Player Matchup

Hades
Hades
Crvnos
Hades
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Bakasura
Bakasura
Shirabashi
Bakasura
Level 23
God Stats
7W - 5L
1,792 SR
Queue Stats
8W - 12L
1,356 Elo+
Party 2
Neith
Neith
TheRoach-61
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
grizzled_load4
Jing Wei
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Osiris
Osiris
vy Angxl
Osiris
Level 22
God Stats
10W - 8L
1,281 SR
Queue Stats
509W - 469L
1,411 Elo+
Party 2
Team Averages
Level 15
1,515 SR
1,453 Elo+

VS

Team Averages
Level 22
1,681 SR
1,408 Elo+
Hercules
Hercules
Feivaj10
Hercules
Level 7
God Stats
2W - 1L
1,688 SR
Queue Stats
11W - 21L
1,259 Elo+
Party 1
The Morrigan
The Morrigan
GhostaVill
The Morrigan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MacGyver15
Cthulhu
Level 21
God Stats
10W - 7L
1,794 SR
Queue Stats
50W - 68L
1,416 Elo+
Solo
Da Ji
Da Ji
Nimllaeaethas
Da Ji
Level 26
God Stats
7W - 9L
1,513 SR
Queue Stats
24W - 38L
1,327 Elo+
Party 1
Apollo
Apollo
RGC Zombie4949
Apollo
Level 28
God Stats
19W - 13L
1,908 SR
Queue Stats
215W - 227L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Crvnos
Hades
16
7 / 4 / 3
10,606
505
10,292
17,478
10,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Shirabashi
Bakasura
18
13 / 1 / 4
11,538
549
22,690
15,109
6,301
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 6 / 8
10,188
485
7,785
10,446
3,747
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
3
0 / 1 / 0
5,908
281
0
812
122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
vy Angxl
Osiris
15
2 / 0 / 5
8,701
414
5,382
11,401
10,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Feivaj10
Hercules
13
1 / 6 / 0
8,130
387
5,502
15,623
14,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
GhostaVill
The Morrigan
15
1 / 6 / 3
8,919
425
8,240
10,426
3,717
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
MacGyver15
Cthulhu
13
0 / 3 / 1
8,829
420
8,807
16,738
11,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
10 / 5 / 1
10,096
481
12,594
14,781
5,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 5 / 1
7,521
358
3,527
12,577
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
25
Kills
12
12
Deaths
25
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hades
Crvnos
Hades
7
4
3
2.13
L
Hercules
Feivaj10
Hercules
1
6
0
0.17
L
The Morrigan
GhostaVill
The Morrigan
1
6
3
0.42
L
Cthulhu
MacGyver15
Cthulhu
0
3
1
0.17
L
10
5
1
2.1
L
0
5
1
0.1
W
Bakasura
Shirabashi
Bakasura
13
1
4
15
W
3
6
8
1.17
W
Jing Wei
0
1
0
0
W
Osiris
vy Angxl
Osiris
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,149
Damage
38,670
55,246
Taken
70,145
30,755
Mitigated
39,293
13,520
Healing
12,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Crvnos
Hades
10,292
951
337
6,284
17,478
10,065
1,062
6,138
11,267
60,822
0
L
Hercules
Feivaj10
Hercules
5,502
1,808
0
3,877
15,623
14,338
534
1,935
12,563
157
24,469
L
The Morrigan
GhostaVill
The Morrigan
8,240
1,441
0
0
10,426
3,717
371
4,394
5,742
48,038
475
L
Cthulhu
MacGyver15
Cthulhu
8,807
1,002
0
4,088
16,738
11,315
0
844
14,908
44,323
0
L
12,594
2,163
0
800
14,781
5,688
0
3,119
11,282
0
44,386
L
3,527
2,152
0
3,996
12,577
4,235
552
0
11,471
0
35,600
W
Bakasura
Shirabashi
Bakasura
22,690
16,986
0
3,361
15,109
6,301
858
3,853
11,206
0
62,350
W
7,785
3,490
0
1,368
10,446
3,747
3,600
2,114
8,032
0
47,341
W
Jing Wei
0
0
0
110
812
122
0
0
812
0
915
W
Osiris
vy Angxl
Osiris
5,382
1,969
207
1,853
11,401
10,520
820
4,689
6,687
0
34,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,941
Gold Earned
43,495
352
Minions Killed
314
0
Camps Cleared
0
1,698,726
Distance Traveled
1,751,491
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,606
505
104
5
0
353,679
4
L
Hercules
8,130
387
44
2
0
245,230
0
L
The Morrigan
8,919
425
76
4
0
335,376
2
L
Cthulhu
8,829
420
73
3
0
428,928
7
L
Da Ji
10,096
481
69
3
0
408,542
0
L
Apollo
7,521
358
52
2
0
333,415
7
W
Bakasura
11,538
549
117
6
0
487,386
1
W
Neith
10,188
485
78
4
0
323,680
0
W
Jing Wei
5,908
281
0
0
0
52,956
0
W
Osiris
8,701
414
53
3
0
481,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role