Player Matchup

Skadi
Skadi
Axcieus
Skadi
Level 38
God Stats
20W - 11L
1,595 SR
Queue Stats
129W - 170L
1,459 Elo+
Party 1
Tyr
Tyr
Glocque
Tyr
Level 63
God Stats
30W - 33L
1,234 SR
Queue Stats
278W - 245L
1,465 Elo+
Solo
Scylla
Scylla
Lilgunner07
Scylla
Level 43
God Stats
6W - 5L
1,435 SR
Queue Stats
75W - 95L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
PirateSomalien
Baron Samedi
Level 45
God Stats
11W - 12L
1,523 SR
Queue Stats
285W - 321L
1,468 Elo+
Party 1
Cupid
Cupid
itsthegrumpus
Cupid
Level 68
God Stats
52W - 37L
1,357 SR
Queue Stats
721W - 705L
1,428 Elo+
Solo
Team Averages
Level 51
1,429 SR
1,450 Elo+

VS

Team Averages
Level 52
1,360 SR
1,400 Elo+
Hera
Hera
HYPERFLUXX
Hera
Level 87
God Stats
1W - 10L
1,286 SR
Queue Stats
28W - 52L
1,350 Elo+
Solo
Jing Wei
Jing Wei
NephthysKazari19
Jing Wei
Level 41
God Stats
17W - 20L
1,235 SR
Queue Stats
248W - 272L
1,408 Elo+
Party 2
Janus
Janus
ReggiePuddle
Janus
Level 29
God Stats
2W - 7L
1,241 SR
Queue Stats
35W - 37L
1,482 Elo+
Party 3
Izanami
Izanami
TheKangarooKing
Izanami
Level 79
God Stats
16W - 8L
1,626 SR
Queue Stats
50W - 41L
1,514 Elo+
Party 3
Bacchus
Bacchus
TvictorHD
Bacchus
Level 25
God Stats
1W - 1L
1,412 SR
Queue Stats
6W - 18L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Axcieus
Skadi
17
1 / 3 / 15
10,633
967
8,811
12,458
4,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
17
4 / 1 / 13
11,029
1,003
7,131
12,931
16,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
19
9 / 1 / 10
12,822
1,166
19,597
8,493
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
PirateSomalien
Baron Samedi
18
1 / 1 / 19
11,349
1,032
10,580
6,420
5,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
11 / 1 / 11
12,965
1,179
20,734
14,147
5,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

240

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
10,226
930
6,907
10,015
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 3 / 3
9,944
904
4,030
12,896
5,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
0 / 5 / 6
9,998
909
14,294
9,929
3,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 7 / 2
11,304
1,028
19,249
14,345
6,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
TvictorHD
Bacchus
16
0 / 7 / 6
10,822
984
7,263
24,825
32,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
27
26
Kills
7
7
Deaths
27
68
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Skadi
Axcieus
Skadi
1
3
15
2.83
W
Tyr
4
1
13
10.5
L
2
5
3
0.7
W
Scylla
9
1
10
14
L
1
3
3
0.83
W
Baron Samedi
PirateSomalien
Baron Samedi
1
1
19
10.5
L
0
5
6
0.6
L
4
7
2
0.71
L
Bacchus
TvictorHD
Bacchus
0
7
6
0.43
W
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,853
Damage
51,743
54,449
Taken
72,010
35,411
Mitigated
51,472
13,555
Healing
3,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Axcieus
Skadi
8,811
3,877
1,170
0
12,458
4,973
0
5,513
6,945
0
21,933
W
Tyr
7,131
1,389
0
327
12,931
16,295
0
5,737
7,194
0
9,490
L
6,907
1,454
0
0
10,015
3,766
0
3,639
6,298
26,550
0
W
Scylla
19,597
3,014
0
0
8,493
3,046
0
5,535
2,958
40,145
0
L
4,030
2,002
262
1,266
12,896
5,652
0
5,127
7,609
0
11,435
W
Baron Samedi
PirateSomalien
Baron Samedi
10,580
281
4,703
3,026
6,420
5,609
0
3,829
2,591
41,300
0
L
14,294
2,069
0
0
9,929
3,878
0
5,246
4,567
30,091
0
L
19,249
15,375
0
400
14,345
6,048
0
6,864
7,309
0
56,267
L
Bacchus
TvictorHD
Bacchus
7,263
467
0
1,410
24,825
32,128
0
8,500
16,050
11,865
0
W
20,734
13,600
781
3,548
14,147
5,488
0
7,850
6,297
0
47,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,798
Gold Earned
52,294
222
Minions Killed
199
11
Camps Cleared
3
1,133,869
Distance Traveled
987,176
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,633
967
31
3
1
215,810
1
W
Tyr
11,029
1,003
4
0
0
265,123
0
L
Hera
10,226
930
36
3
1
169,108
0
W
Scylla
12,822
1,166
44
4
8
202,837
1
L
Jing Wei
9,944
904
20
2
0
197,777
0
W
Baron Samedi
11,349
1,032
69
6
0
228,827
0
L
Janus
9,998
909
36
3
1
203,749
0
L
Izanami
11,304
1,028
100
9
0
202,532
0
L
Bacchus
10,822
984
7
1
1
214,010
0
W
Cupid
12,965
1,179
74
7
2
221,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role