Player Matchup

Jing Wei
Jing Wei
KidToucher666
Jing Wei
Level 21
God Stats
1W - 2L
1,550 SR
Queue Stats
26W - 24L
1,591 Elo+
Party 1
Sobek
Sobek
PG13E
Sobek
Level 7
God Stats
4W - 2L
1,739 SR
Queue Stats
8W - 16L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
Sepiks
Baron Samedi
Level 6
God Stats
2W - 1L
1,688 SR
Queue Stats
19W - 21L
1,420 Elo+
Solo
Olorun
Olorun
Xpective
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,175 Elo+
Solo
Mercury
Mercury
jab145
Mercury
Level 17
God Stats
2W - 3L
1,708 SR
Queue Stats
27W - 25L
1,424 Elo+
Solo
Team Averages
Level 12
1,637 SR
1,422 Elo+

VS

Team Averages
Level 21
1,721 SR
1,483 Elo+
Ymir
Ymir
Efens
Ymir
Level 16
God Stats
4W - 1L
1,793 SR
Queue Stats
37W - 40L
1,339 Elo+
Party 2
Ao Kuang
Ao Kuang
SabinX1
Ao Kuang
Level 28
God Stats
12W - 6L
1,802 SR
Queue Stats
78W - 55L
1,580 Elo+
Solo
Nemesis
Nemesis
Striker2000G
Nemesis
Level 29
God Stats
5W - 1L
1,898 SR
Queue Stats
21W - 33L
1,556 Elo+
Solo
Erlang Shen
Erlang Shen
Vealgee
Erlang Shen
Level 17
God Stats
5W - 4L
1,247 SR
Queue Stats
31W - 42L
1,331 Elo+
Party 2
Anhur
Anhur
eliran525
Anhur
Level 14
God Stats
8W - 7L
1,868 SR
Queue Stats
114W - 133L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KidToucher666
Jing Wei
9
2 / 3 / 0
5,313
483
4,892
7,802
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
PG13E
Sobek
8
0 / 2 / 0
4,951
450
2,159
6,494
3,962
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Sepiks
Baron Samedi
6
0 / 6 / 1
4,394
399
4,836
7,208
2,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Olorun
Xpective
Olorun
5
0 / 8 / 0
4,258
387
1,764
7,144
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
jab145
Mercury
8
0 / 5 / 1
5,086
462
2,650
8,050
2,080
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Efens
Ymir
8
1 / 1 / 7
5,721
520
2,458
7,434
4,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
SabinX1
Ao Kuang
12
13 / 0 / 2
7,549
686
10,496
8,780
2,982
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
Striker2000G
Nemesis
9
2 / 1 / 7
5,920
538
4,198
7,150
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Vealgee
Erlang Shen
11
1 / 0 / 1
6,991
636
2,798
3,207
1,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
eliran525
Anhur
11
7 / 0 / 7
6,863
624
7,276
6,141
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
2
Kills
24
24
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
Efens
Ymir
1
1
7
4.5
L
Jing Wei
KidToucher666
Jing Wei
2
3
0
0.67
L
Sobek
PG13E
Sobek
0
2
0
0
W
Ao Kuang
SabinX1
Ao Kuang
13
0
2
14
L
Baron Samedi
Sepiks
Baron Samedi
0
6
1
0.08
W
Nemesis
Striker2000G
Nemesis
2
1
7
5.5
W
Erlang Shen
Vealgee
Erlang Shen
1
0
1
1.5
L
Olorun
Xpective
Olorun
0
8
0
0
W
Anhur
eliran525
Anhur
7
0
7
10.5
L
Mercury
jab145
Mercury
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,301
Damage
27,226
36,698
Taken
32,712
11,560
Mitigated
12,332
8,466
Healing
15,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Efens
Ymir
2,458
695
0
1,422
7,434
4,051
160
2,820
4,614
13,740
0
L
Jing Wei
KidToucher666
Jing Wei
4,892
4,014
0
2,730
7,802
1,445
0
2,026
5,776
0
21,568
L
Sobek
PG13E
Sobek
2,159
487
0
752
6,494
3,962
0
442
6,052
14,728
0
W
Ao Kuang
SabinX1
Ao Kuang
10,496
3,068
0
5,893
8,780
2,982
0
1,992
6,788
33,207
0
L
Baron Samedi
Sepiks
Baron Samedi
4,836
1,045
436
1,409
7,208
2,146
0
2,919
4,289
12,242
0
W
Nemesis
Striker2000G
Nemesis
4,198
2,024
0
3,432
7,150
2,125
0
1,037
6,113
0
29,977
W
Erlang Shen
Vealgee
Erlang Shen
2,798
1,894
0
804
3,207
1,348
140
832
2,375
0
27,436
L
Olorun
Xpective
Olorun
1,764
984
89
492
7,144
1,927
0
4,558
2,586
6,171
0
W
Anhur
eliran525
Anhur
7,276
3,701
0
3,714
6,141
1,826
936
2,078
4,063
0
26,905
L
Mercury
jab145
Mercury
2,650
1,088
0
2,558
8,050
2,080
0
3,009
5,041
0
25,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,002
Gold Earned
33,044
141
Minions Killed
245
0
Camps Cleared
0
930,395
Distance Traveled
1,096,517
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,721
520
15
1
0
221,065
1
L
Jing Wei
5,313
483
43
4
0
219,983
1
L
Sobek
4,951
450
25
2
0
185,086
0
W
Ao Kuang
7,549
686
54
5
0
221,676
1
L
Baron Samedi
4,394
399
10
1
0
189,776
1
W
Nemesis
5,920
538
44
4
0
244,199
5
W
Erlang Shen
6,991
636
74
7
0
216,667
3
L
Olorun
4,258
387
12
1
0
130,176
1
W
Anhur
6,863
624
58
5
0
192,910
0
L
Mercury
5,086
462
51
5
0
205,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role