Player Matchup

Artemis
Artemis
BudLarvae
Artemis
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
174W - 156L
1,569 Elo+
Party 3
Janus
Janus
Fugich
Janus
Level 160
God Stats
0W - 5L
1,017 SR
Queue Stats
54W - 65L
1,517 Elo+
Party 2
Mercury
Mercury
SunWuPaul
Mercury
Level 118
God Stats
13W - 9L
1,608 SR
Queue Stats
206W - 187L
1,603 Elo+
Party 2
Cu Chulainn
Cu Chulainn
VelthAkabra
Cu Chulainn
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
325W - 299L
1,620 Elo+
Party 3
Ymir
Ymir
Æxitium
Ymir
Level 158
God Stats
18W - 6L
1,727 SR
Queue Stats
397W - 412L
1,593 Elo+
Solo
Team Averages
Level 125
1,471 SR
1,581 Elo+

VS

Team Averages
Level 113
1,621 SR
1,621 Elo+
Da Ji
Da Ji
DerpyChamp
Da Ji
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DrStephenTheHawk
Heimdallr
Level 149
God Stats
3W - 4L
1,524 SR
Queue Stats
268W - 222L
1,705 Elo+
Party 1
Scylla
Scylla
PresidentBobcat
Scylla
Level 157
God Stats
8W - 4L
1,640 SR
Queue Stats
418W - 351L
1,705 Elo+
Party 1
Apollo
Apollo
TurboTigerr
Apollo
Level 90
God Stats
9W - 5L
1,944 SR
Queue Stats
532W - 472L
1,622 Elo+
Party 1
Chaac
Chaac
creake17
Chaac
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 230L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BudLarvae
Artemis
11
1 / 5 / 0
7,112
508
3,948
6,341
1,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Fugich
Janus
12
0 / 4 / 0
6,609
472
2,637
8,668
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
SunWuPaul
Mercury
11
0 / 6 / 2
6,457
461
3,204
11,633
3,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
VelthAkabra
Cu Chulainn
13
1 / 2 / 1
7,861
562
5,315
8,538
3,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
8
1 / 4 / 0
5,928
423
2,039
7,045
2,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
5 / 1 / 7
7,920
566
5,442
8,401
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
13
4 / 0 / 8
8,090
578
7,814
6,424
2,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 1 / 4
8,763
626
11,156
5,538
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
16
4 / 0 / 5
9,054
647
4,213
6,600
2,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
creake17
Chaac
12
1 / 1 / 1
6,896
493
1,354
8,000
5,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
21
21
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artemis
BudLarvae
Artemis
1
5
0
0.2
W
Da Ji
5
1
7
8.5
W
Heimdallr
4
0
8
8
L
Janus
Fugich
Janus
0
4
0
0
W
7
1
4
9
L
Mercury
SunWuPaul
Mercury
0
6
2
0.17
W
Apollo
4
0
5
6.5
L
Cu Chulainn
VelthAkabra
Cu Chulainn
1
2
1
0.75
W
Chaac
creake17
Chaac
1
1
1
1.5
L
Ymir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,143
Damage
29,979
42,225
Taken
34,963
14,178
Mitigated
15,591
5,376
Healing
13,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BudLarvae
Artemis
3,948
1,952
0
500
6,341
1,560
0
0
6,341
0
33,532
W
Da Ji
5,442
1,728
0
3,690
8,401
3,089
1,143
574
7,815
0
35,912
W
Heimdallr
7,814
2,463
0
2,257
6,424
2,527
447
1,784
4,534
0
29,876
L
Janus
Fugich
Janus
2,637
40
0
595
8,668
2,117
0
4,838
3,604
41,088
0
W
11,156
1,460
0
688
5,538
1,973
656
1,679
3,779
60,122
0
L
Mercury
SunWuPaul
Mercury
3,204
1,083
0
835
11,633
3,750
0
3,401
8,047
0
37,322
W
Apollo
4,213
2,010
0
3,398
6,600
2,375
590
441
6,159
0
68,789
L
Cu Chulainn
VelthAkabra
Cu Chulainn
5,315
1,120
0
1,848
8,538
3,838
562
984
7,314
0
52,785
W
Chaac
creake17
Chaac
1,354
146
0
3,505
8,000
5,627
1,108
0
8,000
0
30,947
L
Ymir
2,039
217
0
1,598
7,045
2,913
0
1,487
5,524
13,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,967
Gold Earned
40,723
409
Minions Killed
427
0
Camps Cleared
0
1,380,175
Distance Traveled
1,304,576
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,112
508
81
6
0
252,758
3
W
Da Ji
7,920
566
72
5
0
278,929
3
W
Heimdallr
8,090
578
28
2
0
263,405
1
L
Janus
6,609
472
112
8
0
298,869
2
W
Scylla
8,763
626
117
8
0
255,974
0
L
Mercury
6,457
461
71
5
0
324,310
2
W
Apollo
9,054
647
148
11
0
263,211
4
L
Cu Chulainn
7,861
562
125
9
0
281,729
2
W
Chaac
6,896
493
62
4
0
243,057
2
L
Ymir
5,928
423
20
1
0
222,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role