Player Matchup

Ra
Ra
MÀGE
Ra
Level 110
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 22L
1,741 Elo+
Party 1
Kumbhakarna
Kumbhakarna
YouAreAllMuted
Kumbhakarna
Level 103
God Stats
5W - 0L
1,742 SR
Queue Stats
119W - 59L
1,879 Elo+
Party 1
Horus
Horus
almondlad
Horus
Level 29
God Stats
1W - 0L
1,736 SR
Queue Stats
26W - 11L
1,730 Elo+
Party 1
Team Averages
Level 81
1,659 SR
1,784 Elo+

VS

Team Averages
Level 74
1,531 SR
1,418 Elo+
Ah Muzen Cab
Ah Muzen Cab
DoYouZeus
Ah Muzen Cab
Level 109
God Stats
14W - 18L
1,648 SR
Queue Stats
97W - 87L
1,529 Elo+
Party 2
Ra
Ra
JerZFinest
Ra
Level 16
God Stats
2W - 5L
1,444 SR
Queue Stats
28W - 22L
1,209 Elo+
Party 2
Hercules
Hercules
SaucyPlebian
Hercules
Level 97
God Stats
9W - 13L
1,500 SR
Queue Stats
598W - 511L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
10 / 2 / 9
12,239
816
16,722
13,213
10,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kumbhakarna
YouAreAllMuted
Kumbhakarna
13
3 / 7 / 10
10,312
687
7,448
20,010
9,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Horus
almondlad
Horus
13
6 / 2 / 12
11,114
741
10,203
16,713
12,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DoYouZeus
Ah Muzen Cab
14
4 / 5 / 6
10,830
722
11,370
11,387
4,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
5 / 8 / 3
10,069
671
6,405
11,365
4,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SaucyPlebian
Hercules
14
2 / 6 / 7
10,030
669
9,268
19,091
17,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
19
Kills
11
11
Deaths
19
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DoYouZeus
Ah Muzen Cab
4
5
6
1.4
L
5
8
3
0.81
W
Ra
10
2
9
7.25
L
Hercules
SaucyPlebian
Hercules
2
6
7
0.92
W
Kumbhakarna
YouAreAllMuted
Kumbhakarna
3
7
10
1.14
W
Horus
almondlad
Horus
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,373
Damage
27,043
49,936
Taken
41,843
32,188
Mitigated
26,596
16,965
Healing
10,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DoYouZeus
Ah Muzen Cab
11,370
4,666
0
2,980
11,387
4,689
944
7,792
3,507
0
48,340
L
6,405
832
707
1,780
11,365
4,139
0
8,385
2,855
35,819
0
W
Ra
16,722
2,067
4,786
8,043
13,213
10,092
1,698
1,200
12,013
69,814
0
L
Hercules
SaucyPlebian
Hercules
9,268
2,757
301
4,813
19,091
17,768
349
8,389
10,377
252
29,148
W
Kumbhakarna
YouAreAllMuted
Kumbhakarna
7,448
812
0
875
20,010
9,496
0
4,364
15,646
32,250
0
W
Horus
almondlad
Horus
10,203
3,491
831
2,430
16,713
12,600
657
1,143
15,570
0
17,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,665
Gold Earned
30,929
166
Minions Killed
144
0
Camps Cleared
0
798,662
Distance Traveled
711,360
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,830
722
63
4
0
227,090
2
L
Ra
10,069
671
43
3
0
219,407
1
W
Ra
12,239
816
87
6
0
270,753
4
L
Hercules
10,030
669
38
3
0
264,863
3
W
Kumbhakarna
10,312
687
43
3
0
253,811
7
W
Horus
11,114
741
36
2
0
274,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role