Player Matchup

Scylla
Scylla
EvoIvers
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,626 Elo+
Solo
Cthulhu
Cthulhu
Ghost_Goku_ultra
Cthulhu
Level 3
God Stats
8W - 7L
1,500 SR
Queue Stats
12W - 13L
1,501 Elo+
Party 2
Izanami
Izanami
JoePortland
Izanami
Level 10
God Stats
7W - 10L
1,454 SR
Queue Stats
80W - 91L
1,452 Elo+
Solo
Agni
Agni
filculttii
Agni
Level 29
God Stats
7W - 9L
1,351 SR
Queue Stats
192W - 209L
1,530 Elo+
Solo
Fenrir
Fenrir
lx-_Havok_-xl
Fenrir
Level 17
God Stats
28W - 30L
1,538 SR
Queue Stats
84W - 115L
1,544 Elo+
Party 2
Team Averages
Level 13
1,469 SR
1,531 Elo+

VS

Team Averages
Level 21
1,680 SR
1,605 Elo+
Baron Samedi
Baron Samedi
TeMpEsT ClUtCh
Baron Samedi
Level 27
God Stats
4W - 7L
1,674 SR
Queue Stats
5W - 8L
1,608 Elo+
Solo
Tsukuyomi
Tsukuyomi
WheelsLJ
Tsukuyomi
Level 16
God Stats
23W - 11L
1,833 SR
Queue Stats
60W - 45L
1,616 Elo+
Party 1
Neith
Neith
dkninja808
Neith
Level 17
God Stats
8W - 2L
1,809 SR
Queue Stats
38W - 19L
1,702 Elo+
Party 1
Khepri
Khepri
gamer_girl71181
Khepri
Level 23
God Stats
97W - 63L
1,584 SR
Queue Stats
401W - 367L
1,534 Elo+
Solo
Scylla
Scylla
pipouti06
Scylla
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EvoIvers
Scylla
16
1 / 8 / 1
10,443
870
5,423
19,788
5,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 10 / 3
10,412
868
5,680
21,890
11,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
JoePortland
Izanami
16
1 / 10 / 3
10,781
898
14,397
18,375
6,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 0 / 1
11,035
920
12,174
6,026
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 3 / 1
10,857
905
5,646
9,232
3,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TeMpEsT ClUtCh
Baron Samedi
20
9 / 1 / 14
13,671
1,139
15,259
7,715
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
WheelsLJ
Tsukuyomi
19
8 / 0 / 15
12,335
1,028
19,782
11,233
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
19
5 / 1 / 15
12,432
1,036
15,673
8,725
4,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 2 / 15
11,920
993
4,638
14,150
13,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
pipouti06
Scylla
19
7 / 2 / 15
12,320
1,027
13,533
7,859
3,243
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
105
6
Kills
31
31
Deaths
6
9
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Scylla
EvoIvers
Scylla
1
8
1
0.19
L
0
10
3
0.15
L
Izanami
JoePortland
Izanami
1
10
3
0.25
W
Baron Samedi
TeMpEsT ClUtCh
Baron Samedi
9
1
14
16
W
Tsukuyomi
WheelsLJ
Tsukuyomi
8
0
15
15.5
W
Neith
5
1
15
12.5
L
1
0
1
1.5
W
2
2
15
4.75
L
3
3
1
1.17
W
Scylla
pipouti06
Scylla
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,320
Damage
68,885
75,311
Taken
49,682
28,720
Mitigated
30,154
661
Healing
15,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
EvoIvers
Scylla
5,423
1,833
0
0
19,788
5,905
0
6,034
13,630
12,804
0
L
5,680
194
242
332
21,890
11,318
0
11,432
10,300
13,234
0
L
Izanami
JoePortland
Izanami
14,397
9,701
0
0
18,375
6,378
0
9,141
8,982
0
26,780
W
Baron Samedi
TeMpEsT ClUtCh
Baron Samedi
15,259
926
1,981
3,318
7,715
4,092
0
3,785
3,905
55,055
0
W
Tsukuyomi
WheelsLJ
Tsukuyomi
19,782
8,644
0
3,970
11,233
5,174
0
4,891
6,267
0
39,468
W
Neith
15,673
11,256
0
3,414
8,725
4,149
0
4,986
3,639
0
41,357
L
12,174
227
0
0
6,026
1,702
0
2,841
3,131
61,706
0
W
4,638
723
0
807
14,150
13,496
0
4,740
8,692
10,907
0
L
5,646
324
0
87
9,232
3,417
0
3,258
5,838
0
6,505
W
Scylla
pipouti06
Scylla
13,533
1,034
747
996
7,859
3,243
0
4,446
3,338
24,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,528
Gold Earned
62,678
191
Minions Killed
255
3
Camps Cleared
11
1,115,303
Distance Traveled
1,193,467
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,443
870
24
2
0
222,887
1
L
Cthulhu
10,412
868
17
1
0
207,790
0
L
Izanami
10,781
898
31
3
2
193,914
0
W
Baron Samedi
13,671
1,139
124
10
2
228,722
0
W
Tsukuyomi
12,335
1,028
38
3
2
265,395
1
W
Neith
12,432
1,036
50
4
4
216,136
1
L
Agni
11,035
920
117
10
1
203,440
0
W
Khepri
11,920
993
16
1
2
252,435
0
L
Fenrir
10,857
905
2
0
0
287,272
2
W
Scylla
12,320
1,027
27
2
1
230,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role