Player Matchup

Kuzenbo
Kuzenbo
HealthGoth
Kuzenbo
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
97W - 117L
1,566 Elo+
Solo
Discordia
Discordia
LlStarDarckzZ
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Redderkk
Medusa
Level 125
God Stats
10W - 5L
1,439 SR
Queue Stats
241W - 257L
1,539 Elo+
Solo
Team Averages
Level 107
1,480 SR
1,535 Elo+

VS

Team Averages
Level 42
1,589 SR
1,569 Elo+
Ra
Ra
NoirBush
Ra
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Sasuke8253
Bakasura
Level 69
God Stats
3W - 3L
1,551 SR
Queue Stats
145W - 167L
1,562 Elo+
Party 1
Horus
Horus
putamre
Horus
Level 6
God Stats
2W - 3L
1,715 SR
Queue Stats
8W - 11L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HealthGoth
Kuzenbo
11
2 / 3 / 15
8,829
803
6,193
9,091
10,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
LlStarDarckzZ
Discordia
14
13 / 2 / 5
10,372
943
14,124
4,980
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Redderkk
Medusa
12
5 / 2 / 12
8,812
801
7,504
7,305
3,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
7,278
662
5,197
9,678
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Sasuke8253
Bakasura
11
5 / 7 / 1
8,925
811
7,558
12,386
6,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
putamre
Horus
10
0 / 7 / 7
7,466
679
3,769
10,723
5,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
20
Kills
6
7
Deaths
20
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
HealthGoth
Kuzenbo
2
3
15
3.17
W
Discordia
LlStarDarckzZ
Discordia
13
2
5
7.75
L
1
6
4
0.5
W
Medusa
Redderkk
Medusa
5
2
12
5.5
L
Bakasura
Sasuke8253
Bakasura
5
7
1
0.79
L
Horus
putamre
Horus
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,821
Damage
16,524
21,376
Taken
32,787
15,069
Mitigated
16,164
5,779
Healing
7,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
HealthGoth
Kuzenbo
6,193
2,074
0
2,426
9,091
10,462
375
2,222
6,309
26,434
0
W
Discordia
LlStarDarckzZ
Discordia
14,124
1,841
0
1,259
4,980
1,510
485
953
3,715
42,049
0
L
5,197
688
1,133
2,168
9,678
3,634
0
6,516
2,820
30,531
0
W
Medusa
Redderkk
Medusa
7,504
3,563
0
2,094
7,305
3,097
976
1,585
5,111
0
26,237
L
Bakasura
Sasuke8253
Bakasura
7,558
5,314
0
2,154
12,386
6,840
45
6,814
5,324
0
19,608
L
Horus
putamre
Horus
3,769
1,926
884
1,540
10,723
5,690
0
6,244
4,241
0
14,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,013
Gold Earned
23,669
145
Minions Killed
109
0
Camps Cleared
0
611,987
Distance Traveled
590,660
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,829
803
21
2
0
197,281
5
W
Discordia
10,372
943
78
7
0
208,587
1
L
Ra
7,278
662
56
5
0
194,680
5
W
Medusa
8,812
801
46
4
0
206,119
5
L
Bakasura
8,925
811
38
3
0
196,321
4
L
Horus
7,466
679
15
1
0
199,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role