Player Matchup

Artemis
Artemis
EsoGianni
Artemis
Level 22
God Stats
5W - 3L
1,465 SR
Queue Stats
5W - 3L
1,276 Elo+
Party 1
Bastet
Bastet
SkyostAB
Bastet
Level 36
God Stats
10W - 5L
1,589 SR
Queue Stats
59W - 70L
1,446 Elo+
Party 1
Ymir
Ymir
ignacio543
Ymir
Level 39
God Stats
12W - 5L
1,672 SR
Queue Stats
48W - 40L
1,478 Elo+
Party 1
Team Averages
Level 32
1,575 SR
1,400 Elo+

VS

Team Averages
Level 52
1,431 SR
1,340 Elo+
Danzaburou
Danzaburou
Pjwbs
Danzaburou
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
187W - 207L
1,455 Elo+
Solo
Vulcan
Vulcan
Stoosh1696
Vulcan
Level 14
God Stats
1W - 2L
1,498 SR
Queue Stats
8W - 19L
1,208 Elo+
Party 2
King Arthur
King Arthur
garelele
King Arthur
Level 20
God Stats
1W - 5L
1,296 SR
Queue Stats
25W - 29L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EsoGianni
Artemis
6
1 / 0 / 2
4,443
741
1,243
1,748
557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
SkyostAB
Bastet
7
2 / 0 / 2
4,943
824
1,838
3,838
1,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 1 / 3
4,967
828
1,273
4,332
2,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pjwbs
Danzaburou
3
0 / 1 / 0
3,703
617
693
752
335
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vulcan
Stoosh1696
Vulcan
8
0 / 1 / 1
4,161
694
4,089
1,387
425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
garelele
King Arthur
7
0 / 2 / 0
4,055
676
736
3,934
1,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
4
Kills
0
1
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
EsoGianni
Artemis
1
0
2
2
L
Danzaburou
Pjwbs
Danzaburou
0
1
0
0
W
Bastet
SkyostAB
Bastet
2
0
2
3
L
Vulcan
Stoosh1696
Vulcan
0
1
1
0.5
L
King Arthur
garelele
King Arthur
0
2
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,354
Damage
5,518
9,918
Taken
6,073
4,179
Mitigated
1,991
1,754
Healing
619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
EsoGianni
Artemis
1,243
513
0
179
1,748
557
0
1,109
639
0
8,414
L
Danzaburou
Pjwbs
Danzaburou
693
364
0
32
752
335
0
76
676
0
1,371
W
Bastet
SkyostAB
Bastet
1,838
629
0
1,054
3,838
1,109
22
1,297
2,541
0
9,360
L
Vulcan
Stoosh1696
Vulcan
4,089
765
0
187
1,387
425
0
191
1,196
12,874
0
L
King Arthur
garelele
King Arthur
736
0
0
400
3,934
1,231
0
1,018
2,916
0
5,071
W
1,273
362
0
521
4,332
2,513
0
1,696
2,636
8,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,353
Gold Earned
11,919
55
Minions Killed
30
0
Camps Cleared
0
342,939
Distance Traveled
210,589
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,443
741
28
5
0
109,517
0
L
Danzaburou
3,703
617
3
1
0
17,521
0
W
Bastet
4,943
824
12
2
0
124,597
0
L
Vulcan
4,161
694
16
3
0
106,160
0
L
King Arthur
4,055
676
11
2
0
86,908
0
W
Ymir
4,967
828
15
3
0
108,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role