Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
OneWithnolife
Athena
Level 17
God Stats
14W - 12L
1,669 SR
Queue Stats
56W - 62L
1,655 Elo+
Solo
Cupid
Cupid
RayWillie86
Cupid
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,677 Elo+
Solo
Chang'e
Chang'e
mommmiiii
Chang'e
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 41L
1,356 Elo+
Solo
Hera
Hera
o6locknineo
Hera
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 89L
1,668 Elo+
Solo
Team Averages
Level 14
1,534 SR
1,571 Elo+

VS

Team Averages
Level 17
1,620 SR
1,629 Elo+
Thoth
Thoth
Lulada02
Thoth
Level 17
God Stats
5W - 10L
1,702 SR
Queue Stats
30W - 38L
1,758 Elo+
Solo
Danzaburou
Danzaburou
MattRocks99
Danzaburou
Level 28
God Stats
20W - 19L
1,553 SR
Queue Stats
154W - 143L
1,550 Elo+
Solo
Izanami
Izanami
ScruffDiver
Izanami
Level 15
God Stats
15W - 8L
1,694 SR
Queue Stats
54W - 45L
1,510 Elo+
Solo
Chaac
Chaac
TheKokk
Chaac
Level 3
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 8L
1,696 Elo+
Solo
Jing Wei
Jing Wei
anibanny22
Jing Wei
Level 22
God Stats
5W - 8L
1,438 SR
Queue Stats
12W - 11L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 0 / 2
5,484
686
4,913
6,766
2,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 2
4,185
523
706
4,554
3,415
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
2 / 1 / 0
4,462
558
1,854
3,424
1,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
mommmiiii
Chang'e
9
1 / 0 / 1
4,969
621
1,445
4,003
1,008
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
2 / 1 / 0
5,141
643
1,697
4,149
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Lulada02
Thoth
9
2 / 1 / 0
5,052
632
4,056
3,408
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
MattRocks99
Danzaburou
8
1 / 1 / 0
4,687
586
3,302
4,539
1,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
ScruffDiver
Izanami
6
0 / 2 / 0
4,279
535
2,789
4,243
939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
TheKokk
Chaac
8
0 / 2 / 0
4,697
587
2,898
5,929
2,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
anibanny22
Jing Wei
4
0 / 2 / 0
3,616
452
389
3,339
760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
8
Kills
3
3
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
2
4
L
Thoth
Lulada02
Thoth
2
1
0
2
L
Danzaburou
MattRocks99
Danzaburou
1
1
0
1
W
0
1
2
1
W
2
1
0
2
L
Izanami
ScruffDiver
Izanami
0
2
0
0
L
Chaac
TheKokk
Chaac
0
2
0
0
L
Jing Wei
anibanny22
Jing Wei
0
2
0
0
W
Chang'e
mommmiiii
Chang'e
1
0
1
1.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,615
Damage
13,434
22,896
Taken
21,458
9,354
Mitigated
6,329
10,194
Healing
6,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,913
1,829
0
3,504
6,766
2,642
0
0
6,766
0
25,815
L
Thoth
Lulada02
Thoth
4,056
187
0
667
3,408
899
0
1,488
1,785
27,353
0
L
Danzaburou
MattRocks99
Danzaburou
3,302
1,513
0
1,676
4,539
1,168
233
411
4,128
0
22,490
W
706
327
0
514
4,554
3,415
218
0
4,554
7,700
0
W
1,854
1,008
0
1,385
3,424
1,100
341
1,028
2,396
0
12,400
L
Izanami
ScruffDiver
Izanami
2,789
1,687
0
2,087
4,243
939
626
0
3,993
0
18,744
L
Chaac
TheKokk
Chaac
2,898
669
0
1,058
5,929
2,563
0
1,248
4,551
0
27,576
L
Jing Wei
anibanny22
Jing Wei
389
249
0
692
3,339
760
160
517
2,778
0
8,356
W
Chang'e
mommmiiii
Chang'e
1,445
163
946
2,365
4,003
1,008
0
835
3,168
23,120
0
W
1,697
336
0
1,480
4,149
1,189
41
2,193
1,956
26,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,241
Gold Earned
22,331
200
Minions Killed
203
0
Camps Cleared
0
769,564
Distance Traveled
674,646
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,484
686
51
6
0
172,492
2
L
Thoth
5,052
632
53
7
0
148,877
2
L
Danzaburou
4,687
586
42
5
0
143,487
0
W
Athena
4,185
523
13
2
0
137,499
0
W
Cupid
4,462
558
16
2
0
134,672
2
L
Izanami
4,279
535
34
4
0
99,987
1
L
Chaac
4,697
587
60
8
0
177,299
0
L
Jing Wei
3,616
452
14
2
0
104,996
0
W
Chang'e
4,969
621
51
6
0
159,754
4
W
Hera
5,141
643
69
9
0
165,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role