Player Matchup

King Arthur
King Arthur
Gundabar
King Arthur
Level 44
God Stats
3W - 6L
1,288 SR
Queue Stats
111W - 109L
1,445 Elo+
Solo
Skadi
Skadi
Ulises1014
Skadi
Level 105
God Stats
2W - 3L
1,838 SR
Queue Stats
107W - 157L
1,482 Elo+
Solo
Freya
Freya
dmratcliffe
Freya
Level 66
God Stats
19W - 27L
1,334 SR
Queue Stats
28W - 35L
1,379 Elo+
Solo
Team Averages
Level 72
1,487 SR
1,435 Elo+

VS

Team Averages
Level 57
1,561 SR
1,416 Elo+
Bacchus
Bacchus
DrPopdatpus
Bacchus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 178L
1,353 Elo+
Solo
Chaac
Chaac
LuisCastillo107
Chaac
Level 61
God Stats
6W - 4L
1,500 SR
Queue Stats
151W - 206L
1,494 Elo+
Solo
Agni
Agni
RRBertoni
Agni
Level 61
God Stats
31W - 20L
1,683 SR
Queue Stats
88W - 89L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gundabar
King Arthur
10
1 / 2 / 1
6,918
692
2,812
8,314
4,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
9
1 / 2 / 0
6,523
652
4,921
7,479
3,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 1
6,206
621
2,739
5,489
2,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrPopdatpus
Bacchus
10
1 / 0 / 6
7,912
791
4,464
7,755
7,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 0 / 2
7,300
730
2,213
3,833
2,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
12
3 / 2 / 4
7,764
776
11,252
6,026
1,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
7
7
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DrPopdatpus
Bacchus
1
0
6
4
L
King Arthur
Gundabar
King Arthur
1
2
1
0.75
W
3
0
2
4
W
Agni
3
2
4
2.5
L
Skadi
1
2
0
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,472
Damage
17,929
21,282
Taken
17,614
9,618
Mitigated
11,737
3,357
Healing
4,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DrPopdatpus
Bacchus
4,464
708
0
1,418
7,755
7,662
209
838
6,802
20,748
0
L
King Arthur
Gundabar
King Arthur
2,812
352
0
2,432
8,314
4,020
0
5,574
2,616
0
22,091
W
2,213
173
0
1,056
3,833
2,159
666
1,045
2,738
0
26,309
W
Agni
11,252
833
0
1,772
6,026
1,916
585
747
5,179
29,014
0
L
Skadi
4,921
2,197
0
470
7,479
3,067
0
5,712
1,679
0
22,737
L
2,739
1,006
0
455
5,489
2,531
90
4,470
997
14,639
993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,647
Gold Earned
22,976
116
Minions Killed
111
0
Camps Cleared
0
522,000
Distance Traveled
565,133
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,912
791
30
3
0
193,346
2
L
King Arthur
6,918
692
48
5
0
201,601
1
W
Chaac
7,300
730
32
3
0
189,237
1
W
Agni
7,764
776
49
5
0
182,550
1
L
Skadi
6,523
652
36
4
0
172,057
0
L
Freya
6,206
621
32
3
0
148,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role