Player Matchup

Horus
Horus
BlackwellDrifter
Horus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 43L
1,545 Elo+
Solo
Artemis
Artemis
ElSagod
Artemis
Level 27
God Stats
13W - 11L
1,652 SR
Queue Stats
456W - 438L
1,678 Elo+
Solo
Cabrakan
Cabrakan
MockTemper
Cabrakan
Level 28
God Stats
4W - 2L
1,297 SR
Queue Stats
354W - 241L
1,800 Elo+
Solo
Nu Wa
Nu Wa
MonkasKappaPog
Nu Wa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 18L
1,890 Elo+
Solo
Nemesis
Nemesis
xMamarre
Nemesis
Level 25
God Stats
18W - 13L
1,798 SR
Queue Stats
128W - 122L
1,565 Elo+
Solo
Team Averages
Level 24
1,549 SR
1,696 Elo+

VS

Team Averages
Level 15
1,615 SR
1,642 Elo+
Hercules
Hercules
LustyCatgirls69
Hercules
Level 8
God Stats
4W - 4L
1,778 SR
Queue Stats
46W - 21L
1,796 Elo+
Solo
Artemis
Artemis
TimothyCrickets
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,659 Elo+
Solo
The Morrigan
The Morrigan
ZeromusPashtarot
The Morrigan
Level 29
God Stats
31W - 28L
1,715 SR
Queue Stats
79W - 58L
1,758 Elo+
Solo
Heimdallr
Heimdallr
luna451
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,417 Elo+
Solo
Scylla
Scylla
paltajose
Scylla
Level 27
God Stats
3W - 3L
1,580 SR
Queue Stats
53W - 38L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,618
562
585
6,145
2,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
ElSagod
Artemis
9
3 / 2 / 0
5,641
564
4,133
6,889
2,020
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
MockTemper
Cabrakan
12
2 / 1 / 0
6,793
679
4,818
5,711
6,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
10 / 0 / 4
7,741
774
9,203
4,260
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
xMamarre
Nemesis
11
3 / 0 / 2
6,197
620
2,900
4,122
2,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
0 / 2 / 1
5,544
554
2,399
8,505
5,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
1 / 4 / 1
5,457
546
5,786
7,396
1,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
ZeromusPashtarot
The Morrigan
12
3 / 1 / 0
6,734
673
3,337
4,115
1,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
luna451
Heimdallr
5
0 / 8 / 0
3,979
398
1,035
6,781
1,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
paltajose
Scylla
8
0 / 3 / 0
4,377
438
746
4,798
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
18
Kills
4
4
Deaths
18
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
Artemis
ElSagod
Artemis
3
2
0
1.5
L
Hercules
0
2
1
0.25
W
Cabrakan
MockTemper
Cabrakan
2
1
0
2
W
10
0
4
12
L
1
4
1
0.38
L
The Morrigan
ZeromusPashtarot
The Morrigan
3
1
0
3
L
Heimdallr
luna451
Heimdallr
0
8
0
0
L
Scylla
paltajose
Scylla
0
3
0
0
W
Nemesis
xMamarre
Nemesis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,639
Damage
13,303
27,127
Taken
31,595
14,873
Mitigated
11,077
9,605
Healing
7,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
585
300
686
2,823
6,145
2,334
184
1,433
4,704
0
10,229
W
Artemis
ElSagod
Artemis
4,133
1,814
0
2,752
6,889
2,020
584
586
6,295
0
28,011
L
Hercules
2,399
674
0
3,654
8,505
5,358
0
4,596
3,546
0
24,452
W
Cabrakan
MockTemper
Cabrakan
4,818
802
0
1,096
5,711
6,655
0
627
5,021
35,896
0
W
9,203
2,279
0
1,303
4,260
1,269
912
961
3,281
46,153
0
L
5,786
2,546
0
1,438
7,396
1,520
0
1,425
5,923
0
24,841
L
The Morrigan
ZeromusPashtarot
The Morrigan
3,337
436
0
2,361
4,115
1,199
336
683
3,386
41,155
0
L
Heimdallr
luna451
Heimdallr
1,035
631
0
0
6,781
1,868
0
4,693
1,812
0
9,994
L
Scylla
paltajose
Scylla
746
175
0
500
4,798
1,132
0
1,727
2,907
22,324
0
W
Nemesis
xMamarre
Nemesis
2,900
978
0
945
4,122
2,595
0
468
3,643
0
28,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,990
Gold Earned
26,091
315
Minions Killed
247
0
Camps Cleared
0
950,481
Distance Traveled
915,533
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,618
562
16
2
0
203,652
1
W
Artemis
5,641
564
59
6
0
161,399
0
L
Hercules
5,544
554
63
6
0
193,619
1
W
Cabrakan
6,793
679
93
9
0
171,123
2
W
Nu Wa
7,741
774
82
8
0
191,327
3
L
Artemis
5,457
546
42
4
0
161,173
0
L
The Morrigan
6,734
673
98
10
0
171,989
0
L
Heimdallr
3,979
398
12
1
0
191,653
1
L
Scylla
4,377
438
32
3
0
197,099
0
W
Nemesis
6,197
620
65
7
0
222,980
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role