Player Matchup

Janus
Janus
inacio17
Janus
Level 129
God Stats
3W - 5L
1,250 SR
Queue Stats
453W - 174L
1,793 Elo+
Party 1
Arachne
Arachne
jorgiti14
Arachne
Level 133
God Stats
12W - 3L
1,500 SR
Queue Stats
486W - 195L
1,793 Elo+
Party 1
Kumbhakarna
Kumbhakarna
zGreeenyy
Kumbhakarna
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
448W - 369L
1,263 Elo+
Solo
Team Averages
Level 130
1,417 SR
1,616 Elo+

VS

Team Averages
Level 30
1,562 SR
1,616 Elo+
Merlin
Merlin
IviTello
Merlin
Level 46
God Stats
0W - 5L
1,183 SR
Queue Stats
148W - 153L
1,529 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
byJowii07
Ah Muzen Cab
Level 28
God Stats
6W - 2L
2,032 SR
Queue Stats
61W - 36L
1,643 Elo+
Party 2
Chaac
Chaac
wertq2000
Chaac
Level 15
God Stats
1W - 3L
1,472 SR
Queue Stats
13W - 7L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
inacio17
Janus
17
6 / 0 / 11
13,029
686
18,786
10,399
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
jorgiti14
Arachne
15
6 / 1 / 9
12,701
668
13,284
23,888
15,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
zGreeenyy
Kumbhakarna
16
5 / 0 / 10
13,584
715
9,923
20,234
25,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IviTello
Merlin
14
0 / 1 / 1
10,171
535
15,338
10,569
3,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
byJowii07
Ah Muzen Cab
12
1 / 6 / 0
10,098
531
12,626
14,027
4,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
wertq2000
Chaac
13
0 / 10 / 1
9,977
525
9,360
24,769
19,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
17
Kills
1
1
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
IviTello
Merlin
0
1
1
0.5
L
Ah Muzen Cab
byJowii07
Ah Muzen Cab
1
6
0
0.17
W
Janus
inacio17
Janus
6
0
11
11.5
W
Arachne
jorgiti14
Arachne
6
1
9
10.5
L
Chaac
wertq2000
Chaac
0
10
1
0.05
W
Kumbhakarna
zGreeenyy
Kumbhakarna
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,993
Damage
37,324
54,521
Taken
49,365
44,520
Mitigated
27,777
25,353
Healing
9,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
IviTello
Merlin
15,338
381
0
2,543
10,569
3,799
0
6,805
3,530
69,073
0
L
Ah Muzen Cab
byJowii07
Ah Muzen Cab
12,626
2,787
0
2,532
14,027
4,376
0
8,019
5,768
0
39,181
W
Janus
inacio17
Janus
18,786
427
156
4,048
10,399
4,081
1,014
2,431
7,868
82,324
0
W
Arachne
jorgiti14
Arachne
13,284
8,686
0
14,280
23,888
15,230
1,560
8,148
15,415
0
63,556
L
Chaac
wertq2000
Chaac
9,360
1,742
0
4,866
24,769
19,602
0
13,587
10,786
0
51,708
W
Kumbhakarna
zGreeenyy
Kumbhakarna
9,923
636
0
6,869
20,234
25,209
117
5,238
14,821
31,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,314
Gold Earned
30,246
229
Minions Killed
229
0
Camps Cleared
0
1,171,264
Distance Traveled
919,700
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,171
535
102
5
0
333,115
4
L
Ah Muzen Cab
10,098
531
46
2
0
308,760
4
W
Janus
13,029
686
126
7
0
375,543
2
W
Arachne
12,701
668
67
4
0
406,252
5
L
Chaac
9,977
525
81
4
0
277,825
2
W
Kumbhakarna
13,584
715
36
2
0
389,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role