Player Matchup

Bakasura
Bakasura
GingerWon
Bakasura
Level 29
God Stats
4W - 2L
1,636 SR
Queue Stats
47W - 45L
1,369 Elo+
Solo
Cthulhu
Cthulhu
P3nGu1nDuD3
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,311 Elo+
Party 1
Bacchus
Bacchus
WinkerDinker
Bacchus
Level 7
God Stats
1W - 4L
1,352 SR
Queue Stats
8W - 17L
1,409 Elo+
Party 1
Chang'e
Chang'e
elliibo
Chang'e
Level 17
God Stats
14W - 26L
1,354 SR
Queue Stats
113W - 173L
1,376 Elo+
Party 1
Arachne
Arachne
ldrfboy
Arachne
Level 85
God Stats
1W - 2L
1,369 SR
Queue Stats
103W - 101L
1,504 Elo+
Party 1
Team Averages
Level 29
1,442 SR
1,394 Elo+

VS

Team Averages
Level 22
1,616 SR
1,500 Elo+
Chang'e
Chang'e
Ashowl
Chang'e
Level 54
God Stats
3W - 2L
1,441 SR
Queue Stats
4W - 5L
1,255 Elo+
Party 2
Horus
Horus
JTTOPGUN
Horus
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
63W - 39L
1,583 Elo+
Party 3
Poseidon
Poseidon
Ottrr
Poseidon
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 27L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
PhreeWillie
Ah Muzen Cab
Level 7
God Stats
4W - 2L
1,855 SR
Queue Stats
13W - 17L
1,607 Elo+
Party 2
Ymir
Ymir
fubb181
Ymir
Level 28
God Stats
53W - 49L
1,784 SR
Queue Stats
691W - 767L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GingerWon
Bakasura
19
7 / 11 / 2
14,068
1,082
16,877
22,367
12,613
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
P3nGu1nDuD3
Cthulhu
19
2 / 13 / 9
13,055
1,004
11,311
29,498
30,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
WinkerDinker
Bacchus
20
0 / 2 / 10
13,256
1,020
9,121
26,249
39,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
elliibo
Chang'e
18
1 / 4 / 5
11,823
909
9,530
16,727
9,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
ldrfboy
Arachne
18
7 / 7 / 5
13,804
1,062
24,031
26,599
11,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ashowl
Chang'e
20
5 / 1 / 25
13,708
1,054
24,050
9,852
4,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Horus
JTTOPGUN
Horus
20
8 / 1 / 23
15,582
1,199
15,227
18,318
25,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Ottrr
Poseidon
20
13 / 7 / 16
15,178
1,168
36,254
14,797
6,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
PhreeWillie
Ah Muzen Cab
20
8 / 3 / 21
14,172
1,090
26,766
12,527
5,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
fubb181
Ymir
18
3 / 5 / 16
12,278
944
11,446
20,232
19,870
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
138
17
Kills
37
37
Deaths
17
31
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ashowl
Chang'e
5
1
25
17.5
L
Bakasura
GingerWon
Bakasura
7
11
2
0.73
W
Horus
JTTOPGUN
Horus
8
1
23
19.5
W
Poseidon
Ottrr
Poseidon
13
7
16
3
L
Cthulhu
P3nGu1nDuD3
Cthulhu
2
13
9
0.5
W
Ah Muzen Cab
PhreeWillie
Ah Muzen Cab
8
3
21
6.17
L
Bacchus
WinkerDinker
Bacchus
0
2
10
2.5
L
Chang'e
elliibo
Chang'e
1
4
5
0.88
W
Ymir
fubb181
Ymir
3
5
16
2.2
L
Arachne
ldrfboy
Arachne
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,870
Damage
113,743
121,440
Taken
75,726
102,982
Mitigated
63,087
15,202
Healing
26,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ashowl
Chang'e
24,050
3,567
6,709
5,565
9,852
4,688
0
5,519
3,973
54,316
0
L
Bakasura
GingerWon
Bakasura
16,877
9,639
0
2,687
22,367
12,613
0
12,580
9,787
0
25,705
W
Horus
JTTOPGUN
Horus
15,227
9,199
4,948
7,408
18,318
25,731
0
6,412
10,060
0
20,934
W
Poseidon
Ottrr
Poseidon
36,254
6,394
0
0
14,797
6,852
0
5,220
8,922
72,766
0
L
Cthulhu
P3nGu1nDuD3
Cthulhu
11,311
566
0
491
29,498
30,353
0
15,913
13,585
36,975
0
W
Ah Muzen Cab
PhreeWillie
Ah Muzen Cab
26,766
10,592
0
1,494
12,527
5,946
0
3,132
9,205
0
52,817
L
Bacchus
WinkerDinker
Bacchus
9,121
1,288
0
879
26,249
39,387
0
16,061
10,188
32,756
0
L
Chang'e
elliibo
Chang'e
9,530
1,376
1,756
2,424
16,727
9,002
0
11,455
5,272
31,745
0
W
Ymir
fubb181
Ymir
11,446
2,013
0
0
20,232
19,870
0
9,033
9,462
22,407
0
L
Arachne
ldrfboy
Arachne
24,031
16,834
0
6,965
26,599
11,627
0
15,741
10,858
0
31,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,006
Gold Earned
70,918
251
Minions Killed
298
10
Camps Cleared
6
1,221,386
Distance Traveled
1,132,501
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,708
1,054
73
6
1
234,872
0
L
Bakasura
14,068
1,082
63
5
6
253,848
1
W
Horus
15,582
1,199
18
1
1
262,135
0
W
Poseidon
15,178
1,168
91
7
2
179,189
0
L
Cthulhu
13,055
1,004
74
6
1
226,444
0
W
Ah Muzen Cab
14,172
1,090
79
6
1
254,065
0
L
Bacchus
13,256
1,020
53
4
0
246,612
0
L
Chang'e
11,823
909
48
4
0
217,224
0
W
Ymir
12,278
944
37
3
1
202,240
0
L
Arachne
13,804
1,062
13
1
3
277,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role