Player Matchup

Janus
Janus
Gold V
Infantshoe6174
Janus
Gold V
Level 142
God Stats
25W - 32L
1,379 SR
Queue Stats
503W - 490L
1,325 MMR
Party 1
Apollo
Apollo
Gold IV
Isitágar
Apollo
Gold IV
Level 124
God Stats
3W - 5L
1,245 SR
Queue Stats
68W - 67L
1,416 MMR
Solo
Yemoja
Yemoja
Bronze III
RAiD3r360
Yemoja
Bronze III
Level 124
God Stats
6W - 9L
1,114 SR
Queue Stats
67W - 58L
1,414 MMR
Solo
Guan Yu
Guan Yu
Gold III
ReidMD
Guan Yu
Gold III
Level 128
God Stats
22W - 24L
1,578 SR
Queue Stats
869W - 863L
1,404 MMR
Solo
Loki
Loki
Gold III
Th3Weakling
Loki
Gold III
Level 128
God Stats
51W - 41L
1,272 SR
Queue Stats
445W - 421L
1,485 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,318 SR
1,409 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,649 SR
1,408 MMR
Nemesis
Nemesis
Bronze III
NoocYe
Nemesis
Bronze III
Level 61
God Stats
5W - 2L
1,500 SR
Queue Stats
42W - 21L
1,414 MMR
Solo
Agni
Agni
Silver II
SANTAANA
Agni
Silver II
Level 146
God Stats
4W - 3L
1,474 SR
Queue Stats
137W - 142L
1,250 MMR
Party 2
Camazotz
Camazotz
Gold I
ShadowCcuda
Camazotz
Gold I
Level 158
God Stats
2W - 2L
1,704 SR
Queue Stats
39W - 34L
1,585 MMR
Party 2
Hou Yi
Hou Yi
Silver III
lAbaddonl
Hou Yi
Silver III
Level 153
God Stats
7W - 9L
1,740 SR
Queue Stats
93W - 84L
1,411 MMR
Solo
Khepri
Khepri
Gold III
timath911
Khepri
Gold III
Level 136
God Stats
10W - 9L
1,827 SR
Queue Stats
129W - 137L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 6
13,622
470
20,797
26,761
10,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
Isitágar
Apollo
20
6 / 6 / 6
14,536
501
26,608
33,921
15,383
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Yemoja
RAiD3r360
Yemoja
15
0 / 5 / 4
10,493
362
6,429
23,584
27,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
ReidMD
Guan Yu
20
3 / 6 / 5
13,235
456
16,856
31,539
46,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 8 / 4
12,904
445
14,792
23,439
9,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ScyllaSetNu WaDanzaburouTsukuyomi

VS

Bans
Cu ChulainnNoxCthulhuPersephoneCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NoocYe
Nemesis
20
10 / 2 / 10
18,193
627
40,085
31,467
38,198
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
20
4 / 3 / 11
15,097
521
18,844
17,800
9,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
ShadowCcuda
Camazotz
20
12 / 6 / 7
16,533
570
27,406
32,638
15,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
lAbaddonl
Hou Yi
20
4 / 6 / 2
16,388
565
20,122
26,292
12,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
timath911
Khepri
19
0 / 2 / 18
14,276
492
8,993
20,874
35,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
78
19
Kills
30
30
Deaths
19
25
Assists
48
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
L
Apollo
Isitágar
Apollo
6
6
6
1.5
W
Nemesis
NoocYe
Nemesis
10
2
10
7.5
L
Yemoja
RAiD3r360
Yemoja
0
5
4
0.4
L
Guan Yu
ReidMD
Guan Yu
3
6
5
0.92
W
Agni
4
3
11
3.17
W
Camazotz
ShadowCcuda
Camazotz
12
6
7
2.58
L
6
8
4
1
W
Hou Yi
lAbaddonl
Hou Yi
4
6
2
0.83
W
Khepri
timath911
Khepri
0
2
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,482
Damage
115,450
139,244
Taken
129,071
108,425
Mitigated
111,650
45,412
Healing
54,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,797
729
358
4,675
26,761
10,050
430
6,193
20,568
105,247
0
L
Apollo
Isitágar
Apollo
26,608
20,687
0
12,218
33,921
15,383
680
3,751
30,170
0
121,309
W
Nemesis
NoocYe
Nemesis
40,085
22,801
0
11,815
31,467
38,198
5,203
4,983
25,909
0
154,586
L
Yemoja
RAiD3r360
Yemoja
6,429
892
4,015
5,908
23,584
27,165
0
8,842
14,742
26,216
0
L
Guan Yu
ReidMD
Guan Yu
16,856
1,500
1,911
11,029
31,539
46,081
0
5,055
26,484
282
80,633
W
Agni
18,844
1,500
404
6,373
17,800
9,961
2,009
5,903
11,822
111,677
0
W
Camazotz
ShadowCcuda
Camazotz
27,406
9,106
0
18,680
32,638
15,880
1,941
7,302
25,136
0
132,681
L
14,792
5,152
0
5,298
23,439
9,746
0
4,147
19,292
0
75,447
W
Hou Yi
lAbaddonl
Hou Yi
20,122
11,203
243
11,492
26,292
12,144
5,194
3,255
22,987
0
128,395
W
Khepri
timath911
Khepri
8,993
706
0
5,222
20,874
35,467
822
6,587
14,237
33,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,790
Gold Earned
80,487
626
Minions Killed
770
0
Camps Cleared
0
2,728,607
Distance Traveled
2,793,324
35
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,622
470
182
6
0
603,636
5
L
Apollo
14,536
501
189
7
0
510,222
5
W
Nemesis
18,193
627
224
8
0
608,642
10
L
Yemoja
10,493
362
30
1
0
540,137
13
L
Guan Yu
13,235
456
122
4
0
541,852
6
W
Agni
15,097
521
174
6
0
576,239
14
W
Camazotz
16,533
570
140
5
0
575,556
5
L
Loki
12,904
445
103
4
0
532,760
6
W
Hou Yi
16,388
565
188
6
0
478,335
3
W
Khepri
14,276
492
44
2
0
554,552
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role