Player Matchup

Da Ji
Da Ji
CoolDemetrius
Da Ji
Level 9
God Stats
2W - 0L
1,620 SR
Queue Stats
11W - 5L
1,812 Elo+
Party 3
Erlang Shen
Erlang Shen
Elz5150
Erlang Shen
Level 25
God Stats
3W - 5L
1,318 SR
Queue Stats
9W - 12L
1,471 Elo+
Solo
Cernunnos
Cernunnos
MortalKahn
Cernunnos
Level 111
God Stats
14W - 16L
1,209 SR
Queue Stats
354W - 373L
1,617 Elo+
Party 2
Zeus
Zeus
Zapman91
Zeus
Level 158
God Stats
2W - 1L
1,551 SR
Queue Stats
58W - 66L
1,482 Elo+
Party 3
Loki
Loki
god_of_dark01
Loki
Level 4
God Stats
6W - 5L
1,772 SR
Queue Stats
32W - 36L
1,506 Elo+
Party 2
Team Averages
Level 61
1,494 SR
1,578 Elo+

VS

Team Averages
Level 28
1,599 SR
1,520 Elo+
Skadi
Skadi
BloodyAngel9161
Skadi
Level 22
God Stats
16W - 11L
1,780 SR
Queue Stats
16W - 18L
1,647 Elo+
Party 1
Sobek
Sobek
IcyLiddell
Sobek
Level 28
God Stats
1W - 9L
1,305 SR
Queue Stats
180W - 258L
1,244 Elo+
Solo
Loki
Loki
Joeybear52
Loki
Level 24
God Stats
23W - 26L
1,651 SR
Queue Stats
48W - 47L
1,543 Elo+
Solo
Erlang Shen
Erlang Shen
ManualOstrich38
Erlang Shen
Level 29
God Stats
3W - 1L
1,674 SR
Queue Stats
45W - 36L
1,598 Elo+
Solo
Aphrodite
Aphrodite
xfoxxe
Aphrodite
Level 36
God Stats
24W - 22L
1,588 SR
Queue Stats
46W - 51L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 12
12,781
533
8,102
15,337
7,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Elz5150
Erlang Shen
20
5 / 5 / 6
13,540
564
9,850
24,006
14,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
MortalKahn
Cernunnos
20
5 / 1 / 9
14,210
592
17,022
23,186
11,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
20
16 / 4 / 8
15,669
653
25,898
15,534
6,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
2 / 8 / 8
12,633
526
7,952
18,854
5,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 4
9,938
414
9,127
16,399
4,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
8
1 / 3 / 0
7,486
312
1,507
8,766
4,370
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
12 / 4 / 4
12,175
507
13,893
16,048
5,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
ManualOstrich38
Erlang Shen
18
4 / 8 / 13
11,581
483
16,962
27,900
16,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
xfoxxe
Aphrodite
17
4 / 9 / 9
11,259
469
10,351
19,498
6,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
52
33
Kills
22
22
Deaths
35
43
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
11
4
0.27
W
5
4
12
2.75
W
Erlang Shen
Elz5150
Erlang Shen
5
5
6
1.6
L
Sobek
1
3
0
0.33
L
12
4
4
3.5
L
Erlang Shen
ManualOstrich38
Erlang Shen
4
8
13
1.31
W
Cernunnos
MortalKahn
Cernunnos
5
1
9
9.5
W
Zeus
16
4
8
5
W
2
8
8
0.75
L
Aphrodite
xfoxxe
Aphrodite
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,824
Damage
51,840
96,917
Taken
88,611
45,068
Mitigated
36,895
44,201
Healing
27,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,127
5,277
0
250
16,399
4,471
637
2,896
13,363
0
57,226
W
8,102
1,024
0
3,843
15,337
7,791
1,340
2,175
13,162
0
54,875
W
Erlang Shen
Elz5150
Erlang Shen
9,850
6,647
171
12,779
24,006
14,211
3,705
3,903
20,103
0
78,022
L
Sobek
1,507
197
0
2,873
8,766
4,370
0
491
8,241
10,969
0
L
13,893
4,628
0
3,652
16,048
5,059
0
5,540
10,226
0
34,814
L
Erlang Shen
ManualOstrich38
Erlang Shen
16,962
9,599
0
8,232
27,900
16,662
0
8,302
19,343
0
75,372
W
Cernunnos
MortalKahn
Cernunnos
17,022
6,717
0
16,678
23,186
11,023
3,180
1,922
21,264
0
126,566
W
Zeus
25,898
1,354
0
4,749
15,534
6,223
1,277
3,171
12,363
97,111
0
W
7,952
1,342
0
5,981
18,854
5,820
0
1,987
16,867
0
92,845
L
Aphrodite
xfoxxe
Aphrodite
10,351
942
5,030
7,675
19,498
6,333
374
7,888
11,262
63,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,833
Gold Earned
52,439
626
Minions Killed
376
0
Camps Cleared
0
2,108,224
Distance Traveled
1,965,009
28
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,938
414
103
4
0
370,026
1
W
Da Ji
12,781
533
65
3
0
435,969
6
W
Erlang Shen
13,540
564
142
6
0
376,514
0
L
Sobek
7,486
312
21
1
0
213,916
0
L
Loki
12,175
507
48
2
0
469,193
2
L
Erlang Shen
11,581
483
106
4
0
483,323
1
W
Cernunnos
14,210
592
162
7
0
396,863
5
W
Zeus
15,669
653
149
6
0
452,924
12
W
Loki
12,633
526
108
5
0
445,954
5
L
Aphrodite
11,259
469
98
4
0
428,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role