Player Matchup

Fafnir
Fafnir
FrancoBruniano
Fafnir
Level 7
God Stats
5W - 4L
1,336 SR
Queue Stats
12W - 10L
1,366 Elo+
Solo
Nox
Nox
Noxling
Nox
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 38L
1,319 Elo+
Party 2
Fenrir
Fenrir
Syforc3
Fenrir
Level 44
God Stats
2W - 1L
1,832 SR
Queue Stats
75W - 73L
1,546 Elo+
Party 2
Neith
Neith
Teraformeur
Neith
Level 4
God Stats
5W - 5L
1,233 SR
Queue Stats
377W - 366L
1,412 Elo+
Solo
Chaac
Chaac
noorrr
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,480 SR
1,428 Elo+

VS

Team Averages
Level 19
1,564 SR
1,521 Elo+
Cthulhu
Cthulhu
Fyregrynder
Cthulhu
Level 15
God Stats
19W - 17L
1,500 SR
Queue Stats
179W - 176L
1,475 Elo+
Solo
Tsukuyomi
Tsukuyomi
Giuffredo
Tsukuyomi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,179 Elo+
Party 1
Ra
Ra
Krugrat
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,304 Elo+
Party 1
Nemesis
Nemesis
QUENNSCYLLA
Nemesis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,801 Elo+
Party 3
Ullr
Ullr
XMexicanJokerX
Ullr
Level 37
God Stats
14W - 2L
1,821 SR
Queue Stats
29W - 6L
1,844 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 10
8,706
484
7,329
15,891
11,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nox
9
1 / 8 / 1
6,192
344
1,293
8,481
2,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Syforc3
Fenrir
13
6 / 8 / 3
8,753
486
5,807
16,676
6,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
14 / 4 / 6
10,137
563
15,186
11,651
4,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
noorrr
Chaac
1
0 / 1 / 0
4,899
272
0
646
258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fyregrynder
Cthulhu
9
0 / 4 / 0
6,731
374
2,266
9,273
7,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Giuffredo
Tsukuyomi
11
0 / 10 / 6
7,466
415
3,461
11,553
3,885
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 7 / 0
8,690
483
3,673
8,782
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
QUENNSCYLLA
Nemesis
18
6 / 3 / 10
10,989
611
8,381
12,169
5,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
16 / 1 / 4
11,833
657
20,359
11,022
5,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
44
25
Kills
24
25
Deaths
25
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
4
10
2.25
W
Cthulhu
Fyregrynder
Cthulhu
0
4
0
0
W
Tsukuyomi
Giuffredo
Tsukuyomi
0
10
6
0.3
W
2
7
0
0.29
L
Nox
1
8
1
0.19
W
Nemesis
QUENNSCYLLA
Nemesis
6
3
10
3.67
L
Fenrir
Syforc3
Fenrir
6
8
3
0.94
L
14
4
6
4.25
W
16
1
4
18
L
Chaac
noorrr
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,615
Damage
38,140
53,345
Taken
52,799
24,373
Mitigated
25,492
7,915
Healing
6,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,329
2,793
0
2,030
15,891
11,196
48
3,704
12,012
19,811
0
W
Cthulhu
Fyregrynder
Cthulhu
2,266
354
0
591
9,273
7,804
443
1,424
7,849
21,667
0
W
Tsukuyomi
Giuffredo
Tsukuyomi
3,461
976
0
168
11,553
3,885
0
2,236
9,317
0
19,586
W
3,673
803
84
1,192
8,782
3,011
1,391
1,471
7,311
45,591
0
L
Nox
1,293
576
0
180
8,481
2,487
0
344
8,137
14,249
0
W
Nemesis
QUENNSCYLLA
Nemesis
8,381
4,600
0
2,094
12,169
5,581
1,059
1,822
10,347
0
79,534
L
Fenrir
Syforc3
Fenrir
5,807
1,003
0
4,200
16,676
6,276
0
692
15,984
0
39,657
L
15,186
9,286
0
1,505
11,651
4,156
192
924
10,627
0
56,899
W
20,359
9,488
0
2,326
11,022
5,211
3,020
1,669
9,353
0
91,439
L
Chaac
noorrr
Chaac
0
0
0
0
646
258
0
0
646
0
438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,687
Gold Earned
45,709
211
Minions Killed
469
0
Camps Cleared
0
1,174,093
Distance Traveled
1,502,356
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,706
484
23
1
0
329,127
1
W
Cthulhu
6,731
374
33
2
0
277,704
0
W
Tsukuyomi
7,466
415
33
2
0
274,483
2
W
Ra
8,690
483
103
6
0
289,475
1
L
Nox
6,192
344
24
1
0
271,192
11
W
Nemesis
10,989
611
159
9
0
339,165
4
L
Fenrir
8,753
486
74
4
0
285,043
7
L
Neith
10,137
563
87
5
0
268,430
7
W
Ullr
11,833
657
141
8
0
321,529
2
L
Chaac
4,899
272
3
0
0
20,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role