6,339
9,791
16,401
0
W
Skadi
The Vapr
Skadi
10,600
5,011
660
800
8,797
2,938
1,512
2,184
6,593
0
52,256
W
Loki
6,356
2,089
0
4,622
13,745
5,494
0
2,551
10,899
0
61,696
L
3,707
1,050
0
2,066
12,184
6,256
161
4,244
7,940
0
49,134
W
Anubis
YuryaBoi
Anubis
11,706
200
694
4,708
9,022
4,114
535
4,152
4,404
69,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,126
Gold Earned
48,788
473
Minions Killed
523
0
Camps Cleared
0
1,690,118
Distance Traveled
1,818,753
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,843
518
120
6
0
347,912
6
W
Cthulhu
10,002
526
65
3
0
385,146
0
L
King Arthur
10,539
555
131
7
0
330,936
2
W
Hercules
10,110
532
139
7
0
337,919
0
L
Medusa
9,081
478
119
6
0
326,048
3
L
Geb
7,916
417
28
1
0
367,964
4
W
Skadi
8,566
451
72
4
0
362,077
0
W
Loki
9,580
504
109
6
0
381,557
0
L
Nemesis
8,747
460
75
4
0
317,258
2
W
Anubis
10,530
554
138
7
0
352,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role