Player Matchup

Arachne
Arachne
FernandoNS05
Arachne
Level 26
God Stats
11W - 11L
1,500 SR
Queue Stats
589W - 552L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
LastNomERC
Baron Samedi
Level 25
God Stats
3W - 1L
1,511 SR
Queue Stats
83W - 74L
1,510 Elo+
Solo
Ymir
Ymir
Shamiban
Ymir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Sym299
Cthulhu
Level 9
God Stats
1W - 1L
1,298 SR
Queue Stats
16W - 10L
1,480 Elo+
Solo
Izanami
Izanami
XxDarknessK1ngxX
Izanami
Level 28
God Stats
4W - 0L
1,531 SR
Queue Stats
4W - 0L
1,764 Elo+
Solo
Team Averages
Level 21
1,468 SR
1,542 Elo+

VS

Team Averages
Level 13
1,564 SR
1,535 Elo+
Kukulkan
Kukulkan
Arthur4221
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Athena
Athena
CriticalPhilo
Athena
Level 24
God Stats
0W - 1L
1,813 SR
Queue Stats
31W - 32L
1,610 Elo+
Party 2
Camazotz
Camazotz
EricJaquin
Camazotz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
JoanaJoestar
Neith
Level 5
God Stats
2W - 4L
1,288 SR
Queue Stats
29W - 30L
1,571 Elo+
Party 2
Artio
Artio
Rasarthy
Artio
Level 28
God Stats
4W - 2L
1,718 SR
Queue Stats
100W - 84L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FernandoNS05
Arachne
14
7 / 2 / 8
9,211
576
9,502
11,816
6,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
LastNomERC
Baron Samedi
12
4 / 3 / 4
7,743
484
7,570
6,610
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
14
5 / 1 / 10
8,831
552
7,954
13,203
10,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Sym299
Cthulhu
14
4 / 3 / 5
8,412
526
11,118
14,972
11,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
9 / 4 / 4
8,811
551
14,755
11,121
4,166
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arthur4221
Kukulkan
11
2 / 7 / 0
7,102
444
8,309
8,506
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 4 / 4
7,560
473
5,473
14,682
9,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
EricJaquin
Camazotz
10
0 / 6 / 2
6,556
410
2,431
13,566
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
4 / 7 / 3
7,538
471
7,896
11,072
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Rasarthy
Artio
12
5 / 5 / 1
9,064
567
10,323
21,513
13,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
29
Kills
13
13
Deaths
29
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Arthur4221
Kukulkan
2
7
0
0.29
L
2
4
4
1
L
Camazotz
EricJaquin
Camazotz
0
6
2
0.17
W
Arachne
FernandoNS05
Arachne
7
2
8
5.5
L
4
7
3
0.79
W
Baron Samedi
LastNomERC
Baron Samedi
4
3
4
2
L
Artio
Rasarthy
Artio
5
5
1
1.1
W
Ymir
5
1
10
10
W
Cthulhu
Sym299
Cthulhu
4
3
5
2.17
W
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,899
Damage
34,432
57,722
Taken
69,339
35,961
Mitigated
32,712
15,976
Healing
14,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Arthur4221
Kukulkan
8,309
1,475
0
281
8,506
3,112
1,129
4,189
4,242
34,602
0
L
5,473
1,688
0
862
14,682
9,220
0
5,211
9,446
19,037
0
L
Camazotz
EricJaquin
Camazotz
2,431
822
0
3,560
13,566
3,754
0
2,978
10,563
0
27,328
W
Arachne
FernandoNS05
Arachne
9,502
6,283
0
4,043
11,816
6,683
0
3,792
8,024
0
66,863
L
7,896
3,272
0
1,901
11,072
3,550
139
3,590
7,482
0
31,422
W
Baron Samedi
LastNomERC
Baron Samedi
7,570
803
939
807
6,610
3,192
1,561
2,755
3,855
31,408
0
L
Artio
Rasarthy
Artio
10,323
2,058
0
7,943
21,513
13,076
96
9,874
10,964
33,599
0
W
Ymir
7,954
1,017
0
941
13,203
10,434
448
5,627
7,576
43,998
0
W
Cthulhu
Sym299
Cthulhu
11,118
3,039
0
5,555
14,972
11,486
538
8,638
6,334
42,318
0
W
14,755
11,703
0
3,691
11,121
4,166
451
3,293
7,828
0
59,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,008
Gold Earned
37,820
371
Minions Killed
242
0
Camps Cleared
0
1,500,486
Distance Traveled
1,394,999
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,102
444
55
3
0
243,773
2
L
Athena
7,560
473
22
1
0
325,888
1
L
Camazotz
6,556
410
63
4
0
272,790
0
W
Arachne
9,211
576
98
6
0
324,497
0
L
Neith
7,538
471
48
3
0
246,983
1
W
Baron Samedi
7,743
484
47
3
0
308,349
4
L
Artio
9,064
567
54
3
0
305,565
8
W
Ymir
8,831
552
73
5
0
296,313
1
W
Cthulhu
8,412
526
74
5
0
307,583
0
W
Izanami
8,811
551
79
5
0
263,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role