Player Matchup

Medusa
Medusa
Putrid Come
Medusa
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 94L
1,512 Elo+
Party 2
Erlang Shen
Erlang Shen
Rozen Krone
Erlang Shen
Level 86
God Stats
5W - 3L
1,374 SR
Queue Stats
120W - 107L
1,336 Elo+
Party 2
Ares
Ares
Turdgidity
Ares
Level 67
God Stats
2W - 2L
1,751 SR
Queue Stats
86W - 72L
1,498 Elo+
Party 2
Team Averages
Level 81
1,542 SR
1,449 Elo+

VS

Team Averages
Level 83
1,581 SR
1,559 Elo+
Apollo
Apollo
Quancredible
Apollo
Level 55
God Stats
3W - 6L
1,519 SR
Queue Stats
236W - 281L
1,638 Elo+
Party 1
Kuzenbo
Kuzenbo
Spin KARNIJ
Kuzenbo
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,467 Elo+
Solo
Anubis
Anubis
brezzy_Dakid
Anubis
Level 57
God Stats
2W - 4L
1,724 SR
Queue Stats
176W - 235L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
4 / 0 / 8
7,739
774
10,045
4,815
1,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Rozen Krone
Erlang Shen
11
6 / 1 / 7
8,094
809
4,381
7,694
3,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 1 / 8
7,841
784
3,435
7,940
5,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
2 / 2 / 0
6,448
645
3,230
6,171
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Spin KARNIJ
Kuzenbo
7
0 / 5 / 2
5,725
573
3,812
8,527
9,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
7
0 / 6 / 2
5,822
582
4,935
6,042
2,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
2
2
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
0
8
8
L
Apollo
2
2
0
1
W
Erlang Shen
Rozen Krone
Erlang Shen
6
1
7
9.5
L
Kuzenbo
Spin KARNIJ
Kuzenbo
0
5
2
0.2
W
3
1
8
7
L
Anubis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,861
Damage
11,977
20,449
Taken
20,740
10,677
Mitigated
13,882
7,196
Healing
2,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,045
4,972
0
1,581
4,815
1,802
1,146
2,304
2,511
0
31,208
L
Apollo
3,230
1,395
0
1,522
6,171
2,190
0
786
5,385
0
15,702
W
Erlang Shen
Rozen Krone
Erlang Shen
4,381
2,254
0
3,140
7,694
3,585
0
3,208
4,486
0
34,984
L
Kuzenbo
Spin KARNIJ
Kuzenbo
3,812
1,729
0
0
8,527
9,195
0
1,953
6,574
6,589
0
W
3,435
292
0
2,475
7,940
5,290
128
3,416
4,524
11,090
0
L
Anubis
4,935
392
0
1,192
6,042
2,497
0
711
5,331
21,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,674
Gold Earned
17,995
126
Minions Killed
66
0
Camps Cleared
0
544,830
Distance Traveled
485,742
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,739
774
57
6
0
181,480
0
L
Apollo
6,448
645
32
3
0
180,826
3
W
Erlang Shen
8,094
809
50
5
0
207,108
1
L
Kuzenbo
5,725
573
3
0
0
162,482
2
W
Ares
7,841
784
19
2
0
156,242
2
L
Anubis
5,822
582
31
3
0
142,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role