Player Matchup

Baron Samedi
Baron Samedi
BeatenEgg67
Baron Samedi
Level 29
God Stats
44W - 59L
1,399 SR
Queue Stats
208W - 266L
1,290 Elo+
Solo
King Arthur
King Arthur
Bloodphoenix788
King Arthur
Level 42
God Stats
78W - 100L
1,491 SR
Queue Stats
203W - 286L
1,218 Elo+
Party 1
Sobek
Sobek
Prime forse
Sobek
Level 7
God Stats
13W - 9L
1,570 SR
Queue Stats
202W - 285L
1,409 Elo+
Party 1
Neith
Neith
RubyDovahkiin
Neith
Level 24
God Stats
32W - 20L
1,515 SR
Queue Stats
236W - 226L
1,255 Elo+
Solo
Nu Wa
Nu Wa
StormFront75
Nu Wa
Level 40
God Stats
13W - 15L
1,101 SR
Queue Stats
70W - 87L
1,273 Elo+
Party 1
Team Averages
Level 28
1,415 SR
1,289 Elo+

VS

Team Averages
Level 21
1,460 SR
1,418 Elo+
Medusa
Medusa
 
Medusa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ACERS2929
Danzaburou
Level 23
God Stats
227W - 177L
1,562 SR
Queue Stats
449W - 449L
1,409 Elo+
Solo
Baba Yaga
Baba Yaga
MoNsTeRxThExGr8
Baba Yaga
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ResentedRobin29
Jormungandr
Level 16
God Stats
10W - 17L
1,238 SR
Queue Stats
170W - 169L
1,239 Elo+
Solo
Fenrir
Fenrir
noahc2013
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeatenEgg67
Baron Samedi
19
2 / 7 / 17
12,264
876
11,984
14,024
8,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Bloodphoenix788
King Arthur
20
9 / 0 / 13
14,167
1,012
14,515
15,581
16,162
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 0 / 20
12,542
896
7,547
21,788
23,632
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 1 / 16
14,734
1,052
27,537
8,897
4,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 2 / 19
14,997
1,071
30,842
11,021
4,871
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
1 / 3 / 8
12,415
887
17,955
16,871
8,071
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
ACERS2929
Danzaburou
18
2 / 5 / 3
12,361
883
16,690
16,579
5,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
MoNsTeRxThExGr8
Baba Yaga
17
1 / 1 / 4
11,322
809
9,942
11,628
4,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
ResentedRobin29
Jormungandr
17
3 / 12 / 5
11,878
848
14,325
30,504
13,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
noahc2013
Fenrir
17
3 / 14 / 2
11,765
840
5,239
22,933
8,103

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
32
35
Kills
10
10
Deaths
35
85
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
8
1.67
L
Danzaburou
ACERS2929
Danzaburou
2
5
3
0.7
W
Baron Samedi
BeatenEgg67
Baron Samedi
2
7
17
1.5
W
King Arthur
Bloodphoenix788
King Arthur
9
0
13
15.5
L
Baba Yaga
MoNsTeRxThExGr8
Baba Yaga
1
1
4
3
W
2
0
20
12
L
Jormungandr
ResentedRobin29
Jormungandr
3
12
5
0.46
W
11
1
16
19
W
11
2
19
10.25
L
Fenrir
noahc2013
Fenrir
3
14
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,425
Damage
64,151
71,311
Taken
98,515
57,409
Mitigated
39,746
13,447
Healing
4,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
17,955
8,386
0
0
16,871
8,071
0
11,143
5,728
0
74,140
L
Danzaburou
ACERS2929
Danzaburou
16,690
8,986
0
817
16,579
5,425
0
7,090
9,489
0
52,880
W
Baron Samedi
BeatenEgg67
Baron Samedi
11,984
2,153
1,052
828
14,024
8,187
0
5,110
8,914
32,950
0
W
King Arthur
Bloodphoenix788
King Arthur
14,515
1,088
0
74
15,581
16,162
0
5,309
10,272
0
36,256
L
Baba Yaga
MoNsTeRxThExGr8
Baba Yaga
9,942
1,005
0
1,565
11,628
4,361
0
5,564
6,064
24,296
0
W
7,547
1,282
0
8,169
21,788
23,632
0
6,712
15,076
20,481
0
L
Jormungandr
ResentedRobin29
Jormungandr
14,325
2,165
0
1,700
30,504
13,786
0
15,151
15,353
34,417
0
W
27,537
10,028
0
3,324
8,897
4,557
0
3,100
5,797
0
54,835
W
30,842
13,472
0
0
11,021
4,871
0
4,036
6,985
55,154
0
L
Fenrir
noahc2013
Fenrir
5,239
191
0
189
22,933
8,103
0
11,425
11,018
0
12,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,704
Gold Earned
59,741
240
Minions Killed
274
4
Camps Cleared
6
1,264,749
Distance Traveled
992,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,415
887
110
8
0
208,521
0
L
Danzaburou
12,361
883
88
6
0
235,283
0
W
Baron Samedi
12,264
876
44
3
0
216,763
0
W
King Arthur
14,167
1,012
49
4
1
312,543
0
L
Baba Yaga
11,322
809
29
2
0
203,472
0
W
Sobek
12,542
896
26
2
1
254,242
0
L
Jormungandr
11,878
848
36
3
1
164,535
0
W
Neith
14,734
1,052
71
5
1
268,430
0
W
Nu Wa
14,997
1,071
50
4
1
212,771
0
L
Fenrir
11,765
840
11
1
5
180,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role