Player Matchup

Persephone
Persephone
 
Persephone
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Clatsio
Geb
Level 123
God Stats
1W - 3L
1,701 SR
Queue Stats
84W - 61L
1,441 Elo+
Party 1
Sun Wukong
Sun Wukong
InfiniteAnger
Sun Wukong
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
321W - 351L
1,526 Elo+
Solo
Janus
Janus
Mitnol
Janus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 99L
1,353 Elo+
Party 1
Hercules
Hercules
Shy1173
Hercules
Level 67
God Stats
2W - 1L
1,556 SR
Queue Stats
69W - 75L
1,300 Elo+
Party 1
Team Averages
Level 115
1,552 SR
1,424 Elo+

VS

Team Averages
Level 56
1,567 SR
1,509 Elo+
Fenrir
Fenrir
 
Fenrir
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
DC3 CHIEF
Khepri
Level 93
God Stats
3W - 0L
1,835 SR
Queue Stats
43W - 34L
1,605 Elo+
Party 2
Artemis
Artemis
DC3 GOD
Artemis
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 25L
1,569 Elo+
Party 2
Jormungandr
Jormungandr
DC3 T1TAN
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,404 Elo+
Party 2
Mercury
Mercury
jacker224
Mercury
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 29L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
2 / 7 / 7
11,705
585
16,477
15,678
7,047
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
20
4 / 3 / 13
13,600
680
22,598
22,444
36,463
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
InfiniteAnger
Sun Wukong
1
0 / 0 / 0
5,116
256
0
0
0
Janus
Mitnol
Janus
20
8 / 5 / 4
13,308
665
21,590
18,150
10,536
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Shy1173
Hercules
20
6 / 4 / 8
12,347
617
14,751
36,704
40,741
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
3 / 5 / 11
12,245
612
10,649
18,293
10,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
DC3 CHIEF
Khepri
20
2 / 3 / 13
12,414
621
10,705
23,409
26,690
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
DC3 GOD
Artemis
20
7 / 4 / 4
13,345
667
25,337
15,146
7,391
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
DC3 T1TAN
Jormungandr
20
3 / 3 / 15
13,414
671
13,770
19,332
19,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
jacker224
Mercury
19
4 / 5 / 9
12,389
619
12,633
15,449
7,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
71
20
Kills
19
19
Deaths
20
32
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
7
7
0.79
W
Fenrir
 
Fenrir
3
5
11
1.7
L
Geb
4
3
13
3.5
W
Khepri
DC3 CHIEF
Khepri
2
3
13
2.83
W
Artemis
DC3 GOD
Artemis
7
4
4
2.25
W
Jormungandr
DC3 T1TAN
Jormungandr
3
3
15
3.5
L
Sun Wukong
InfiniteAnger
Sun Wukong
0
0
0
0
L
Janus
Mitnol
Janus
8
5
4
2
L
Hercules
Shy1173
Hercules
6
4
8
2.5
W
Mercury
jacker224
Mercury
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,416
Damage
73,094
92,976
Taken
91,629
94,787
Mitigated
72,191
32,356
Healing
40,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
16,477
477
1,513
2,082
15,678
7,047
0
3,100
12,572
38,417
0
W
Fenrir
 
Fenrir
10,649
3,401
3,449
3,632
18,293
10,799
1,448
12,791
5,502
0
30,462
L
Geb
22,598
1,249
2,629
4,377
22,444
36,463
104
7,422
15,022
43,688
0
W
Khepri
DC3 CHIEF
Khepri
10,705
1,381
3,901
7,272
23,409
26,690
570
13,975
9,434
27,641
0
W
Artemis
DC3 GOD
Artemis
25,337
11,742
5,055
2,488
15,146
7,391
2,739
11,457
3,689
0
52,946
W
Jormungandr
DC3 T1TAN
Jormungandr
13,770
3,856
5,700
4,964
19,332
19,944
1,005
12,935
6,397
30,742
0
L
Sun Wukong
InfiniteAnger
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Janus
Mitnol
Janus
21,590
1,119
2,243
4,763
18,150
10,536
793
4,052
14,098
53,886
0
L
Hercules
Shy1173
Hercules
14,751
1,966
812
13,937
36,704
40,741
282
9,900
26,804
0
27,673
W
Mercury
jacker224
Mercury
12,633
4,119
1,711
2,365
15,449
7,367
796
9,507
5,942
0
26,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,076
Gold Earned
63,807
164
Minions Killed
184
0
Camps Cleared
0
1,161,554
Distance Traveled
1,805,727
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,705
585
44
2
0
249,356
0
W
Fenrir
12,245
612
46
2
0
392,452
3
L
Geb
13,600
680
38
2
0
297,970
0
W
Khepri
12,414
621
17
1
0
353,232
0
W
Artemis
13,345
667
64
3
0
329,801
0
W
Jormungandr
13,414
671
32
2
0
366,989
4
L
Sun Wukong
5,116
256
0
0
0
0
0
L
Janus
13,308
665
59
3
0
322,351
0
L
Hercules
12,347
617
23
1
0
291,877
0
W
Mercury
12,389
619
25
1
0
363,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role