Player Matchup

Fenrir
Fenrir
Arragas667
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Ra
Ra
Perigryne
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,445 Elo+
Party 1
Baron Samedi
Baron Samedi
SaintP4Nda
Baron Samedi
Level 26
God Stats
2W - 1L
1,857 SR
Queue Stats
4W - 6L
1,440 Elo+
Party 1
Bellona
Bellona
TheWayToAlice
Bellona
Level 24
God Stats
5W - 3L
1,352 SR
Queue Stats
7W - 5L
1,254 Elo+
Solo
Susano
Susano
YaBoiYon
Susano
Level 6
God Stats
5W - 6L
1,364 SR
Queue Stats
8W - 10L
1,347 Elo+
Solo
Team Averages
Level 14
1,515 SR
1,397 Elo+

VS

Team Averages
Level 18
1,479 SR
1,359 Elo+
Neith
Neith
EarlessOrc0
Neith
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Apollo
Apollo
High_Horse_421
Apollo
Level 27
God Stats
157W - 119L
1,614 SR
Queue Stats
221W - 230L
1,546 Elo+
Party 2
Danzaburou
Danzaburou
KaBurro184
Danzaburou
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 43L
1,425 Elo+
Solo
Jing Wei
Jing Wei
Strategies
Jing Wei
Level 18
God Stats
1W - 1L
1,340 SR
Queue Stats
9W - 13L
1,031 Elo+
Solo
Ymir
Ymir
theDABwizard
Ymir
Level 15
God Stats
2W - 2L
1,442 SR
Queue Stats
172W - 172L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arragas667
Fenrir
13
0 / 8 / 3
7,619
847
3,787
10,323
5,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
2 / 7 / 5
9,741
1,082
11,867
12,548
5,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
SaintP4Nda
Baron Samedi
14
3 / 11 / 3
9,127
1,014
11,975
22,429
10,335
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
15
2 / 9 / 3
8,931
992
3,873
16,508
11,668
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Boots

Boots

+6%
Movement Speed

Susano
YaBoiYon
Susano
12
2 / 8 / 2
8,950
994
5,679
11,906
4,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 1 / 15
11,984
1,332
20,561
9,507
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
13 / 1 / 17
11,651
1,295
15,968
7,843
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
KaBurro184
Danzaburou
17
6 / 3 / 21
10,408
1,156
18,279
9,707
4,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Strategies
Jing Wei
16
2 / 2 / 18
9,047
1,005
3,460
5,727
2,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
7 / 2 / 20
11,144
1,238
10,228
11,961
12,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
134
9
Kills
43
43
Deaths
9
16
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Arragas667
Fenrir
0
8
3
0.19
W
15
1
15
22.5
W
13
1
17
21.5
W
Danzaburou
KaBurro184
Danzaburou
6
3
21
5.5
L
2
7
5
0.64
L
Baron Samedi
SaintP4Nda
Baron Samedi
3
11
3
0.41
W
Jing Wei
Strategies
Jing Wei
2
2
18
5.5
L
Bellona
2
9
3
0.39
L
Susano
YaBoiYon
Susano
2
8
2
0.38
W
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,181
Damage
68,496
73,714
Taken
44,745
37,164
Mitigated
26,110
5,350
Healing
15,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Arragas667
Fenrir
3,787
876
0
132
10,323
5,655
0
1,152
9,171
0
8,844
W
20,561
13,784
0
4,738
9,507
3,994
0
5,531
3,976
0
37,306
W
15,968
10,382
0
3,737
7,843
3,279
0
4,384
3,459
0
37,652
W
Danzaburou
KaBurro184
Danzaburou
18,279
9,173
0
4,141
9,707
4,145
0
5,455
4,252
0
30,911
L
11,867
1,784
440
337
12,548
5,274
0
2,907
9,641
25,629
0
L
Baron Samedi
SaintP4Nda
Baron Samedi
11,975
1,774
355
3,177
22,429
10,335
0
3,259
19,170
25,558
0
W
Jing Wei
Strategies
Jing Wei
3,460
3,460
0
618
5,727
2,476
0
3,428
2,299
0
10,091
L
Bellona
3,873
1,896
0
654
16,508
11,668
0
1,285
15,223
0
19,024
L
Susano
YaBoiYon
Susano
5,679
1,279
0
255
11,906
4,232
0
1,625
10,281
0
8,506
W
10,228
2,349
0
2,350
11,961
12,216
0
5,044
6,219
19,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,368
Gold Earned
54,234
99
Minions Killed
170
3
Camps Cleared
4
556,033
Distance Traveled
741,082
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,619
847
6
1
0
85,866
2
W
Neith
11,984
1,332
50
6
0
131,353
0
W
Apollo
11,651
1,295
49
5
1
154,175
0
W
Danzaburou
10,408
1,156
25
3
0
151,346
0
L
Ra
9,741
1,082
30
3
2
148,106
0
L
Baron Samedi
9,127
1,014
30
3
1
111,201
2
W
Jing Wei
9,047
1,005
24
3
1
162,493
0
L
Bellona
8,931
992
31
3
0
133,468
0
L
Susano
8,950
994
2
0
0
77,392
0
W
Ymir
11,144
1,238
22
2
2
141,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role