Player Matchup

Kuzenbo
Kuzenbo
FreeHugsy
Kuzenbo
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 89L
1,523 Elo+
Party 2
Pele
Pele
GaucheChimp7939
Pele
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ludufercho
Nu Wa
Level 82
God Stats
7W - 0L
1,929 SR
Queue Stats
79W - 68L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StigMa-Instinct
Ah Muzen Cab
Level 109
God Stats
1W - 6L
1,279 SR
Queue Stats
207W - 211L
1,454 Elo+
Party 2
Guan Yu
Guan Yu
Velulf
Guan Yu
Level 60
God Stats
39W - 24L
1,507 SR
Queue Stats
161W - 148L
1,485 Elo+
Solo
Team Averages
Level 78
1,543 SR
1,496 Elo+

VS

Team Averages
Level 88
1,732 SR
1,511 Elo+
Ratatoskr
Ratatoskr
Bend4Uncle
Ratatoskr
Level 64
God Stats
2W - 2L
1,785 SR
Queue Stats
42W - 34L
1,528 Elo+
Party 1
Ares
Ares
CadeBarnes89
Ares
Level 79
God Stats
1W - 3L
1,734 SR
Queue Stats
227W - 230L
1,510 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Daniel0560
Cu Chulainn
Level 87
God Stats
11W - 13L
1,623 SR
Queue Stats
527W - 492L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
EarPleasure
Baron Samedi
Level 85
God Stats
1W - 1L
1,782 SR
Queue Stats
158W - 150L
1,496 Elo+
Party 1
Anhur
Anhur
jairito10
Anhur
Level 126
God Stats
2W - 1L
1,736 SR
Queue Stats
163W - 123L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FreeHugsy
Kuzenbo
12
3 / 1 / 3
7,399
529
5,722
11,285
8,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
4 / 1 / 3
7,663
547
5,979
9,799
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
14
2 / 1 / 4
7,942
567
10,556
6,362
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
StigMa-Instinct
Ah Muzen Cab
12
1 / 1 / 2
6,641
474
6,600
7,883
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Velulf
Guan Yu
14
2 / 0 / 1
7,927
566
8,621
8,446
6,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bend4Uncle
Ratatoskr
11
0 / 4 / 1
6,408
458
2,587
11,668
3,106
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
1 / 3 / 1
6,858
490
4,868
12,997
5,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Daniel0560
Cu Chulainn
10
0 / 2 / 0
5,861
419
4,188
10,358
4,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
EarPleasure
Baron Samedi
12
1 / 2 / 1
6,860
490
6,023
9,435
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
jairito10
Anhur
13
2 / 1 / 0
7,349
525
9,274
9,827
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
12
Kills
4
4
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Bend4Uncle
Ratatoskr
0
4
1
0.13
L
1
3
1
0.5
L
Cu Chulainn
Daniel0560
Cu Chulainn
0
2
0
0
L
Baron Samedi
EarPleasure
Baron Samedi
1
2
1
0.75
W
Kuzenbo
FreeHugsy
Kuzenbo
3
1
3
4.5
W
4
1
3
5.5
W
Nu Wa
2
1
4
4
W
Ah Muzen Cab
StigMa-Instinct
Ah Muzen Cab
1
1
2
2
W
Guan Yu
Velulf
Guan Yu
2
0
1
2.5
L
Anhur
jairito10
Anhur
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,478
Damage
26,940
43,775
Taken
54,285
21,922
Mitigated
19,874
19,208
Healing
20,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Bend4Uncle
Ratatoskr
2,587
511
0
4,245
11,668
3,106
0
1,955
9,420
0
38,025
L
4,868
72
0
5,142
12,997
5,380
0
4,877
7,982
22,874
0
L
Cu Chulainn
Daniel0560
Cu Chulainn
4,188
877
0
3,320
10,358
4,695
0
833
8,948
1,317
26,778
L
Baron Samedi
EarPleasure
Baron Samedi
6,023
461
308
2,946
9,435
3,765
0
4,315
4,775
42,656
0
W
Kuzenbo
FreeHugsy
Kuzenbo
5,722
2,185
405
4,497
11,285
8,621
29
3,240
7,954
20,051
0
W
5,979
968
0
4,061
9,799
3,219
0
2,190
7,490
0
50,413
W
Nu Wa
10,556
1,911
0
750
6,362
2,146
0
4,100
2,054
51,344
0
W
Ah Muzen Cab
StigMa-Instinct
Ah Muzen Cab
6,600
2,779
0
5,037
7,883
1,717
76
934
6,915
0
42,806
W
Guan Yu
Velulf
Guan Yu
8,621
876
155
4,303
8,446
6,219
174
316
7,705
61
49,677
L
Anhur
jairito10
Anhur
9,274
5,079
0
4,702
9,827
2,928
195
3,462
6,221
0
55,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,572
Gold Earned
33,336
396
Minions Killed
370
0
Camps Cleared
0
1,376,652
Distance Traveled
1,221,831
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,408
458
83
6
0
277,327
3
L
Ares
6,858
490
28
2
0
278,844
0
L
Cu Chulainn
5,861
419
48
3
0
209,718
1
L
Baron Samedi
6,860
490
83
6
0
225,727
4
W
Kuzenbo
7,399
529
39
3
0
289,423
3
W
Pele
7,663
547
94
7
0
301,943
3
W
Nu Wa
7,942
567
110
8
0
275,996
6
W
Ah Muzen Cab
6,641
474
58
4
0
235,222
4
W
Guan Yu
7,927
566
95
7
0
274,068
5
L
Anhur
7,349
525
128
9
0
230,215
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role