Player Matchup

Ravana
Ravana
FridgeKilla
Ravana
Level 27
God Stats
3W - 9L
1,018 SR
Queue Stats
73W - 123L
1,402 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HeyT47
Cu Chulainn
Level 27
God Stats
6W - 13L
1,415 SR
Queue Stats
87W - 151L
1,447 Elo+
Party 1
Danzaburou
Danzaburou
Stylepoints10
Danzaburou
Level 29
God Stats
6W - 4L
1,844 SR
Queue Stats
117W - 191L
1,482 Elo+
Party 1
Ymir
Ymir
WinedDined69
Ymir
Level 27
God Stats
22W - 21L
1,525 SR
Queue Stats
38W - 53L
1,424 Elo+
Party 1
Baron Samedi
Baron Samedi
seventy_reasons
Baron Samedi
Level 29
God Stats
12W - 17L
1,661 SR
Queue Stats
116W - 189L
1,487 Elo+
Party 1
Team Averages
Level 28
1,492 SR
1,448 Elo+

VS

Team Averages
Level 20
1,552 SR
1,419 Elo+
Medusa
Medusa
Blueflame543
Medusa
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
Wegotdameatz
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 39L
1,166 Elo+
Solo
Ymir
Ymir
Xenomorph5
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hera
Hera
newgamer543
Hera
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,464 Elo+
Party 2
Bakasura
Bakasura
plmqaz4
Bakasura
Level 28
God Stats
2W - 1L
1,758 SR
Queue Stats
19W - 17L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
7
4 / 0 / 3
5,174
739
4,319
2,506
782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
HeyT47
Cu Chulainn
9
5 / 0 / 1
5,527
790
2,695
3,305
1,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
Stylepoints10
Danzaburou
7
0 / 3 / 5
4,684
669
2,799
4,081
1,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
3 / 1 / 1
4,767
681
1,715
3,380
1,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
seventy_reasons
Baron Samedi
7
2 / 1 / 3
4,544
649
2,718
3,145
846
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
2 / 2 / 2
4,278
611
3,612
4,144
1,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 5 / 0
3,771
539
1,420
5,393
3,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

3
0 / 4 / 0
3,271
467
230
3,344
1,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 2 / 1
4,169
596
1,976
3,676
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
plmqaz4
Bakasura
7
1 / 2 / 3
4,534
648
1,217
5,719
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
14
Kills
5
5
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
2
2
1.5
W
Ravana
4
0
3
5.5
W
Cu Chulainn
HeyT47
Cu Chulainn
5
0
1
5.5
W
Danzaburou
Stylepoints10
Danzaburou
0
3
5
0.83
L
1
5
0
0.2
W
3
1
1
3.5
L
0
4
0
0
L
1
2
1
0.75
L
Bakasura
plmqaz4
Bakasura
1
2
3
1.25
W
Baron Samedi
seventy_reasons
Baron Samedi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,246
Damage
8,455
16,417
Taken
22,276
5,791
Mitigated
8,080
3,239
Healing
5,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,612
1,583
0
1,235
4,144
1,054
0
1,353
2,791
0
16,122
W
Ravana
4,319
1,871
0
395
2,506
782
507
300
2,119
0
17,628
W
Cu Chulainn
HeyT47
Cu Chulainn
2,695
1,319
0
466
3,305
1,875
976
0
3,239
0
19,537
W
Danzaburou
Stylepoints10
Danzaburou
2,799
801
0
342
4,081
1,056
400
448
3,585
0
17,426
L
1,420
576
0
669
5,393
3,239
0
1,227
4,166
0
6,052
W
1,715
344
382
458
3,380
1,232
830
83
3,257
15,722
0
L
230
152
0
180
3,344
1,277
0
1,051
2,293
854
0
L
1,976
540
0
1,011
3,676
935
320
718
2,958
18,749
0
L
Bakasura
plmqaz4
Bakasura
1,217
1,060
0
2,500
5,719
1,575
224
84
5,635
0
11,775
W
Baron Samedi
seventy_reasons
Baron Samedi
2,718
926
6
1,190
3,145
846
570
1,115
1,855
12,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,696
Gold Earned
20,023
153
Minions Killed
123
0
Camps Cleared
0
715,714
Distance Traveled
649,161
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,278
611
25
4
0
146,907
0
W
Ravana
5,174
739
33
5
0
150,808
0
W
Cu Chulainn
5,527
790
44
6
0
149,188
0
W
Danzaburou
4,684
669
34
5
0
129,507
0
L
Chaac
3,771
539
15
2
0
109,672
0
W
Ymir
4,767
681
26
4
0
160,994
1
L
Ymir
3,271
467
4
1
0
108,908
0
L
Hera
4,169
596
30
4
0
134,818
0
L
Bakasura
4,534
648
49
7
0
148,856
2
W
Baron Samedi
4,544
649
16
2
0
125,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role