Player Matchup

Thor
Thor
B0ustt
Thor
Level 139
God Stats
1W - 4L
1,500 SR
Queue Stats
574W - 431L
1,578 Elo+
Party 2
Neith
Neith
DanielLP
Neith
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,520 Elo+
Party 1
Anubis
Anubis
DarkLoneWolf7
Anubis
Level 7
God Stats
1W - 1L
1,746 SR
Queue Stats
3W - 3L
1,520 Elo+
Party 1
Scylla
Scylla
LiamTheDream
Scylla
Level 14
God Stats
6W - 7L
1,761 SR
Queue Stats
444W - 348L
1,585 Elo+
Party 2
King Arthur
King Arthur
MacraggesHonour
King Arthur
Level 17
God Stats
12W - 12L
1,560 SR
Queue Stats
156W - 112L
1,496 Elo+
Party 2
Team Averages
Level 65
1,613 SR
1,540 Elo+

VS

Team Averages
Level 13
1,555 SR
1,539 Elo+
Erlang Shen
Erlang Shen
A_Mercy_Main_69
Erlang Shen
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,505 Elo+
Party 3
Nu Wa
Nu Wa
Craycoco
Nu Wa
Level 22
God Stats
3W - 2L
1,544 SR
Queue Stats
38W - 34L
1,570 Elo+
Party 4
Ymir
Ymir
Schamshir
Ymir
Level 16
God Stats
2W - 1L
1,480 SR
Queue Stats
15W - 7L
1,644 Elo+
Party 4
Neith
Neith
Shotil
Neith
Level 3
God Stats
2W - 0L
1,746 SR
Queue Stats
4W - 3L
1,411 Elo+
Party 3
Cu Chulainn
Cu Chulainn
车GoRob车
Cu Chulainn
Level 20
God Stats
36W - 26L
1,504 SR
Queue Stats
390W - 338L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
B0ustt
Thor
12
3 / 2 / 2
7,207
480
9,301
11,149
3,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
DanielLP
Neith
10
1 / 3 / 1
6,386
426
4,652
8,296
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 2
5,676
378
2,535
7,213
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
13
1 / 4 / 1
7,459
497
2,794
5,365
1,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
MacraggesHonour
King Arthur
13
1 / 3 / 1
7,198
480
4,646
11,533
7,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
A_Mercy_Main_69
Erlang Shen
13
7 / 1 / 3
8,576
572
5,156
12,280
8,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
Craycoco
Nu Wa
12
0 / 0 / 4
7,277
485
7,282
6,721
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
3 / 4 / 5
7,567
504
3,711
12,165
5,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Shotil
Neith
13
3 / 1 / 5
7,895
526
7,757
6,442
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
车GoRob车
Cu Chulainn
14
3 / 1 / 1
8,513
568
7,380
9,818
7,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
16
16
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
A_Mercy_Main_69
Erlang Shen
7
1
3
8.5
L
Thor
B0ustt
Thor
3
2
2
2
W
Nu Wa
Craycoco
Nu Wa
0
0
4
2
L
Neith
DanielLP
Neith
1
3
1
0.5
L
0
4
2
0.25
L
Scylla
1
4
1
0.38
L
King Arthur
MacraggesHonour
King Arthur
1
3
1
0.5
W
Ymir
3
4
5
1.38
W
Neith
Shotil
Neith
3
1
5
5.5
W
Cu Chulainn
车GoRob车
Cu Chulainn
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,928
Damage
31,286
43,556
Taken
47,426
17,455
Mitigated
24,360
12,272
Healing
17,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
A_Mercy_Main_69
Erlang Shen
5,156
2,734
0
5,556
12,280
8,263
383
1,447
10,833
0
32,208
L
Thor
B0ustt
Thor
9,301
1,236
0
3,943
11,149
3,559
0
4,115
7,034
0
45,687
W
Nu Wa
Craycoco
Nu Wa
7,282
997
55
2,453
6,721
1,739
958
1,073
5,537
37,497
0
L
Neith
DanielLP
Neith
4,652
2,051
0
3,302
8,296
2,142
0
597
7,699
0
34,272
L
2,535
80
369
1,474
7,213
2,177
0
1,380
5,833
20,463
0
L
Scylla
2,794
387
0
0
5,365
1,923
0
2,773
2,592
43,644
0
L
King Arthur
MacraggesHonour
King Arthur
4,646
478
0
3,184
11,533
7,654
0
2,506
9,027
0
34,420
W
Ymir
3,711
468
0
3,324
12,165
5,406
0
1,278
10,743
39,425
0
W
Neith
Shotil
Neith
7,757
2,533
0
3,269
6,442
1,922
1,609
691
5,751
0
51,938
W
Cu Chulainn
车GoRob车
Cu Chulainn
7,380
1,579
0
2,421
9,818
7,030
111
674
8,607
1,783
48,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,926
Gold Earned
39,828
360
Minions Killed
380
0
Camps Cleared
0
1,372,446
Distance Traveled
1,386,533
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,576
572
52
3
0
302,694
4
L
Thor
7,207
480
69
5
0
307,156
4
W
Nu Wa
7,277
485
52
3
0
272,866
6
L
Neith
6,386
426
82
5
0
252,633
0
L
Anubis
5,676
378
36
2
0
261,609
3
L
Scylla
7,459
497
100
7
0
254,268
0
L
King Arthur
7,198
480
73
5
0
296,780
6
W
Ymir
7,567
504
82
5
0
248,713
3
W
Neith
7,895
526
93
6
0
272,136
4
W
Cu Chulainn
8,513
568
101
7
0
290,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role