Player Matchup

Skadi
Skadi
BRAHBRAHGANG
Skadi
Level 21
God Stats
1W - 2L
1,659 SR
Queue Stats
1W - 2L
1,511 Elo+
Party 1
Cupid
Cupid
Edgar Good Boy
Cupid
Level 28
God Stats
1W - 3L
1,316 SR
Queue Stats
576W - 561L
1,470 Elo+
Solo
Arachne
Arachne
OleBuddyBrahGang
Arachne
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,511 Elo+
Party 1
Thoth
Thoth
PUP213
Thoth
Level 29
God Stats
76W - 76L
1,490 SR
Queue Stats
361W - 378L
1,416 Elo+
Solo
Anubis
Anubis
mr_SkereXD-_-
Anubis
Level 20
God Stats
16W - 16L
1,619 SR
Queue Stats
574W - 538L
1,619 Elo+
Solo
Team Averages
Level 24
1,517 SR
1,505 Elo+

VS

Team Averages
Level 25
1,572 SR
1,529 Elo+
Jormungandr
Jormungandr
FliG97
Jormungandr
Level 25
God Stats
5W - 3L
1,737 SR
Queue Stats
7W - 7L
1,577 Elo+
Party 2
Heimdallr
Heimdallr
Hobbitjoufflux
Heimdallr
Level 25
God Stats
3W - 1L
1,503 SR
Queue Stats
15W - 17L
1,577 Elo+
Party 2
Fenrir
Fenrir
Pepper of Dune
Fenrir
Level 29
God Stats
21W - 27L
1,500 SR
Queue Stats
23W - 32L
1,500 Elo+
Solo
Bellona
Bellona
Sn00py_603
Bellona
Level 29
God Stats
14W - 10L
1,587 SR
Queue Stats
61W - 44L
1,551 Elo+
Solo
Sol
Sol
StevenSD809
Sol
Level 16
God Stats
6W - 8L
1,531 SR
Queue Stats
17W - 19L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 3
5,358
412
4,371
8,568
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
3 / 4 / 1
5,987
461
4,443
8,459
3,710
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
4 / 3 / 2
6,438
495
3,072
7,942
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
PUP213
Thoth
12
7 / 2 / 1
7,330
564
7,191
5,454
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 0
5,896
454
3,968
6,950
3,213
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FliG97
Jormungandr
10
1 / 4 / 2
6,392
492
3,013
11,694
4,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
Hobbitjoufflux
Heimdallr
10
2 / 4 / 1
6,310
485
3,395
6,892
2,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 2 / 1
6,290
484
2,702
7,040
2,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Sn00py_603
Bellona
10
2 / 4 / 4
6,292
484
5,420
6,401
6,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
6 / 1 / 1
7,594
584
10,071
10,794
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
15
Kills
15
16
Deaths
15
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
3
4
1
0.88
W
Jormungandr
FliG97
Jormungandr
1
4
2
0.5
W
Heimdallr
Hobbitjoufflux
Heimdallr
2
4
1
0.63
L
4
3
2
1.67
L
Thoth
PUP213
Thoth
7
2
1
3.75
W
4
2
1
2.25
W
Bellona
Sn00py_603
Bellona
2
4
4
1
W
6
1
1
6.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,045
Damage
24,601
37,373
Taken
42,821
13,164
Mitigated
17,578
10,343
Healing
14,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,371
2,299
0
971
8,568
2,240
660
1,013
7,555
0
18,854
L
4,443
2,050
485
2,595
8,459
3,710
564
3,087
5,371
0
24,376
W
Jormungandr
FliG97
Jormungandr
3,013
401
381
4,439
11,694
4,206
214
5,424
6,245
28,133
0
W
Heimdallr
Hobbitjoufflux
Heimdallr
3,395
1,933
0
473
6,892
2,066
1,051
1,767
5,100
0
18,848
L
3,072
2,082
0
1,639
7,942
2,288
0
1,992
5,950
0
17,671
L
Thoth
PUP213
Thoth
7,191
364
0
830
5,454
1,713
0
2,050
3,404
35,593
0
W
2,702
1,488
0
2,132
7,040
2,340
742
0
6,915
0
24,348
W
Bellona
Sn00py_603
Bellona
5,420
2,342
282
676
6,401
6,058
990
0
6,291
0
27,217
W
10,071
2,543
0
6,153
10,794
2,908
1,072
3,968
6,726
44,796
0
L
3,968
276
0
3,823
6,950
3,213
637
4,942
2,008
26,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,009
Gold Earned
32,878
206
Minions Killed
247
0
Camps Cleared
0
1,142,035
Distance Traveled
1,114,632
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,358
412
26
2
0
207,272
1
L
Cupid
5,987
461
43
3
0
225,081
0
W
Jormungandr
6,392
492
51
4
0
198,459
0
W
Heimdallr
6,310
485
23
2
0
235,524
3
L
Arachne
6,438
495
31
2
0
292,165
0
L
Thoth
7,330
564
62
5
0
233,402
0
W
Fenrir
6,290
484
49
4
0
221,864
1
W
Bellona
6,292
484
54
4
0
223,330
0
W
Sol
7,594
584
70
5
0
235,455
0
L
Anubis
5,896
454
44
3
0
184,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role