Player Matchup

Hel
Hel
BerrySweets
Hel
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,443 Elo+
Solo
Yemoja
Yemoja
MrSaiyan14
Yemoja
Level 13
God Stats
24W - 28L
1,500 SR
Queue Stats
31W - 48L
1,371 Elo+
Solo
Baba Yaga
Baba Yaga
antisocialsaint
Baba Yaga
Level 20
God Stats
5W - 11L
1,335 SR
Queue Stats
70W - 66L
1,447 Elo+
Party 1
Ne Zha
Ne Zha
blue_glassy
Ne Zha
Level 17
God Stats
3W - 4L
1,634 SR
Queue Stats
97W - 106L
1,383 Elo+
Party 1
Pele
Pele
idketernal
Pele
Level 17
God Stats
7W - 6L
1,518 SR
Queue Stats
11W - 9L
1,561 Elo+
Solo
Team Averages
Level 16
1,497 SR
1,441 Elo+

VS

Team Averages
Level 36
1,571 SR
1,566 Elo+
Medusa
Medusa
DanySaturn
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,689 Elo+
Party 2
Ymir
Ymir
Jackfroosth
Ymir
Level 29
God Stats
14W - 21L
1,880 SR
Queue Stats
582W - 613L
1,370 Elo+
Solo
Hel
Hel
Joel320
Hel
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,689 Elo+
Party 2
Kali
Kali
VeggieJuice
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,567 Elo+
Solo
Erlang Shen
Erlang Shen
WARRIORx0nly
Erlang Shen
Level 29
God Stats
28W - 25L
1,474 SR
Queue Stats
61W - 61L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 20
15,432
965
18,433
24,846
12,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
MrSaiyan14
Yemoja
20
1 / 5 / 21
16,268
1,017
11,022
33,384
46,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baba Yaga
antisocialsaint
Baba Yaga
20
7 / 3 / 21
16,083
1,005
44,142
19,674
12,165
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ne Zha
20
6 / 11 / 15
15,200
950
21,495
29,778
15,415
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 7 / 11
17,516
1,095
36,992
28,652
14,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DanySaturn
Medusa
20
2 / 11 / 17
14,586
912
20,063
27,755
12,391
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
6 / 2 / 20
16,375
1,023
20,721
27,993
33,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
20
1 / 2 / 25
15,151
947
24,343
27,348
19,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 8 / 14
15,570
973
23,940
29,150
15,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
WARRIORx0nly
Erlang Shen
20
19 / 7 / 11
18,878
1,180
40,732
27,076
12,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
120
30
Kills
33
33
Deaths
30
88
Assists
87
Player
Kills
Deaths
Assists
KDA
L
4
7
20
2
W
Medusa
DanySaturn
Medusa
2
11
17
0.95
W
6
2
20
8
W
Hel
1
2
25
6.75
L
Yemoja
MrSaiyan14
Yemoja
1
5
21
2.3
W
5
8
14
1.5
W
Erlang Shen
WARRIORx0nly
Erlang Shen
19
7
11
3.5
L
Baba Yaga
antisocialsaint
Baba Yaga
7
3
21
5.83
L
Ne Zha
6
11
15
1.23
L
12
7
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,084
Damage
129,799
136,334
Taken
139,322
101,357
Mitigated
92,099
24,089
Healing
47,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,433
4,176
7,965
5,003
24,846
12,555
0
7,847
16,999
32,225
0
W
Medusa
DanySaturn
Medusa
20,063
11,641
0
2,451
27,755
12,391
0
15,669
12,086
155
36,005
W
20,721
3,699
1,549
5,702
27,993
33,311
0
17,835
10,158
46,081
0
W
Hel
24,343
2,358
13,687
14,631
27,348
19,037
0
15,704
11,644
62,204
0
L
Yemoja
MrSaiyan14
Yemoja
11,022
3,104
3,705
1,665
33,384
46,230
0
14,744
18,640
29,647
0
W
23,940
15,766
0
5,026
29,150
15,045
0
11,213
17,937
0
52,209
W
Erlang Shen
WARRIORx0nly
Erlang Shen
40,732
30,875
0
4,329
27,076
12,315
0
13,176
13,900
0
56,345
L
Baba Yaga
antisocialsaint
Baba Yaga
44,142
1,584
0
2,237
19,674
12,165
0
5,995
13,679
72,621
0
L
Ne Zha
21,495
5,713
0
2,024
29,778
15,415
0
9,537
20,241
0
33,406
L
36,992
8,839
0
1,490
28,652
14,992
0
7,096
21,556
0
80,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,499
Gold Earned
80,560
272
Minions Killed
285
6
Camps Cleared
10
1,474,750
Distance Traveled
1,459,054
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
15,432
965
41
3
1
291,984
0
W
Medusa
14,586
912
30
2
3
210,269
1
W
Ymir
16,375
1,023
65
4
1
251,585
0
W
Hel
15,151
947
88
6
0
347,062
0
L
Yemoja
16,268
1,017
31
2
2
247,464
1
W
Kali
15,570
973
72
5
4
319,151
0
W
Erlang Shen
18,878
1,180
30
2
2
330,987
0
L
Baba Yaga
16,083
1,005
70
4
1
300,249
0
L
Ne Zha
15,200
950
33
2
0
304,294
0
L
Pele
17,516
1,095
97
6
2
330,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role