Player Matchup

Hel
Hel
AnchorDZN
Hel
Level 8
God Stats
4W - 1L
1,501 SR
Queue Stats
7W - 5L
1,422 Elo+
Party 1
Kukulkan
Kukulkan
GugaSky
Kukulkan
Level 12
God Stats
18W - 9L
1,571 SR
Queue Stats
28W - 17L
1,553 Elo+
Party 1
Cerberus
Cerberus
Guisno
Cerberus
Level 12
God Stats
14W - 5L
1,683 SR
Queue Stats
22W - 8L
1,640 Elo+
Party 1
Yemoja
Yemoja
PapaiGamer1415
Yemoja
Level 6
God Stats
8W - 0L
2,019 SR
Queue Stats
17W - 9L
1,552 Elo+
Party 1
Sol
Sol
fildas12
Sol
Level 8
God Stats
16W - 7L
1,586 SR
Queue Stats
27W - 15L
1,559 Elo+
Party 1
Team Averages
Level 9
1,672 SR
1,545 Elo+

VS

Team Averages
Level 13
1,519 SR
1,370 Elo+
Merlin
Merlin
DeusJunin
Merlin
Level 8
God Stats
2W - 7L
1,317 SR
Queue Stats
30W - 39L
1,483 Elo+
Solo
Terra
Terra
GOD IRO7
Terra
Level 7
God Stats
2W - 5L
1,326 SR
Queue Stats
25W - 44L
1,322 Elo+
Party 2
Artemis
Artemis
K4B3L0
Artemis
Level 8
God Stats
1W - 4L
1,716 SR
Queue Stats
14W - 26L
1,333 Elo+
Party 2
Kali
Kali
Pandcc
Kali
Level 28
God Stats
2W - 4L
1,523 SR
Queue Stats
154W - 162L
1,505 Elo+
Solo
Hou Yi
Hou Yi
Sergio Shidokay
Hou Yi
Level 14
God Stats
1W - 1L
1,716 SR
Queue Stats
4W - 21L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 26
10,899
1,090
15,619
10,585
5,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
GugaSky
Kukulkan
18
8 / 0 / 22
11,720
1,172
24,315
4,950
2,203
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Guisno
Cerberus
18
7 / 2 / 29
12,156
1,216
18,773
23,727
25,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
1 / 1 / 25
11,349
1,135
7,031
7,157
6,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
17 / 0 / 19
12,221
1,222
40,948
17,840
7,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

300

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DeusJunin
Merlin
14
1 / 1 / 1
9,241
924
22,523
10,422
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
GOD IRO7
Terra
15
0 / 13 / 3
9,738
974
2,698
29,963
17,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
K4B3L0
Artemis
15
1 / 10 / 2
9,138
914
10,421
24,110
7,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kali
Pandcc
Kali
15
1 / 4 / 2
9,061
906
10,162
24,454
8,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 12 / 2
9,006
901
9,988
24,155
7,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
13
40
Kills
3
3
Deaths
40
121
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
0
26
20
L
Merlin
DeusJunin
Merlin
1
1
1
1.5
L
Terra
GOD IRO7
Terra
0
13
3
0.12
W
Kukulkan
GugaSky
Kukulkan
8
0
22
19
W
Cerberus
Guisno
Cerberus
7
2
29
10.75
L
Artemis
K4B3L0
Artemis
1
10
2
0.2
L
Kali
Pandcc
Kali
1
4
2
0.5
W
1
1
25
13.5
L
0
12
2
0.08
W
17
0
19
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,686
Damage
55,792
64,259
Taken
113,104
47,714
Mitigated
45,194
44,516
Healing
9,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,619
2,568
16,431
8,522
10,585
5,255
0
4,838
5,747
24,387
0
L
Merlin
DeusJunin
Merlin
22,523
349
0
0
10,422
3,700
0
9,948
474
55,083
0
L
Terra
GOD IRO7
Terra
2,698
878
2,452
3,021
29,963
17,254
0
27,159
2,804
16,353
0
W
Kukulkan
GugaSky
Kukulkan
24,315
599
0
0
4,950
2,203
0
2,391
2,559
56,974
0
W
Cerberus
Guisno
Cerberus
18,773
2,613
0
6,125
23,727
25,814
0
5,906
17,821
33,121
0
L
Artemis
K4B3L0
Artemis
10,421
5,527
0
1,806
24,110
7,826
0
23,271
839
0
21,344
L
Kali
Pandcc
Kali
10,162
3,674
0
1,372
24,454
8,440
0
23,634
820
0
13,319
W
7,031
1,790
2,860
1,388
7,157
6,767
0
2,778
4,379
18,700
0
L
9,988
5,100
0
1,334
24,155
7,974
0
22,674
1,481
0
30,077
W
40,948
16,168
0
9,190
17,840
7,675
0
9,308
8,532
60,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,345
Gold Earned
46,184
239
Minions Killed
179
5
Camps Cleared
7
1,087,802
Distance Traveled
887,511
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,899
1,090
34
3
2
234,194
0
L
Merlin
9,241
924
75
8
0
186,870
0
L
Terra
9,738
974
19
2
5
161,073
0
W
Kukulkan
11,720
1,172
93
9
1
228,305
0
W
Cerberus
12,156
1,216
57
6
0
219,536
3
L
Artemis
9,138
914
23
2
0
165,134
0
L
Kali
9,061
906
12
1
0
221,149
0
W
Yemoja
11,349
1,135
13
1
0
196,247
1
L
Hou Yi
9,006
901
50
5
2
153,285
0
W
Sol
12,221
1,222
42
4
2
209,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role