Player Matchup

Chaac
Chaac
Eroic
Chaac
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Susano
Susano
FussioNz Rz
Susano
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 18L
1,850 Elo+
Party 3
Neith
Neith
Gokhart
Neith
Level 23
God Stats
7W - 3L
1,549 SR
Queue Stats
68W - 42L
1,653 Elo+
Party 2
Olorun
Olorun
VerettaVendetta
Olorun
Level 25
God Stats
2W - 0L
1,715 SR
Queue Stats
45W - 14L
1,780 Elo+
Party 3
Ra
Ra
twotaller
Ra
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,697 Elo+
Party 2
Team Averages
Level 18
1,553 SR
1,696 Elo+

VS

Team Averages
Level 31
1,393 SR
1,484 Elo+
Neith
Neith
CromeRedPrince
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 116L
1,366 Elo+
Solo
Guan Yu
Guan Yu
Voidlad
Guan Yu
Level 5
God Stats
3W - 3L
1,272 SR
Queue Stats
113W - 110L
1,654 Elo+
Solo
Agni
Agni
dBrick
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,447 Elo+
Party 1
Loki
Loki
maburoshi2
Loki
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 14L
1,447 Elo+
Party 1
Kukulkan
Kukulkan
nerfy26
Kukulkan
Level 6
God Stats
0W - 3L
1,194 SR
Queue Stats
2W - 8L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Eroic
Chaac
16
3 / 2 / 11
10,451
950
13,632
12,539
12,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Susano
18
9 / 1 / 11
12,259
1,114
17,562
9,723
3,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Gokhart
Neith
18
7 / 1 / 14
12,164
1,106
21,921
15,149
7,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 2 / 9
11,970
1,088
13,057
10,871
4,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 0 / 11
10,800
982
6,716
7,273
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

282

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
10,601
964
13,578
13,301
4,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Guan Yu
Voidlad
Guan Yu
13
0 / 3 / 4
9,337
849
1,732
10,348
8,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Agni
dBrick
Agni
15
1 / 10 / 3
9,544
868
3,975
17,641
5,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 4
10,929
994
13,831
21,648
10,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
nerfy26
Kukulkan
16
1 / 7 / 4
10,167
924
16,665
15,506
5,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
25
26
Kills
6
6
Deaths
26
56
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
W
Chaac
Eroic
Chaac
3
2
11
4.25
W
Susano
9
1
11
14.5
W
Neith
Gokhart
Neith
7
1
14
14
W
6
2
9
5.25
L
Guan Yu
Voidlad
Guan Yu
0
3
4
0.67
L
Agni
dBrick
Agni
1
10
3
0.25
L
2
4
4
1
L
Kukulkan
nerfy26
Kukulkan
1
7
4
0.43
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,888
Damage
49,781
55,555
Taken
78,444
31,091
Mitigated
34,880
24,434
Healing
3,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,578
8,222
0
785
13,301
4,605
0
3,414
9,745
0
31,256
W
Chaac
Eroic
Chaac
13,632
2,452
0
4,158
12,539
12,100
0
5,005
7,234
121
21,397
W
Susano
17,562
2,508
0
180
9,723
3,820
0
4,041
5,407
0
43,359
W
Neith
Gokhart
Neith
21,921
12,518
0
4,621
15,149
7,009
0
4,867
10,007
0
33,900
W
13,057
6,419
2,517
4,110
10,871
4,935
0
5,021
5,650
38,949
0
L
Guan Yu
Voidlad
Guan Yu
1,732
105
1,220
1,094
10,348
8,134
0
2,659
7,567
0
6,473
L
Agni
dBrick
Agni
3,975
691
0
0
17,641
5,639
0
3,992
13,301
12,411
0
L
13,831
1,830
0
575
21,648
10,946
0
5,747
15,619
0
41,333
L
Kukulkan
nerfy26
Kukulkan
16,665
1,433
0
0
15,506
5,556
0
3,604
11,744
40,381
0
W
6,716
668
5,015
3,833
7,273
3,227
0
1,706
5,442
38,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,644
Gold Earned
50,578
251
Minions Killed
182
14
Camps Cleared
4
1,056,191
Distance Traveled
929,808
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,601
964
53
5
2
186,165
0
W
Chaac
10,451
950
11
1
1
208,900
0
W
Susano
12,259
1,114
59
5
6
232,363
3
W
Neith
12,164
1,106
19
2
0
215,142
0
W
Olorun
11,970
1,088
51
5
5
192,928
1
L
Guan Yu
9,337
849
13
1
0
151,119
1
L
Agni
9,544
868
22
2
0
173,080
1
L
Loki
10,929
994
49
4
1
231,343
0
L
Kukulkan
10,167
924
45
4
1
188,101
0
W
Ra
10,800
982
111
10
2
206,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role